kittoo Posted September 27, 2024 Report Share Posted September 27, 2024 2 hours ago, RV1709 said: Ok so you and I will either regret this or we will be the first ones here to get it Haha yeah lets hope for the best. Quote Link to comment Share on other sites More sharing options...
0verlord Posted September 28, 2024 Report Share Posted September 28, 2024 Every PS5 Pro Enhanced Game Confirmed - You may find more games by manually checking the PS Store page for a new ‘PS5 Pro Enhanced’ label. This is how I discovered several not previously announced. Total: 53 Alan Wake 2 Assassin’s Creed Shadows The Callisto Protocol The Crew Motorfest Demon’s Souls Dragon Age: The Veilguard Dragon’s Dogma 2 Dynasty Warriors: Origins EA Sports College Football 25 EA Sports FC 25 Empire of the Ants Enlisted F1 24 Final Fantasy VII Rebirth The First Descendant Fortnite Gran Turismo 7 Hogwarts Legacy Horizon Zero Dawn Remastered Horizon Forbidden West The Last of Us Part I The Last of Us Part II Remastered Lies of P Like a Dragon: Pirate Yakuza in Hawaii Madden NFL 25 Marvel Rivals Metal Gear Solid Delta: Snake Eater Mortal Kombat 1 My Little Universe Naraka: Bladepoint No Man’s Sky Pro Baseball Spirits 2024-2025 Ratchet & Clank: Rift Apart Redacted Resident Evil 4 Resident Evil Village Retrieval Rise of the Ronin Rogue Flight Spider-Man Remastered Spider-Man Miles Morales Spider-Man 2 Spine: This is Gun Fu Star Wars Jedi Survivor Star Wars Outlaws Stellar Blade Test Drive Unlimited: Solar Crown Towers of Aghasba Until Dawn Warframe War Thunder Wolverine World of Warships: Legends 1 Quote Link to comment Share on other sites More sharing options...
0verlord Posted September 28, 2024 Report Share Posted September 28, 2024 (edited) Noted from PS5 Pro hands on preview on improvements: Demon’s Souls: One single PS5 Pro mode that targets 60fps at a PSSR-upscaled 4K resolution — may not always hit 60 but feels very smooth for a FromSoftware game. Will retain old modes, too. Lots of extra souls-like particle effects thanks to PSSR! Can see flagpoles on a castle in the distance from Boletaria Bridge that aren’t visible on the original PS5, as long as I’m no further than five feet from the TV. Dragon’s Dogma II: PS5 Pro mode currently hitting 55–60fps VRR in the city, capped at 60fps outside, at PSSR-upscaled 4K resolution. Wouldn’t discuss internal resolution. F1 24: 1440p render resolution, PSSR-upscaled to 4K at locked 60fps. Ray-tracing mode also 4K, locked 60fps. 4K120 and 8K60 modes, too. On original PS5, had to run at half-res internally to hit 4K60, so 1440p is an improvement. Final Fantasy VII Rebirth: One single PS5 Pro mode at PSSR-upscaled 4K60, variable internal resolution. Best showcase game for the PS5 Pro, as the original PS5’s performance mode looks muddy by comparison. Can clearly see scratches on Cloud’s sword from five feet that are invisible in original PS5’s performance mode; can barely make them out at eight feet. Gran Turismo 7: Four PS5 Pro modes: prioritize ray tracing, prioritize frame rate, 8K mode, 120Hz 4K mode, all using PSSR for upscaling and all targeting 60fps; 8K mode slightly sharper than 4K. Ray tracing mode clearly lets cars show reflections of one another. Hogwarts Legacy: Three PS5 Pro modes: fidelity, fidelity + ray tracing, performance. PS5 Pro perf mode has more detail than original PS5 perf mode. Ray tracing looks impressive (but targets 30fps), now includes ray-traced shadows and more detail in reflections. All modes dynamic internal resolution, but now capped at 80 percent of 4K rather than 67 percent of 4K. Horizon Forbidden West: One single PS5 Pro mode at PSSR-upscaled 4K60, based on “higher than 1440p” variable internal resolution. Will also offer old PS5 modes. On original PS5, offered 1800p checkerboard based on lower internal resolution. Far less distracting shimmering on distant details, increased texture detail (all textures one mipmap crisper), increased shadow filtering quality in faces, and more. Marvel’s Spider-Man 2: One single PS5 Pro mode at PSSR-upscaled 4K60, based on lower render resolution than original Fidelity mode. Considering a “Fidelity Pro” mode as well. Shimmering cleaned up dramatically at distance. Ratchet & Clank: Rift Apart: One single PS5 Pro mode at PSSR-upscaled 4K60, based on “generally a tick or two higher” internal render resolution than on PS5. (Original render resolution varied but minimum ranged from 1080p to around 1280p depending on mode.) Small details like bits of confetti don’t disappear as easily; reduced shimmering on details. The Crew Motorfest: One single PS5 Pro mode at PSSR-upscaled 4K60. Increased load distances, shadow distances, but can’t quite tell the difference at racing speeds. Increased internal resolution too, though: I can make out a spoiler’s carbon fiber texture at five feet from TV, which I can’t see on original PS5. The Last of Us Part II Remastered: One single PS5 Pro mode at 4K60, PSSR-upscaled from 1440p. On original PS5, only offered native 4K30 or 1440p60. It’s clearly far sharper than 1440p60 (the grass!) and far smoother than 4K30. Some slight details in the original native 4K30 arguably look better. Edited September 28, 2024 by 0verlord Quote Link to comment Share on other sites More sharing options...
