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5 minutes ago, HundredProofSam said:

For their own good, they should run Bethesda as an independent subsidiary.

https://www.google.com/amp/s/www.washingtonpost.com/video-games/2020/09/21/xbox-bethesda-exclusive-analysis/%3FoutputType%3Damp
 

they already have hands off policy on newer acquisition 

“Microsoft announced it would be taking a hands-off approach toward Bethesda”

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51 minutes ago, HundredProofSam said:


The problem has never been number of studios. They had plenty even before Bethesda. The problem is how they handle their studios.

Microsoft is a software company at the end of the day that has had mediocre hardware success. It’s not an entertainment company and it shows. The two biggest Xbox IP - Gears and Halo - were created outside Microsoft. The best Xbox One first party games IMO (FH3 and FH4) were developed outside Microsoft and then they acquired PG. And now they’ve pulled a classic Microsoft move and let them make an RPG.

I don’t know what the reason is but all their in house IP - Now Halo, Gears and FM - have regressed over the last generation. And then they do stupid stuff like outsourcing Crackdown to Sumo Digital.

Adding quantity doesn’t automatically improve the quality. Sure they may have more first party games next gen, and if the whole Game Pass philosophy is quantity over quality, then great. But they need to up the quality of their output. You can show numbers on a PowerPoint slide for only so long.

No they didnt have plenty of studios before ,beginning of this gen there were only 7 or 8 studios. Having more studios also mean that they dont have to go to  outside developers for games where quality control becomes a problem and you get stuff like crackdown and cancellations like scalebound etc. Not to forget how cash strapped they were this entire gen all the way upto 2018 due to their internal politics.

 

 Since the acquisition began 2 years ago ,there have been 0 reports that ms is interfering in the day to day business and decision making in any of the studios , i dont see things changing with bethesda too . There has only been praises from all the newly acquired studios of how MS is helping them grow .There are already rumours of AAA games by inexile ,obsidian ,compusions and ninja theory etc which were the so called smaller studios among the acquisitions.

 

Its ok to doubt till be see the games and thats totally fair i guess ,but this is easily the strongest and consumer friendly xbox we have compared to any of the previous generation .  

 


 

 

Edited by triggr happy ss

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Hopefully they find a new guy to lead Zenimax. Dude is a lawyer who was caught defrauding investors in US banking and settled out of court for $5M. Dunno how these people manage to get CEO positions in gaming companies.

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No they didnt have plenty of studios before ,beginning of this gen there were only 7 or 8 studios. Having more studios also mean that they dont have to go to  outside developers for games where quality control becomes a problem and you get stuff like crackdown and cancellations like scalebound etc. Not to forget how cash strapped they were this entire gen all the way upto 2018 due to their internal politics.

 

 Since the acquisition began 2 years ago ,there have been 0 reports that ms is interfering in the day to day business and decision making in any of the studios , i dont see things changing with bethesda too . There has only been praises from all the newly acquired studios of how MS is helping them grow .There are already rumours of AAA games by inexile ,obsidian ,compusions and ninja theory etc which were the so called smaller studios among the acquisitions.

 

Its ok to doubt till be see the games and thats totally fair i guess ,but this is easily the strongest and consumer friendly xbox we have compared to any of the previous generation .  

 

 

 

 

They built Xbox on the strengths of outside studios. Look at games like Bioshock 1, Mass Effect. These were Xbox 360 system sellers. And there’s nothing wrong with that. In fact, after investing in first part is when the downward trend in first party games started.

 

If Game Pass is their long term strategy, they would have been much better off using that $7.5 billion on timed exclusivity the way Sony and Epic Games do. They would get bragging rights on a lot more games.

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1 minute ago, HundredProofSam said:


They built Xbox on the strengths of outside studios. Look at games like Bioshock 1, Mass Effect. These were Xbox 369 system sellers. And there’s nothing wrong with that. In fact, after investing in first part is when the downward trend in first party games started.

If Game Pass is their long term strategy, they would have been much better off using that $7.5 billion on timed exclusivity the way Sony and Epic Games do. They would get bragging rights on a lot more games.

Gamepass is Microsofts long term long term strategy. That’s not a if ..

 

Recent acquisition have been promising.. they didn’t f**k up minecraft .. rare is back after almost shutting down  ... gears 5 was good ... so let’s see what future holds 

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18 minutes ago, HundredProofSam said:

They built Xbox on the strengths of outside studios. Look at games like Bioshock 1, Mass Effect. These were Xbox 360 system sellers. And there’s nothing wrong with that. In fact, after investing in first part is when the downward trend in first party games started.

 

If Game Pass is their long term strategy, they would have been much better off using that $7.5 billion on timed exclusivity the way Sony and Epic Games do. They would get bragging rights on a lot more games.

I think we will know soon during XO20 or the game awards where they will definitely show  off a new unannounced  Bethesda game . 

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21 minutes ago, WhiteWolf said:
 

 

ES new flagship MS IP..Halo ko bhool jao..  :P

Hope they dont give Doom the Craig infinite visual treatment. On the plus side, they might add Doom elements to Halo which will be awesome, although gameplay wise I found infinite to look pretty fast paced and Doom- ish anyway.

