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Better take it to the experts then:- 

 

 

 

:rofl: 

 

 

M$ spent close to $100b on all these acquisitions….they didn’t create sh*t of their own!!! :rofl: 
 

While Sony will be earning 30% of each unit sold without spending sh*t on acquisition or creativity!! :rofl: 

 

I know it’s too hard a math….but still try :console: 

 

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Good on MS for helping Sony.

 

Sony is broke which is quite evident with so many 70$ remasters and PC releases of their exclusive games. So Sony can use that 30% to finish Spiderman 3 and Wolverine game development. 

 

Remember what Sony executive said during FTC trial that Royalty from Microsoft's Call of Duty helps Sony fund their exclusive games and Sony movies. :😜 

 

Call of Duty is essential for PS survival. - Sony executive said it.

 

Edited by Zod
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& Bobby Kotick said in open court that it would be Suicidal for COD to be taken away from Playstation!!! :rofl: 

 

Xbox spent nearly all of their money/budget given by M$ on acquiring studios,IP’s & Licenses that would outright roll over & die if taken away from Playstation!! :rofl: 

 

Xbox/M$ Gaming will seize to exist today if Sony blocks them from their Platform!! :rofl: 

 

Imagine a portfolio backed by a $3trillion company getting held by its balls by a company merely $200billion in Size!! :rofl: 
 

Imagine how stupid one could be to get themselves in such a situation!!! :rofl: 

 

As I said….should have gunned towards Steam instead of Activision-Blizzard!! :loser:

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1 hour ago, Zod said:

Win win for Xbox. I will play on gamepass and you play on PS5. MS gets money in both cases.

With no due respect, please stay in PvX thread.

Edited by gecko89
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Stop ps vs xbox

 

when I open this page, I better see only -

 

1) analysis of PS5 Pro performance in different games 

 

2) news about availability in PS5 Pro in India 

 

rest console warring, plz take it to vs thrd 🙏

Edited by 0verlord
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Empire of Ants dev on PS5 Pro: 

"...it is expected that most games will double their frame rate on the Pro or improve scene quality if they were already running in 60 on a PS5. Still, maxed out PCs are kind of "no limit" so they will of course be more powerful, but you can't compare them. A maxed out PC is going to cost easily 3 to 5 times more and consume 3 to 5 times more electrical energy. But what is interesting and says a lot about the flattening silicon evolution curve is that your game on your monster PC is not going to look or play 3 to 5 times better than on a PS5 Pro console. There is a huge diminishing return now on high end silicon, and that might have an impact on the life cycle duration of console hardware."

 

More here, pretty good read:

https://wccftech.com/ps5-pro-games-to-scale-better-than-ps4-pros-says-dev-maxed-pcs-cost-3-5x-times-cant-be-compared/

Edited by gecko89
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32 minutes ago, 0verlord said:

Stop ps vs xbox

 

when I open this page, I better see only -

 

1) analysis of PS5 Pro performance in different games 

 

2) news about availability on PS5 Pro in India 

 

rest console warring, plz take it to vs thrd 🙏

im tired of saying this. but it is what it is i guess.

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Gar2cXmaAAMEGQj?format=jpg&name=large
 

 

In all likeliness MGS4 & Peace Walker are always going to be stuck in the PS3 Cell Processor Limbo!!! 
 

 

Konami should have just sold or leased the MGS Franchise to Sony loong long ago!!

 

It needs BluePoint or Even Nixes magic!!!  

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Quote

Regarding Firewalk, as announced in early September (An Important Update on Concord), certain aspects of Concord were exceptional, but others did not land with enough players, and as a result we took the game offline. We have spent considerable time these past few months exploring all our options.

After much thought, we have determined the best path forward is to permanently sunset the game and close the studio. I want to thank all of Firewalk for their craftsmanship, creative spirit and dedication.

The PvP first person shooter genre is a competitive space that's continuously evolving, and unfortunately, we did not hit our targets with this title. We will take the lessons learned from Concord and continue to advance our live service capabilities to deliver future growth in this area.

I know none of this is easy news to hear, particularly with colleagues and friends departing SIE. Both decisions were given serious thought, and ultimately, we feel they are the right ones to strengthen the organization. Neon Koi and Firewalk were home to many talented individuals, and we will work to find placement for some of those impacted within our global community of studios where possible.

I am a big believer in the benefits of embracing creative experimentation and developing new IP. However, growing through sustainable financials, especially in a challenged economic environment is critical.

While today is a difficult day, there is much to look forward to in the months ahead from the Studio Business Group and our teams. I remain confident that we are building a resilient and capable organization driven by creating unforgettable entertainment experiences for our players.

Thank you for your continued support.

https://sonyinteractive.com/en/news/blog/an-update-from-playstation-studios/

 

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