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Gran Turismo 5 Spec II


KnackChap

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I'm not being a pessimist; just a realist. Have you played the last couple of games Milestone put out?

peace

 

I would've loved to say no.....but I think I played the supercars v8 racing demo from somewhere.....talk about tragedy in the ugly pits of a monkey! :spank:

 

But WRC :doh:

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The name of the person who submitted the suggestion for the final track title name that is selected, will be included in the "Special Thanks" section of the credits in "Gran Turismo 5".

 

To send your suggestions:

 

Please send the following information to the email address noted below.

 

E-mail Subject: GT5 Music Track Title

 

1. Music Title (English only. Please limit to 1 title per person.)

2. Your name or nickname (Alphabetical characters only)

3. Your country of residence

4. Descriptive comment regarding the music track (English only, in 150 words or less)

 

*Submitted suggestions that do not meet the above format will not be selected.

*Suggestions are limited to one per person.

 

Deadline:

July 25, 2010 11:59 PM (PST)

Result Announcement:

We will be announcing the selected title suggestion within 2 weeks from the final date above.

 

Judging:

Judging will be performed by "Gran Turismo" series producer, Kazunori Yamauchi.

 

gtcom-song2010-jp@polyphony.co.jp

 

http://www.gran-turismo.com/jp/news/d9551.html

 

 

 

That song was made inhouse wow epic Dl link

 

 

http://www.mediafire.com/?zg4nn52j4xm#2

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It's the trailer i've watched a zillion times and while listening to it the trailer is running in front of my eyes :arigato:

 

Who is the artist ;)

 

@sam: i use FF ,must fig an addon for automatic translation .

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I think there is a option in GT games for a rolling or standard start , by default its set to rolling start.I last played GT5P a year ago so don't remember exactly.

 

But atleast on GT PSP and GT4 it had normal starts as well along with rolling starts , so in full game there should be both either specific to races or a option to select one.

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dont know if this is posted....

Yamauchi: Gran Turismo 5 Looks Like a PS4 Game

It's no secret that Gran Turismo 5 looks good. Like, REALLY good. Like "I can't tell if this is a video game or an actual race" good. But did you know, exactly, how good it looks?

 

In an interview with Official PlayStation Magazine (via CVG), Polyphony Digital's Kazunori Yamauchi reveals that "The level of precision we've achieved [in GT5] is actually more suited to the next generation of machines." Also, referring to the game's vehicles, "The detail that goes into a premium model [has] gone beyond the level of the current PlayStation," says Yamauchi.

 

You heard right...Gran Turismo 5 uses technology that HASN'T EVEN BEEN INVENTED YET.

 

In one way, it's easy to look at these statements as yet more hyperbole from Sony, much like how PlayStation founder Ken Kutaragi found criticism in the past for his wild statements about the capabilities of his consoles. But in this case, it's hard to see where Yamauchi is wrong. GT5's animations are so fluid and the details on each vehicle and even tracks are so lifelike and real, it appears to truly be the first game to come close to the breaking point where virtual reality and reality are blurred.

 

The detail will also extend to the game's real-time vehicle damage. According to the OPM article, vehicles will crumpled and bent realistically to "an absurd degree" with the game's newer vehicles all but disintegrating when they crash.

 

Again, this is more of the incredible attention to detail that Polyphony is known for. Gran Turismo 4, despite being a PS2 game, still featured life-like graphics that looked in ways better than close competitor Forza Motorsport on the more powerful Xbox. It seems that Gran Turism 5 will set a new standard when it releases on November 2.

 

Then again, what's most frightening about this statement is that if Polyphony Digital can pull off PS4 level detail on the PS3, just imagine what they could do with an ACTUAL PS4.

source

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