AnK Posted September 28, 2024 Report Share Posted September 28, 2024 I have a strong feeling PS5pro will do massively more numbers than PS4pro & XBoneX combined because higherFPS with higher fidelity is a much more sought after feature this time around compared to higher resolution back in 2016 because of poor 4k display adoption rate at that time. Quote Link to comment Share on other sites More sharing options...
0verlord Posted September 28, 2024 Report Share Posted September 28, 2024 more short notes on Pro enhancements in various games: Alan Wake 2: 4K60 “Performance” mode, ray tracing Assassin’s Creed Shadows: Improved rendering systems, “more details”, ray-traced global illumination Demon’s Souls: 4K mode targeting 60fps, more particles Dragon Age: The Veilguard: Improved resolution in 30fps and 60fps modes, “various improved visual settings,” ray traced ambient occlusion in 60fps mode Dragon’s Dogma II: Improved framerates, with ray tracing F1 24: Ray tracing mode, 4K120 mode, 8K60 mode Final Fantasy VII Rebirth: 4K60 mode Gran Turismo 7: Four modes: prioritize ray tracing, prioritize frame rate, 8K mode, 120Hz 4K mode Hogwarts Legacy: Fidelity mode, 30fps fidelity + ray tracing with new ray traced shadows, performance mode. Horizon Forbidden West: 4K60 mode with “improvement to shadows, depth-of-field, skin and hair shaders, clouds, god rays and so much more.” Horizon Zero Dawn Remastered: “a range of graphical features that have been improved to make use of the power of the PS5 Pro, while also delivering ultra-high fidelity at blazing fast framerates.” Marvel’s Spider-Man, Miles Morales, and Spider-Man 2: 4K60 mode with ray tracing Metal Gear Solid Delta: Snake Eater: Improved framerates “throughout the entire game,” “more vivid” jungle terrain. Ratchet & Clank: Rift Apart: 4K60 mode with ray tracing Resident Evil 4: Higher framerate, “ultra-high-resolution technology” Resident Evil Village: 120fps mode, “ultra-high-resolution technology” Rise of the Ronin: “greater graphical detail” and “high framerate” Star Wars Jedi: Survivor: “Highest-ever console resolution” 4K quality mode, 60fps performance mode at higher resolution with ray traced reflections and ambient occlusion Stellar Blade: 4K mode “at 50fps or more,” 120Hz mode at 80fps, “improvement in grain and detail” The Crew Motorfest: 4K60 mode with higher internal resolution, more objects on screen The First Descendant: “More lifelike and natural lighting and shadow effects” for ray tracing, working on higher framerate FSR 3.1 mode The Last of Us Part I: 4K60 mode based on 1440p render resolution, will retain native 4K30 and 1440p 60 modes as well The Last of Us Part II Remastered: 4K60 mode based on 1440p render resolution, will retain native 4K30 and 1440p 60 modes as well Quote Link to comment Share on other sites More sharing options...
