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2 hours ago, Krazyniks said:

They need to start finishing games sooner though . 4/5 years is too long a wait.  3 years time between games like how Naughty dog releases is much better . 



there were 7 years between the last  of part 1 and 2..

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30 minutes ago, sobbii said:



there were 7 years between the last  of part 1 and 2..

But we got UC4 and lost legacy in between that .

Santa Monica - GOW Ascension (2013) to GOW 2018 - 5 years , GOW 2018 ( April 18) to GOW Ragnarok ( Q3 2022 est) - 4.5 years . 

Cory himself said they didn't want to tell a story in 15 years hence they are concluding Norse saga in 2 games instead of 3 games .

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2 minutes ago, Krazyniks said:

But we got UC4 and lost legacy in between that .

Santa Monica - GOW Ascension (2013) to GOW 2018 - 5 years , GOW 2018 ( April 18) to GOW Ragnarok ( Q3 2022 est) - 4.5 years . 

Cory himself said they didn't want to tell a story in 15 years hence they are concluding Norse saga in 2 games instead of 3 games .

Santa Monica also had a layoff between 2013 and 2018.

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ND released 3 Uncharted games in 4 years 

 

& SSM themselves released 4 GoW games in 8 years (3 in 5)

 

Prior to that games like POP & many others were getting annual releases 

 

It’s just that the more debth & fidelity that is brought in with technology brings in more expectations from gamers & lifelike experiences from creative minds 

 

That’s why gaming is getting expensive too

Edited by AnK
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But we got UC4 and lost legacy in between that .
Santa Monica - GOW Ascension (2013) to GOW 2018 - 5 years , GOW 2018 ( April 18) to GOW Ragnarok ( Q3 2022 est) - 4.5 years . 
Cory himself said they didn't want to tell a story in 15 years hence they are concluding Norse saga in 2 games instead of 3 games .
It was 5 years between ascension and New gow because they scrapped a whole game in between.. There was never a gow planned till Cory came up with it. We may get next one sooner coz from what it looks like from Cory's tweet is they are already working on the next one..

Sent from my SM-N960F using Tapatalk

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22 minutes ago, Krazyniks said:

I understand it takes a hell lot of time to make a game from ground up . So not a criticism but more of a wish 

Game development time and budget will continue to increase as long as photo realistic visuals are given more emphasis ,which is to be expected with such powerful hardware.

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GOW Ragnorok is said to be about 40 hrs long. It should finish the story no problem.

 

ND games are smaller. Also they have multiple teams. So they are able to churn out a game in about 3 yrs. Same for Insomniac.

 

I personally prefer games that are big and varied. Like Psychonauts 2. They can take 5 yrs to make if needed.

Edited by Vaibhavp
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23 minutes ago, Vaibhavp said:

GOW Ragnorok is said to be about 40 hrs long. It should finish the story no problem.

 

ND games are smaller. Also they have multiple teams. So they are able to churn out a game in about 3 yrs. Same for Insomniac.

 

I personally prefer games that are big and varied. Like Psychonauts 2. They can take 5 yrs to make if needed.

 

 

It's an action game not an RPG. 

 

 

40 hours is impossible

 

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32 minutes ago, Vaibhavp said:

GOW Ragnorok is said to be about 40 hrs long. It should finish the story no problem.

 

ND games are smaller. Also they have multiple teams. So they are able to churn out a game in about 3 yrs. Same for Insomniac.

 

I personally prefer games that are big and varied. Like Psychonauts 2. They can take 5 yrs to make if needed.

20-25 max 

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1 hour ago, radicaldude said:

 

 

It's an action game not an RPG. 

 

 

40 hours is impossible

 


Even GoW 2018 was a pretty lengthy game when all of the side quests are included (not counting the two arena realms & Valkyries) 

 

Side quests were also pretty good & most felt almost like main quests (set pieces aside) 

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6 hours ago, Krazyniks said:

Nov/Dec being major holiday season in US Demand is going to be crazy there so Bulk of the stock would be reserved for that market . 

Sony may allot very few units for India and getting one might be difficult that time as well . 

DE was on available in an earlier stock (June/July) and 1/2 people here bought it that time . May be back again in  Nov/Dec restock and might be a little easier to get since very few go for disc less console .

 

Don't think IVG notification is working anymore . Not sure . 

The Amazon bots aren't working either. 

 

 

Will keep an eye out and hope to get lucky...

 

Also, game output has decreased for pretty much most AAA devs during PS4-X1 gen, and it will continue to get longer, as the games get more detailed by the day.

 

Only one AAA dev still consistently shits out rock solid games at a fast rate even now, FROM SOFT!

Bloodborne

DS3

Sekiro

3 masterpieces, all in the same gen, by the same A team, i suppose, under the watchful eyes of Miyazaki.

And already near to releasing another masterpiece in Elden Ring.

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Yeah ofc i understand game development time and budget has increased significantly from previous gens . 

But longer time gaps between games also mean you will be 10 year older by the time you finish 3rd part of a AAA trilogy :P

For those in mid 1980's like me - we will get to play God of war Egypt 3rd part in our 50's at current rate :mellow:

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4 hours ago, gecko89 said:

Santa Monica also had a layoff between 2013 and 2018.

Yeah . Ascension bombed and there were layoffs after that . It was a tremendous achievement by the studio to come up with the masterpiece that was GOW 2018 in the position they were in at the time .

 

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