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Those who got PS5 delivered from Chroma, how was the shipping experience?

Did they deliver on time/late/depends on lockdown situation in area etc? I called their CC to check on delivery status (to see if I can expedite), the agent instead asked "Saar, are you calling in regard to cancel your order"??? :ranting:

 

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Care to elaborate for us dumb peeps ?

Couple of Indie devs on Twitter are calling out Sony for playing hard ball. Apparently Sony isn’t offering them enough price flexibility, coverage, etc on the playstation. The charts they are posting indicates that Sony’s attitude is the reason why their sales are low on Playstation compared to other platforms.

I’m not big on Indy games so this really doesn’t bother me. If Sony keeps on putting out bangers this gen all is forgiven.


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5 minutes ago, Kenzooru said:

I’m not big on Indy games so this really doesn’t bother me. If Sony keeps on putting out bangers this gen all is forgiven.

 

 

IMO Sony shouldn't cede ground to MS just because of something easily fixable like this on the software side. 

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1 hour ago, radicaldude said:

 

 

 

That tweet misses the point and how. :doh:

 

YT influencers are not a platform. YT itself is a platform. Just like the PS Store is a platform. YT let's creators publish videos and they charge a cut for it and in-turn, they provide support, help, etc. Similarly the PS Store let's creators publish their games and they charge a cut for it, but as being argued by the devs/publishers, that level of support provided (attitude of account managers, primitive systems used, etc.) is not upto the mark compared to other platforms (Xbox, Steam, etc.).

 

I'm not sure about other platforms, but I don't think Sony uses any kind of algorithm to determine which games get which kind of visibility on the PS Store. So, the only way to be featured at a prominent place on the PS Store is for the developer or publisher to pay. Apparently.

 

Let me also clarify that I am not a developer or publisher so my knowledge is obviously limited to what I've read on the interwebz. How much of it is true or not, ??‍♂️

 

@Bird Bird Bird

 

Edit: I'm not an analyst, either.

Edited by VelivolusDas
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While that guy may have a point and there's no denying sony needs to up the game when it comes to human interaction with both consumers and developers & better curation of content a lot of the other points he made is a bunch of BS like

 

1. I need to write a blog post about the game (wtf if he won't post about his game, who will?)

2. Need to cut a ps platform trailer (lol)

3. Test it across generations of console ( based sony for not allowing a broken sh*t like cyberpunk) 

4. Got devkits late. (at the start of a gen of even AAA Dev's get it late, even Kojima complained last gen) 

5. Need to pay to get promoted (yeah no sh*t) 

6. Need to pay sony royalty (like all other platforms gaming or not). 

 

Also zero curation leads to eshop like situation where 90% of stuff of the main page is shovelware straight from playstore

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59 minutes ago, KnackChap said:

Also zero curation leads to eshop like situation where 90% of stuff of the main page is shovelware straight from playstore

 

But what is curated on PSN ? I just see the AAA titles or CoD being pushed everywhere. 

 

When was the last time a good Indie was pushed via PSN ? And why require money for putting stuff on main page ? 25k USD is a lot for small devs. PSN's curation leaves A LOT to be desired. 

 

Sales are another challenge. If every dev has to wait for an invite to put their games on sales, god save us. 

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1 hour ago, KnackChap said:

3. Test it across generations of console ( based sony for not allowing a broken sh*t like cyberpunk) 

 

 

 

What? Sony absolutely did allow cyberpunk to be sold lmao. Only after public outcry did they pull it. That game initially passed all their internal quality checks. 

 

 

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4 minutes ago, dylanjosh said:

 

 

What? Sony absolutely did allow cyberpunk to be sold lmao. Only after public outcry did they pull it. That game initially passed all their internal quality checks. 

 

 

 

All that matters is $$$

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34 minutes ago, Bird Bird Bird said:

 

But what is curated on PSN ? I just see the AAA titles or CoD being pushed everywhere. 

 

When was the last time a good Indie was pushed via PSN ? And why require money for putting stuff on main page ? 25k USD is a lot for small devs. PSN's curation leaves A LOT to be desired. 

 

Sales are another challenge. If every dev has to wait for an invite to put their games on sales, god save us. 

 

Said better curation is required in my post. Right now there is hardly any and they're clubbed with the other game. 

 

Yoshida just promoted and released an indie title chicory in Geoff's show at E3. A lot of their titles at ps5 event were indies. Also they admitted that the reason they stopped making indie deals was because that money was being spent to get exclusive VR game deals. 

 

And promotion requires payment, it's basically a glorified ad and according to the Kotaku article other storefronts including xbox asks for the same amount. If Activision, epic or anyone else is paying them huge for getting the spotlight on front-page why should they give it some random dev (indie or not) at a lower price? If it's a indie title that has some deal with ps like oddworld, bugsnax or kena they're automatically promoted. 

 

Dunno much about how sales work but just this month they had a huge sale of indies with 100's of titles. Surely they can't put the 1000's of indie titkes on sale at the same time. 

https://blog.playstation.com/2021/06/04/playstation-indies-promotion-returns-to-playstation-store/

 

The Kotaku article also mentioned that 30-50 indies are released every week (or month) on these stores. On this scale there will be titles esp middling ones that will be left to die. You have to be right up there with the best to even get attention or be forgotten. 

 

 

Edit : there is a dedicated indies tab on the storefront

 

https://store.playstation.com/en-in/category/d66e22ee-42b5-4cfc-997d-221cae79ae7d/1?_gl=1*xwmhjt*_ga*dEI3NkFjNl9PcWM5WWxlZnZuQURVRl9VV2VMc2RvSE1ZaHZOQWZ5eE03SndVSm1tbW9MSmlZT0lxZ29nMnRBag..

 

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12 minutes ago, dylanjosh said:

 

 

What? Sony absolutely did allow cyberpunk to be sold lmao. Only after public outcry did they pull it. That game initially passed all their internal quality checks. 

 

 

 

Still the only company to outright pull it off their platform while others did nothing. And I don't think their internal QC team is there to check performance, it's whether the game runs or not. Performance related checks are up to the developers. 

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13 minutes ago, KnackChap said:

 

Said better curation is required in my post. Right now there is hardly any and they're clubbed with the other game. 

 

Yoshida just promoted and released an indie title chicory in Geoff's show at E3. A lot of their titles at ps5 event were indies. Also they admitted that the reason they stopped making indie deals was because that money was being spent to get exclusive VR game deals. 

 

And promotion requires payment, it's basically a glorified ad and according to the Kotaku article other storefronts including xbox asks for the same amount. If Activision, epic or anyone else is paying them huge for getting the spotlight on front-page why should they give it some random dev (indie or not) at a lower price? If it's a indie title that has some deal with ps like oddworld, bugsnax or kena they're automatically promoted. 

 

Dunno much about how sales work but just this month they had a huge sale of indies with 100's of titles. Surely they can't put the 1000's of indie titkes on sale at the same time. 

https://blog.playstation.com/2021/06/04/playstation-indies-promotion-returns-to-playstation-store/

 

The Kotaku article also mentioned that 30-50 indies are released every week (or month) on these stores. On this scale there will be titles esp middling ones that will be left to die. You either have to be right up there with the best to even get attention. 

 

 

With the amount of complexities involved, Indies are better placed at Xbox or Switch tbh. While there is a challenge on curation on both those platforms too (filled with junk), exposure is not as big an issue. Nintendo at least actively promotes quality indies regularly. Exposure on eshop's front page is a problem though (it is primarily updated based on sales and number of units sold, which the cheap junk games exploit). 

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