Pacifier Posted September 11, 2020 Report Share Posted September 11, 2020 6 minutes ago, gamer_adi said: Nobody owes English anything, English can go f*ck itself Bro, what about the letters in the keyboard. 2 Quote Link to comment Share on other sites More sharing options...
Walker Posted September 11, 2020 Report Share Posted September 11, 2020 8 minutes ago, gamer_adi said: Nobody owes English anything, English can go f*ck itself Nobody owes any language anything. They can all go collectively f**k themselves. There's only one true language. Art. Quote Link to comment Share on other sites More sharing options...
Keano Posted September 11, 2020 Report Share Posted September 11, 2020 3 minutes ago, Pacifier said: Bro, what about the letters in the keyboard. f**k the keyboard 2 Quote Link to comment Share on other sites More sharing options...
hope Posted September 11, 2020 Report Share Posted September 11, 2020 1 minute ago, Keano said: f**k the keyboard F**k the f**k Quote Link to comment Share on other sites More sharing options...
Pacifier Posted September 11, 2020 Report Share Posted September 11, 2020 19 minutes ago, Walker said: I want this to be good but looking at it reminds me of watching sh*t like motu-patlu on tv. We all want Indian studios to do well, put something out for the world to sit up and take notice. Raji does just that and it's a poster child for what is possible. This even with Ubisoft in the name casts a rather poor light on our capabilities. From what I've seen so far I'm not optimistic. This. Also, criticism is the only way people can do better. I see nothing wrong in criticizing but then also be proud that there is some progress on the Indian Gaming front. Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted September 11, 2020 Report Share Posted September 11, 2020 Anyway, whatever the game looks like, I just hope it plays well. If it plays well then most people tend to forgive bad graphics. Hope they get that right. Quote Link to comment Share on other sites More sharing options...
hope Posted September 11, 2020 Report Share Posted September 11, 2020 2 minutes ago, Pacifier said: This. Also, criticism is the only way people can do better. I see nothing wrong in criticizing but then also be proud that there is some progress on the Indian Gaming front. Exactly. Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted September 11, 2020 Report Share Posted September 11, 2020 Add Remake to thread title? Quote Link to comment Share on other sites More sharing options...
STICK3Rboy Posted September 11, 2020 Report Share Posted September 11, 2020 7 minutes ago, hope said: F**k the f**k Quote Link to comment Share on other sites More sharing options...
Big Boss Posted September 11, 2020 Report Share Posted September 11, 2020 7 minutes ago, dylanjosh said: Anyway, whatever the game looks like, I just hope it plays well. If it plays well then most people tend to forgive bad graphics. Hope they get that right. Yeah. But looking at the jank animations I don't have much hope. All that mocap was only used for cutscenes I guess. Quote Link to comment Share on other sites More sharing options...
hope Posted September 11, 2020 Report Share Posted September 11, 2020 Quote Link to comment Share on other sites More sharing options...
VelivolusDas Posted September 11, 2020 Report Share Posted September 11, 2020 I was just watching a gameplay video of Mafia: Definitive Edition on YT (this one) and I feel sad for this. Mafia came out in 2002. PoP: Sands of Time came out in 2003. Both are getting remakes in 2020. Just look at both and see the difference. I understand different genres and art-styles, but there's no reason for any game to lack a good level of polish and finesse, which this game clearly lacks. I guess time and budget allocated to this project are the major reasons for this. I just wonder how the higher-ups are okay with this! As someone mentioned, there are so many other remakes made over the last few years, it seems odd as this passed off as a 'remake'. Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted September 11, 2020 Report Share Posted September 11, 2020 They made a mistake by calling this a remake. Until now all high profile remakes have had AAA treatment. Raised expectations too much. Then again, I don't know what else they could have called it? Technically remake is true. Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted September 11, 2020 Report Share Posted September 11, 2020 Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted September 11, 2020 Report Share Posted September 11, 2020 (edited) “If you take the game that was made 17 years ago, there’s definitely room for improvement in terms of graphism and we really wanted to give a unique look to the game because Prince of Persia: The Sands of Time is actually is a fantasy story,” says Sylvain-Gires. “The narration, the 40 different levels you have to go through to finish the game are an immersion into the Thief of Baghdad and all these magical environments. So we decided to go for a unique visual treatment to make this game standout from other games. It’s not another Assassin’s Creed, it’s not like the same Prince of Persia from 2008. It has to be unique. This magic, this fantasy is shown through the saturation, through the light, so it also a challenge to redefine the visual identity of the game with this remake.” We pressed further if this visual approach is a result of a constraint in terms of budget or timelines, the usual culprits for games turning out the way they are. This does not seem to be the case. “No it was not a problem of timeline or budget,” says Syed Abbas, Director of Production. “For us at Ubisoft quality is of the utmost importance and this is something that we have kept in mind from the start. The project has been in development for the last two and a half years. We have had at peak 170 members working on this project and not to mention other investments in infrastructure and set up to make a modern game. No there have not been any cutback in budget or timeline for the game.” Edited September 11, 2020 by dylanjosh Quote Link to comment Share on other sites More sharing options...
STICK3Rboy Posted September 11, 2020 Report Share Posted September 11, 2020 1 minute ago, dylanjosh said: Then again, I don't know what else they could have called it? Technically remake is true. Maybe they should've just called it Prince of Persia: Sands of Time a la RE2. Quote Link to comment Share on other sites More sharing options...
Mysteryman Posted September 11, 2020 Report Share Posted September 11, 2020 (edited) Lol. The interview evaded the main question by calling the game “unique” and a “standout” with the best quality. What are they smoking? This question should also be asked. Edited September 11, 2020 by Mysteryman Quote Link to comment Share on other sites More sharing options...
VelivolusDas Posted September 11, 2020 Report Share Posted September 11, 2020 So, budget and time was not an issue, yet the game looks like this. Hmmm. I wonder what else could be the reason? ??? @hope: Any ideas? Quote Link to comment Share on other sites More sharing options...
Big Boss Posted September 11, 2020 Report Share Posted September 11, 2020 Lol memes are up. Quote Link to comment Share on other sites More sharing options...
playstationdude Posted September 11, 2020 Report Share Posted September 11, 2020 "Anvil engine was made for large open world games, so its difficult to design a short linear game with it." Wtf does this even mean? Shouldnt a short linear game be easier to develop on it? Quote Link to comment Share on other sites More sharing options...
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