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23 hours ago, VelivolusDas said:

 

It shouldn't be *that* hard. Have you tried reducing the Adaptive Trigger intensity in the settings?

Sorry my bad . Feel so stupid right now :bigyellowgrin: . Played the game again and completed other sections where Triggers worked fine. 

And then when I went back to slot machine ( one which i talked about in my OP) which appears in the PlayStation Labo area . It worked fine this time because I had Coins . I didn't have coins earlier because of which the lever didn't go down :chair:

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Astro's playroom is superb . Great way to introduce the controller mechanics . And it brings up so many memories of gaming right from your childhood :wub:

Also the details of the artefacts in the PlayStation Labo area are crazy good. I keep going back to check out those consoles and other accessories. PS3 slim 320GB version stands out for me it's almost as if someone has put up a real console there . 

Edited by Krazyniks
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10 hours ago, Krazyniks said:

Astro's playroom is superb . Great way to introduce the controller mechanics . And it brings up so many memories of gaming right from your childhood :wub:

Also the details of the artefacts in the PlayStation Labo area are crazy good. I keep going back to check out those consoles and other accessories. PS3 slim 320GB version stands out for me it's almost as if someone has put up a real console there . 

And the soundtrack is absolute banger. how can you forget that!!!!!! 

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32 minutes ago, radicaldude said:

New headphones? 

 

 

 

 

 

 

Yes. WH1000 XM5. Leaked online already. Unless it is a significant jump from XM4, I would stay with XM4s.

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8 hours ago, ZooZoo said:

And the soundtrack is absolute banger. how can you forget that!!!!!! 

I played with normal earphones (ones we use with mobile) so didn't pay much attention to it I guess :fear1: Need to invest in a good soundbar /proper headphones ..

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8 hours ago, ZooZoo said:

Yes. WH1000 XM5. Leaked online already. Unless it is a significant jump from XM4, I would stay with XM4s.

Unless they get magnetic earpads, I will stay with XM4s. 

 

Every Sony headphones I owned had issues with ear pads tearing after using them for 1-2 years. Replacing them is very difficult. 

 

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PlayStation FY21 Q4 PS5 Sale Report

 

PS5 Shipped 2m units till March 2022
PS5 Lifetime Shipments now at 19.3m till March 2022
70.5m units of PlayStation software for the Quarter
14.5m units of first party games for the Quarter
Digital Software Ratio 71%
47.4m PS+ Subscribers
106m Monthly Active Users

 

A rough quarter for the PS5 stocks. No major improvements in stocks expected even this year. 

 

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3 minutes ago, Bird Bird Bird said:

Yo peeps. Weird bug. Was playing Spiderman Remastered, and the PS5 just went to rest mode during gameplay. :mellow:

Anybody else experienced this ?


Nope, check reddit if people are having this i issue

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3 hours ago, Bird Bird Bird said:

Yo peeps. Weird bug. Was playing Spiderman Remastered, and the PS5 just went to rest mode during gameplay. :mellow:

Anybody else experienced this ?

 

Spiderman RM has this known issues.  Sad that it's not fixed ..

 

But nothing to worry.. just happens once.. even in MM it happened... Its kinda stress test included in both games by Insomniac :bigyellowgrin:

Edited by Assassins Creed
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5 hours ago, Bird Bird Bird said:

Yo peeps. Weird bug. Was playing Spiderman Remastered, and the PS5 just went to rest mode during gameplay. :mellow:

Anybody else experienced this ?

Mine shut off during playing. I posted here too. Didn't even switch on when i tried....unplugging and plugging back in somehow fixed it.

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https://www.neogaf.com/threads/playstation-is-putting-300-million-more-into-first-party-games-and-aiming-for-multiple-platforms.1636461/

Sony is investing a further $300 million into its first-party PlayStation studios as a two-pronged strategy to grow its gaming business – alongside releasing games on "multiple platforms".

We plan to increase software development expenses aimed at strengthening first-party software at our existing studios by approximately ¥40 billion [$308 million]," it said.

"Going forward we aim to grow the game business by strengthening our first-party software and deploying that software on multiple platforms."

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