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TLDW:To get equal or slightly better perfomance and image quality to the PS5's perfomance RT mode(1440P IGTI DRS w/ Raytracing equal to PC's high RT settings),you need atleast a RX6700XT or a RTX 3070 GPU.

 

In regards to the CPU:the engine is heavily CPU bound and requires a modern multicore CPU but even then unlike the PS5's custom I/O which helps it lock 60FPS+RT in all areas while streaming huge amounts of data during web swinging,getting locked 60FPS/above 60FPS comes at a very expensive cost at higher resolutions with raytracing enabled on PCs.

 

Once again:DLSS>FSR 2.0>IGTI but the difference is incredibly subtle on higher resolutions and not to mention the reconstruction techniques give similar FPS boosts.

 

Back in the PS4 days,the difference between high end PCs and PS4 was night and day but here not so much.The visual leap over PS5's fidelity mode/Perfomance RT modes is incredibly minor even on the highest settings.

 

Extremely impressive for a $500 console,this just goes to show how much talented developers like insomniac can utlise the hardware to it's full potential and not to mention we are just at the start of this generation.

 

Edited by BK__317
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 PS4 sales peaked in Q3 FY2016 at 9.7 million per quarter

 

can anyone knowledgeable share key highlights like major game releases etc leading to such high sales for this quarter?

 

also, same question about Q3 FY2017 where 9 million PS4 sil

 

 

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54 minutes ago, 0verlord said:

 PS4 sales peaked in Q3 FY2016 at 9.7 million per quarter

 

can anyone knowledgeable share key highlights like major game releases etc leading to such high sales for this quarter?

 

also, same question about Q3 FY2017 where 9 million PS4 sil

 

 

 

Don't think it was due to any game but launch of PS4 slim and Pro model in Q3 of FY16 (2016-17) . New consoles with one being very affordable - 250$ PS4 slim with a game and it was a holiday period . Sony ran aggressive promotions - PS4 slim was available for 200$ during Black Friday next year (FY17) and hence the sales imo. 

GOW/Spiderman released much later in 2018 so didn't affect these numbers

 

 

Edited by Krazyniks
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1 hour ago, mercurial said:

Not in India, we only get monthly drops

 

1 hour ago, Krazyniks said:

 

Disc n digital edition both available without bundle since a day . Bundles also available in plenty . Stock seems to have improved a lot 

 

 

There's a PS5 sitting unsold on IVG (https://www.indianvideogamer.com/forums/index.php?/topic/64679-fs-playstation-5-disc-edition-4-months-old/&tab=comments#comment-2607997). I don't think the demand is high at the moment. 

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2 minutes ago, Bird Bird Bird said:

 

 

There's a PS5 sitting unsold on IVG (https://www.indianvideogamer.com/forums/index.php?/topic/64679-fs-playstation-5-disc-edition-4-months-old/&tab=comments#comment-2607997). I don't think the demand is high at the moment. 

Chip shortage is nearing the end and should be stable again by end of this year. Attended an online electronics industry webinar for work and most of the mobile/IOT manufacturers said the situation has improved drastically over the past 4-5 months. In fact they are now worried that they have overestimated the demand and placed bulk orders expecting demand to sustain however, demand is now falling. They might face stock pileup and order cancellations. 

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