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GT car models being outsourced (finally) to some company in India. 

 

https://www.gtplanet.net/polyphony-outsource-car-model-20200913/

 

Gran Turismo Car Models Now Made in Three Months, Outsourced to India

 

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According to a post on her own blog, Srinivasan was responsible for the “mid-poly models of the interior and exterior”. Interestingly she also notes that this is an ongoing project for izmo, and that other cars that she’s worked on are yet to make an appearance in the game. Given the recent slowing in GT Sport, this could suggest that we’ll see more of the outsourced cars coming for GT7.

 

In response to a question on the ArtStation site, Srinivasan also comments that the vehicle model came from Polyphony’s scans rather than CAD data, and this one car took around three months to complete. That’s a significant acceleration compared to previous Gran Turismo games, with six months being the normally quoted figure.

 

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1 hour ago, KnackChap said:

GT car models being outsourced (finally) to some company in India. 

 

https://www.gtplanet.net/polyphony-outsource-car-model-20200913/

 

Gran Turismo Car Models Now Made in Three Months, Outsourced to India

 

I think she worked with Dhruva earlier,  which used to do Forza cars. Now that Dhruva is merged into Rockstar, couple of other companies are doing this sort of work.

I think PD has taken right decision to outsource things,. 

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  • 3 weeks later...

https://twistedvoxel.com/gran-turismo-7-will-target-4k-60-fps-with-ray-tracing-on-ps5-other-special-features-detailed/

 

Gran Turismo 7 Will Target 4K 60 FPS With Ray-Tracing On PS5, Other Special Features Detailed

 

- Stunning visuals: Marvel at rendering quality through ray tracing, with support for 4K, HDR, and a targetd 60 FPS frame rate.*

- Fast loading: Go to race events quickly, gather in lobbies and receive friend invites extremely quickly with an ultra-high speed SSD. Select from a huge variety of cars with no load times.

- Adaptive triggers: Feel the contrast in brake pedal weight at different sensitivity ranges, the vibrations from the ABS and variation in throttle pedal weight on different types of cars.

- Haptic feedback: Experience the feeling of tire contact with the road, and subtle bumps on the road surface.

- Tempest 3D AudioTech: Sense the position of other cars and drivers around you through sound. Hear clear 3D Audio positioning and spatial expression of depth and height in replays.

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It hasn’t been announced formally yet & so far the trailers still label it as PS5 exclusive 

 

I’m guessing both versions are running on different engines with PS4 version running on GTSport engine 

 

Content will obviously be the same hence the label of 7 on both 

 

Kinda like Forza Horizon 2 on XB360 compared to XBONE 

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