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58 minutes ago, dylanjosh said:

This feels more like a high effort remaster, which they're calling remake for marketing reasons. 

 

Nah, they're calling it a remake because it is a remake.

Look at this comparison shot from El Analista:

 

VgiQUrD.jpg

 

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1 hour ago, dylanjosh said:

This feels more like a high effort remaster, which they're calling remake for marketing reasons. 

Seems like they're building it from ground up, wouldn't that be a remake? 

Similar to Shadow of the colossus remake by bluepoint. 

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7 minutes ago, hsk_colossus said:

metro exodus also got raytracing update.. is it considered a remake ? 

 

Yeah, it wasn't a remake. They never called it that either.

Here the entire game is being rebuilt from scratch.

 

Quote

“It’s being fully rebuilt in Frostbite,” Roman says, “with all new assets, new character models, new environments — even though we’re basing those on the original designs. There are new parts, new props, new collision models, and so on. We’re rebuilding everything from scratch, but we’re keeping the same story and the same structure.”

 

 

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40 minutes ago, hsk_colossus said:


metro exodus also got raytracing update.. is it considered a remake ? 

 

Metro was same generation game. Adding ray tracing is like toggling a setting.

 

This is 13 yrs old game. Adding ray tracing would require considerable work. 

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Adding Raytracing has nothing to do with redesigning the game 


It can be added to almost any game just like high res textures & other lighting effects 

 

This game is a Remake in the sense that it is being redesigned on a new engine from ground up 

only thing being reused would be concept designs be it models or levels 

 

Same was the case with Demon Souls 

while Shadow of the Colossus was a different case,it used existing game code to overlay new models & assets on top of it….the animations & patterns were the same,something done by Halo Anniversary & Gears Ultimate before 

 

While games like RE 2/3,FF7 & Ratchet & Clank were total remakes from concept to creation 

 

Edited by AnK
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28 minutes ago, Vaibhavp said:

Metro was same generation game. Adding ray tracing is like toggling a setting.

 

Not really. They completely redid the lighting.

Unlike the original version, the EE can't even run on hardware that doesn't support RT.

 

30 minutes ago, Vaibhavp said:

This is 13 yrs old game. Adding ray tracing would require considerable work. 

 

It probably would, but if a game is largely using the same assets as the original version, I don't think it can be called a remake.

I mean look at Quake 2 RTX. It's still considered a remaster and not a remake.

 

30 minutes ago, radicaldude said:

This remake/remastered version seems to be more in line with the Quake 1 remaster. 

 

Quake Remastered wasn't rebuilt from the ground up like DS.

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There is also extra texture work. Also it would be harder to dismember necromorphs. So there are some changes to gameplay as well 

 

Personally I would call a remaster if it was same game at higher resolution and framerate. 

 

This one has lot more work being done.

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Quote

something different

 

Like DS3 trash? Please stop placing baits and trashing every thread. You have no idea and clearly never played DS games before.

 

Making a good remake without ruining original stuff is what called as good remake... 

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1 hour ago, Vaibhavp said:

Dead Space 1 is superb. I am not complaining we are getting a remake/remaster.

 

Yup. Even just in general, we've hardly got any good sci-fi horror games recently.

I'll gobble this up (through EA Play Pro :bigyellowgrin:) when it comes out. 

 

 

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