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The Playstation 5 thread


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1 hour ago, radicaldude said:

 

 

 

 


what I’ve been actually hyped about - 

 

“There’s a dual approach we can take advantage of as developers not only with the faster SSD’s but also in combination with Unreal Engine 5,” Bottomley said. “When you’re creating the larger 3D games that we tend to design at White Paper, streaming the content for the player and knowing how to approach the design of the levels to get them to the most optimal performance takes a lot of time. With quicker loading times, you have less need to design features into loading screens along with the streaming of the content at runtime. Unreal Engine 5 removes the need for this side of development and instead ‘chunks’ the content under the hood. I think you’ll see some big changes to level design with these two upgrades in the development pipeline.”

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Almost all AAA gems by Sony have been upgraded to PS5 now 

 

Spider-Man took the remaster route which is sad 

& Uncharted (both) & Shadow of Colossus are missing for some reason 

 

Bloodborne & TLG might not get it as Sony doesn’t have the code 

Gravity Rush 2 would have also been nice 

 

 

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