Jump to content

Battlefield 2042


hazard12345
 Share

Recommended Posts

18 minutes ago, Joe Cool said:

BF1 campaign was nice. 5 was bad. 

True bf1 had a really good campaign….I even liked the campaigns of bf3 and bc2

Hope the campaign this time around is like bf3

Edited by kold_war
Link to comment
Share on other sites

  • Snake changed the title to Battlefield 6
1 hour ago, gecko89 said:

It's set in 2030 I think, so not too futuristic I presume.

 

Somehow leaving titanfall and maybe few others, many military shooters set in future have failed. Most CoD set in future have not done so good. Hopefully this is not the case with battlefield.  

Link to comment
Share on other sites

June 15th is a private testing session for big content creators & streamers. Open Alpha/Beta later this month (June, not July like many thought to be announced at EA Play)

 

- Attachments System: You can hold/have two attachments on your character that you can swap out. If you have a Kriss Vector and you want to add a vertical grip, take of your red dot and add an ACOG you can do that on the fly if it's on your character. You can swap out a small mag with a drum mag You can grab a shotgun and take off the stock and barrel extension to make it easier in far & close ranges (Suppressor / Compensator / Choke)

 

- SQUAD & Heroes Mechanic from Battlefront 2 (Called 'Professionals' in 2042) Can have a specialist (professional) per class in your squad, They are not over-powered but they have a gadget or two that will make it worth playing as one Makes then unique. Medic professional has a healing dart, she can heal people from range. Every squad has the ability to call down (Spawn down) vehicles, primarily jeeps & ATVs

 

- MAPS & Gamemode information: Maps are the biggest in Battlefield history - Playable map when early access drops, SECTORS have points inside of them. In order to capture a sector you need to capture the points inside of it. Every sector can range from 3 - 4 points. Once you capture a SECTOR you own it, it can not be taken back. One sector is the size of one Battlefield map (medium-sized battlefield 3 maps specifically) - Map called SHELF, takes place in Antarctica, large cliff alike Damavand Peak from Battlefield 3 but much, much bigger. Sectors on top of the map, if you own a sector you get down-time to do whatever you want for a while in-game. You can capture a sector on the top of the cliff, when you have that downtime you can capture the sector at the bottom of the cliff.

 

Main goal in BF2042 is to be squad based, you pre-plan and execute on those plans (Not literally, but within a group of friends.) Rush returns, heavy focus on teamwork & not lonewolving.

 

-EXTRA Details I am not going to categorize:

Two trailers that have not been leaked & not teased yet are finished and ready to go. - 20 years after Battlefield 4 (2024) - 64v64 seen and tested, will be announced on the 9th alongside everything else. - Crossplay not at launch, old-gen (Xbox One & PS4 can't handle it. - Levolution returns, more akin to Battlefield Hardline, Looks gnarly but not as effective to the map as Siege of Shanghai tower. - Tornados & "Twisters" show up on the map, every map has a twister but not every map has a tornado. Twisters can pick up cars but can't throw them like the Tornado. - Floppy_Ragdoll did not leak the images, they were posted in a private chat between insiders/game changers. Someone else leaked it. - Wingsuits are in the game, not sure how they work from the trailer. - Grapple-hook that works like Dying Light, nobody is a fan of it. The fakest sounding thing but you'll see in the trailers. - Zip-lines you can shoot like Modern Warfare, not Hardline, example being you can shoot a zipline from the top of Shelf's cliff to the bottom of it.

 

Once again by mountain of salt as this is from a random poster

Link to comment
Share on other sites

1 hour ago, vickysud01 said:

 


Same thing was said about BF4 when it was Crossgen 

It was the same game barring the framerate & player count difference 

 

I am not expecting anything drastically different interms of gameplay 

fidelity will obviously be on a next level 

 

 

Will miss this as can’t do online gaming at the moment -_-

Link to comment
Share on other sites

2 hours ago, AnK said:


Same thing was said about BF4 when it was Crossgen 

It was the same game barring the framerate & player count difference 

 

I am not expecting anything drastically different interms of gameplay 

fidelity will obviously be on a next level 

 

 

Will miss this as can’t do online gaming at the moment -_-

 

So it'll feel like two different games on two different systems. Looks like what I had said/predicted in other threads might just turn out correct. 

 

 

Ps- BF6 has to run @60fps on ps5/xsx, with all bells and whistles. Maybe they'll tweak the physics on top of GFX (ofcourse) for last gen versions.

 

Rest core gameplay mechanics should be the same.  

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...