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Just now, playstationdude said:

Hope they dont give Doom the Craig infinite visual treatment. On the plus side, they might add Doom elements to Halo which will be awesome, although gameplay wise I found infinite to look pretty fast paced and Doom- ish anyway.

Doom is  with Id and using Id Tech

 

 

Chances are Halo end up using Id tech 7 in future

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41 minutes ago, WhiteWolf said:

 

 

 

ES new flagship MS IP..Halo ko bhool jao..  :P

Lol. 100Million + active community members. Half of them didn't bother to get an Xbox last gen :rofl:

Let's hope they don't pour another 500Million into Elder scrolls and turn that into Craigville. 

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2 hours ago, HundredProofSam said:

They built Xbox on the strengths of outside studios. Look at games like Bioshock 1, Mass Effect. These were Xbox 360 system sellers. And there’s nothing wrong with that. In fact, after investing in first part is when the downward trend in first party games started.

 

If Game Pass is their long term strategy, they would have been much better off using that $7.5 billion on timed exclusivity the way Sony and Epic Games do. They would get bragging rights on a lot more games.

 

No, they used that strategy with X360 Gen. It went great at first, esp as no 3rd party dev properly coded for PS3. But as soon as Sony got out it's major exclusives, the trend reversed and ultimately MS ended the gen still losing + no value added at all.

 

Adding studio or new IP = Direct increase to value of company

Buying Timed Exclusive = Bragging Right, but a hope that it improves sales. There is no valuation increase. Not to mention, you do timed exclusives 2+ times, everyone calls you out on your "Full Exclusive" Ad BS

 

In Gamepass, if they bought Timed Exclusives, they would lose huge upfront money, people might/might not just play on trial account and then it would leave the system anyway. Not to mention, you cannot dictate the type of game you want if it's just a timed exclusives

 

That said, buying studios - especially huge ones directly, is also risky. MS is now responsible for all their Assets, Liabilities and Debts. IPs are Assets, nothing more - just like offices, employees etc. It's up to MS to turn those Assets into Profits.

 

MS Marketing has a field day now, because it's free. There is no cost to keep tweeting "We Have Bought Bethesda", "We have 23 Studios" "ES is Exclusive" and all such stuff. But whether they can manage to keep up the quality in-house, that's the question.

 

After all, changing owner is not just a logo change. It also involves massive changes in work culture (How MS employees work will be different than how Zenimax Employees used to Work), Targets and Goals will be different, there will be massive lay-offs and redundancies (2 people cannot be in same post etc.) and tons more. There are also chances that major old Zenimax key decision-makers will just take the money and leave the business (Like what happened when EA used to take over studios etc.) It will be tons of problems and work, and all of this will have to be sorted out before the 1st game comes out - if it is to be successful. Let's see if MS is able to manage it.

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4 hours ago, HundredProofSam said:

They built Xbox on the strengths of outside studios. Look at games like Bioshock 1, Mass Effect. These were Xbox 360 system sellers. And there’s nothing wrong with that. In fact, after investing in first part is when the downward trend in first party games started.

 

If Game Pass is their long term strategy, they would have been much better off using that $7.5 billion on timed exclusivity the way Sony and Epic Games do. They would get bragging rights on a lot more games.

 

They are following the Netflix playbook. The only way Game Pass works and is profitable in the long term is if they have mostly original content. I'm sure they're losing money on all third party content paying rent to the developers. If you actually think of Game Pass as Netflix for games from a business model perspective, the acquisition makes total sense.

 

Xbox consoles are like reference TVs recommended by Netflix to view their content. Game Pass with a bunch of original and exclusive content is the endgame.

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23 minutes ago, Gautam said:

 

They are following the Netflix playbook. The only way Game Pass works and is profitable in the long term is if they have mostly original content. I'm sure they're losing money on all third party content paying rent to the developers. If you actually think of Game Pass as Netflix for games from a business model perspective, the acquisition makes total sense.

 

Xbox consoles are like reference TVs recommended by Netflix to view their content. Game Pass with a bunch of original and exclusive content is the endgame.

So they'll have a few first party SP games which will be like Netflix's prestige productions like Irishman, Roma and majority of other content would be made to maximise engagement aka GaaS titles with evolving content. 

All things considered, 1 significant difference here. Movies and TV shows don't age nearly as fast as video games. So building a strong catalog isn't that hard. In 10 years, the appeal of Sacred Games or Irishman or Bojack Horseman won't drop all that much whereas I doubt there will be many takers for a 10 year old game. 

Ultimately, I don't think it's feasible to sustain Game Pass with just First Party titles even in the long run. 

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Good point. But a diversity of games and types of games will be key. Apparently there were people who just used to watch Friends on Netflix over and over again. But Netflix continues to spend more on original content every year than the previous. Microsoft will have to do the same. This model has never been done for games so I don't know if this works out in the long run. But it's great to see Microsoft put real dollars behind this strategy. If it works, there's a good chance, Xcloud comes to Playstation.

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