CarbonCore Posted September 28, 2024 Report Share Posted September 28, 2024 13 hours ago, kittoo said: Guys I am embarrassed to report that I succumbed to FOMO (and the fact that I am joining a new job in December and had some quality downtime to spend on gaming before that) and pre-ordered the PS5 pro from mx2games. With 5% cashback card it ended up costing me 65.5K, which I guess is not that bad a deal. They are also giving 3 months seller warranty and have not let me down before (have bought a Switch and some games from them earlier). So have taken this risk (despite my earlier posts lol). Wait for Nov begins. Hopefully all goes well. Otherwise seppuku in order No need to be embarrassed, this is still cheaper than one Coldplay ticket. 7 Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted September 28, 2024 Report Share Posted September 28, 2024 14 hours ago, 0verlord said: I have nothing rn. If I were to buy a 5080 PC, I would sell my 3 consoles - PS4 Pro, PS5 and XSX. Ultimately, budget would not be a challenge My advise is to not take a decision until both devices are actually released. 1 Quote Link to comment Share on other sites More sharing options...
Zod Posted September 28, 2024 Report Share Posted September 28, 2024 2 hours ago, 0verlord said: Noted from PS5 Pro hands on preview on improvements: Demon’s Souls: One single PS5 Pro mode that targets 60fps at a PSSR-upscaled 4K resolution — may not always hit 60 but feels very smooth for a FromSoftware game. Will retain old modes, too. Lots of extra souls-like particle effects thanks to PSSR! Can see flagpoles on a castle in the distance from Boletaria Bridge that aren’t visible on the original PS5, as long as I’m no further than five feet from the TV. Dragon’s Dogma II: PS5 Pro mode currently hitting 55–60fps VRR in the city, capped at 60fps outside, at PSSR-upscaled 4K resolution. Wouldn’t discuss internal resolution. F1 24: 1440p render resolution, PSSR-upscaled to 4K at locked 60fps. Ray-tracing mode also 4K, locked 60fps. 4K120 and 8K60 modes, too. On original PS5, had to run at half-res internally to hit 4K60, so 1440p is an improvement. Final Fantasy VII Rebirth: One single PS5 Pro mode at PSSR-upscaled 4K60, variable internal resolution. Best showcase game for the PS5 Pro, as the original PS5’s performance mode looks muddy by comparison. Can clearly see scratches on Cloud’s sword from five feet that are invisible in original PS5’s performance mode; can barely make them out at eight feet. Gran Turismo 7: Four PS5 Pro modes: prioritize ray tracing, prioritize frame rate, 8K mode, 120Hz 4K mode, all using PSSR for upscaling and all targeting 60fps; 8K mode slightly sharper than 4K. Ray tracing mode clearly lets cars show reflections of one another. Hogwarts Legacy: Three PS5 Pro modes: fidelity, fidelity + ray tracing, performance. PS5 Pro perf mode has more detail than original PS5 perf mode. Ray tracing looks impressive (but targets 30fps), now includes ray-traced shadows and more detail in reflections. All modes dynamic internal resolution, but now capped at 80 percent of 4K rather than 67 percent of 4K. Horizon Forbidden West: One single PS5 Pro mode at PSSR-upscaled 4K60, based on “higher than 1440p” variable internal resolution. Will also offer old PS5 modes. On original PS5, offered 1800p checkerboard based on lower internal resolution. Far less distracting shimmering on distant details, increased texture detail (all textures one mipmap crisper), increased shadow filtering quality in faces, and more. Marvel’s Spider-Man 2: One single PS5 Pro mode at PSSR-upscaled 4K60, based on lower render resolution than original Fidelity mode. Considering a “Fidelity Pro” mode as well. Shimmering cleaned up dramatically at distance. Ratchet & Clank: Rift Apart: One single PS5 Pro mode at PSSR-upscaled 4K60, based on “generally a tick or two higher” internal render resolution than on PS5. (Original render resolution varied but minimum ranged from 1080p to around 1280p depending on mode.) Small details like bits of confetti don’t disappear as easily; reduced shimmering on details. The Crew Motorfest: One single PS5 Pro mode at PSSR-upscaled 4K60. Increased load distances, shadow distances, but can’t quite tell the difference at racing speeds. Increased internal resolution too, though: I can make out a spoiler’s carbon fiber texture at five feet from TV, which I can’t see on original PS5. The Last of Us Part II Remastered: One single PS5 Pro mode at 4K60, PSSR-upscaled from 1440p. On original PS5, only offered native 4K30 or 1440p60. It’s clearly far sharper than 1440p60 (the grass!) and far smoother than 4K30. Some slight details in the original native 4K30 arguably look better. All these games will run better on your 5080. Quote Link to comment Share on other sites More sharing options...
Zod Posted September 28, 2024 Report Share Posted September 28, 2024 26 minutes ago, dylanjosh said: My advise is to not take a decision until both devices are actually released. Yes on Pro definitely best to wait till full analysis done by DF Quote Link to comment Share on other sites More sharing options...
