SRINI87 Posted June 4, 2020 Report Share Posted June 4, 2020 Developer: Big ben Release: Summer 2020 Platforms: PC, PS4, XBONE Quote Link to comment Share on other sites More sharing options...
Guest Posted June 4, 2020 Report Share Posted June 4, 2020 (edited) Quote The first half of the trailer was like the NFS Hot Pursuit trailer. The second half felt like the Grid. Sums it up well. The quality keeps dropping. Edited June 4, 2020 by Joe Cool Quote Link to comment Share on other sites More sharing options...
hope Posted June 4, 2020 Report Share Posted June 4, 2020 sh*t trailer NFS + Horizon Quote Link to comment Share on other sites More sharing options...
Guest Posted June 5, 2020 Report Share Posted June 5, 2020 Quote Link to comment Share on other sites More sharing options...
CarbonCore Posted June 5, 2020 Report Share Posted June 5, 2020 Wait PCars is an arcade racer now? Wtf? Quote Link to comment Share on other sites More sharing options...
SRINI87 Posted June 24, 2020 Author Report Share Posted June 24, 2020 Releasing AUG 28th 2020 Quote Link to comment Share on other sites More sharing options...
SRINI87 Posted August 6, 2020 Author Report Share Posted August 6, 2020 Quote Link to comment Share on other sites More sharing options...
Guest Posted August 25, 2020 Report Share Posted August 25, 2020 OpenCritic - 74 Slightly Mad's expansive world of motorsport arguably works better as a hard-edged arcade racer than it ever did as a sim. Project Cars 3 is a great way to get into sim racing for newcomers thanks to its overtly gamey career mode, but the move into proper 'simcade' territory feels odd and unfulfilling. Project CARS 3 suffers from a case of mistaken identity. Once you adjust to the new direction, you can get into a fun flow of ticking off objectives, drifting around hairpins and purchasing upgrades. However, while the series' existing platform means you get a great variety of circuits, cars and weather conditions, it also shackles this game from being a great arcade racing experience. Project CARS 3 is not a standard sequel. It takes a lot of content from the two previous games (including the realistic handling of the cars), but it adds some arcade ideas that work and make it look more like GRID. Project CARS 3 says goodbye to the ambition of being a full sim and drives fast to a safe simcade haven, made of an old-style career mode, car porn and linear progression. It works, it's a fun solid experience and in multiplayer even shines, but somehow the new identity struggles a little bit to find a proper balance. With its bold new direction, superbly overhauled handling and some of the best, wheel-to-wheel racing out there, Project CARS 3 is a gamble that has resulted in one of the year's best racers. Project CARS 3 is a good meeting point between arcade and simulation. It's not a perfect product: there are some flaws here and there, such as for example a not too impressive audio department. But overall, it knows how to entertain, thanks especially to an impressive amount of content and to its accessibility. More-user friendly, more fun, but still boasting all of the bark and bite you'd expect from a top tier racing sim. Project Cars 3 is bustling with things to do. It's as accessible as the series has ever been, and while marred by some inconsistencies in its presentation, is for the most part a joy to play. Anyone who didn’t like what Project CARS and Project CARS 2 offered, will love Project CARS 3. But also, the inverse is true; if you loved the first two for their pure unadulterated simulation, you’re likely to be turned away with this third entry. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 25, 2020 Report Share Posted August 25, 2020 Quote Link to comment Share on other sites More sharing options...
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