Vamos Posted September 28, 2024 Report Share Posted September 28, 2024 Everyone’s gonna wanna play GTA 6 on the Pro, especially considering Xbox will not have a Pro console this gen. May be you’ll get a bit of a discount if you wait a year but that’s about it. Quote Link to comment Share on other sites More sharing options...
Zod Posted September 28, 2024 Report Share Posted September 28, 2024 (edited) 8 minutes ago, Vamos said: Everyone’s gonna wanna play GTA 6 on the Pro, especially considering Xbox will not have a Pro console this gen. May be you’ll get a bit of a discount if you wait a year but that’s about it. Only if its 60fps on Pro and base version has no 60fps option. If base console versions are good and there's 60fps performance mode then not many will care except the most hardcore PS fans. Edited September 28, 2024 by Zod Quote Link to comment Share on other sites More sharing options...
RV1709 Posted September 28, 2024 Report Share Posted September 28, 2024 1 hour ago, CarbonCore said: No need to be embarrassed, this is still cheaper than one Coldplay ticket. Got these for Abu Dhabi 👀 1 Quote Link to comment Share on other sites More sharing options...
AnK Posted September 28, 2024 Report Share Posted September 28, 2024 5 minutes ago, Zod said: Only if its 60fps on Pro and base version has no 60fps option. If base console versions are good and there's 60fps performance mode then not many will care except the most hardcore PS fans. No ~47fps with a good enough VRR support will push ppl towards PS5pro because even if PS5 & SX has similar performance mode….it will be on such an amazingly bad resolution & LOD that it will be worthless. Already in newer 2023 onwards games like FF16,FF72R,Dragon’s Dogma,Alan Wake 2,Rise Of Ronin,WuKong,Warhammer SM2 the fidelity in performance mode is soo bad that no one is even bothering to use that mode. Ppl actually sticking to 30fps unwillingly. The thirst for Performance mode at good fidelity is increasing by the day!! Quote Link to comment Share on other sites More sharing options...
CarbonCore Posted September 28, 2024 Report Share Posted September 28, 2024 1 hour ago, Zod said: All these games will run better on your 5080. Half these games will not run on 5080 at all 5 Quote Link to comment Share on other sites More sharing options...
Mr_Mediocre Posted September 28, 2024 Report Share Posted September 28, 2024 (edited) 15 minutes ago, RV1709 said: Got these for Abu Dhabi 👀 Sold Indian tickets to get Korean ones Edited September 28, 2024 by KunjanPSD 1 Quote Link to comment Share on other sites More sharing options...
playstationdude Posted September 28, 2024 Report Share Posted September 28, 2024 41 minutes ago, CarbonCore said: Half these games will not run on 5080 at all Why? Quote Link to comment Share on other sites More sharing options...
CarbonCore Posted September 28, 2024 Report Share Posted September 28, 2024 26 minutes ago, playstationdude said: Why? How are you going to run Demon Souls, GT7, Rebirth, Spidey 2 (and soon, GTA6) etc on PC, via emulator? Its like selling someone a car then saying "oh the petrol is coming, trust me" 2 Quote Link to comment Share on other sites More sharing options...
AnK Posted September 28, 2024 Report Share Posted September 28, 2024 He is right GTA6 along with Other Playstation timed exclusives is a big reason why ppl will opt for PS5pro over building a PC. Quote Link to comment Share on other sites More sharing options...
Vamos Posted September 28, 2024 Report Share Posted September 28, 2024 Also, I guess Sony is no longer pushing studios to release trailers and teasers 4-5 years ahead of launch. Ghost 2 announcement was a bit of surprise and they seem to be confident on 2025 release. So we can expect the announcement from ND, Santa Monica and Insomniac much closer to the actual launch. Quote Link to comment Share on other sites More sharing options...
kittoo Posted September 28, 2024 Report Share Posted September 28, 2024 (edited) 2 hours ago, Vamos said: Also, I guess Sony is no longer pushing studios to release trailers and teasers 4-5 years ahead of launch. Ghost 2 announcement was a bit of surprise and they seem to be confident on 2025 release. So we can expect the announcement from ND, Santa Monica and Insomniac much closer to the actual launch. Hoping for the same. I dont want my PS5 pro to become a giant brick after finishing 2-3 games (FF Rebirth, Ghost 2 and maybe Rise of ronin). Hopefully GTA 6 also releases in 2025 only. Edited September 28, 2024 by kittoo Quote Link to comment Share on other sites More sharing options...
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