dabba Posted November 7, 2008 Report Share Posted November 7, 2008 levels r available online... u just search for 'em n then opt 2 play alone or with frnds/othrz online u don't have to download the level or anything... the only gripe i have is that u have to jump a lot!!! n that means a lot of pressing on the X button... after arnd 2 hrs of play my right thumb was really aching n i switched 2 fifa09 ^don't hate me for the comment just me opinion^ othrwise i love the game Link to comment Share on other sites More sharing options...
HundredProofSam Posted November 7, 2008 Report Share Posted November 7, 2008 are the user created levels free? in the future would they be free or will we have to buy them from psn they are free although there was talk of some system where users could charge a price for their created content.....sony wont charge for the levels...only those who create them can how can we play the user-created levels ?? download them and play ?? how big are they ? i mean MB. they load just like any on-disc level....they take slightly longer to load though peace Link to comment Share on other sites More sharing options...
nash Posted November 7, 2008 Report Share Posted November 7, 2008 Ah man I'm stuck on a stupid wedding level (inspired by Grim Fandago?)right now. Finishing most of my lives on this stupid fkin puzzle. I know what I have to do by the game's floaty controls are making things a bit tough Link to comment Share on other sites More sharing options...
HundredProofSam Posted November 7, 2008 Report Share Posted November 7, 2008 aah the jumps....in co-op we died a lot on that one peace Link to comment Share on other sites More sharing options...
rad2689 Posted November 7, 2008 Report Share Posted November 7, 2008 this game is just "out of this world". Link to comment Share on other sites More sharing options...
Somebody Posted November 7, 2008 Report Share Posted November 7, 2008 they load just like any on-disc level....they take slightly longer to load thoughpeace that depends on the internet connection ? Link to comment Share on other sites More sharing options...
Hot-Drake-Pixel Posted November 7, 2008 Report Share Posted November 7, 2008 this game is just "out of this world". If you have extra controller then get your local gang together and play it. game is freaking hilarious when played offline multiplayer. Link to comment Share on other sites More sharing options...
dabba Posted November 7, 2008 Report Share Posted November 7, 2008 that depends on the internet connection ? only initial load times bro... once the level loads nothing... n load times i experienced were varied arnd 15-20 seconds max i guess... Link to comment Share on other sites More sharing options...
Somebody Posted November 7, 2008 Report Share Posted November 7, 2008 ^^ wow !!!! 15-20 secs... not bad... should get the game. i have exams for the whole of this month so maybe i'll get it next month. maybe for a little cheaper Link to comment Share on other sites More sharing options...
Hot-Drake-Pixel Posted November 7, 2008 Report Share Posted November 7, 2008 ^^ wow !!!! 15-20 secs... not bad... should get the game. i have exams for the whole of this month so maybe i'll get it next month. maybe for a little cheaper LBP will act as perfect stress buster during exam days.. try it. Link to comment Share on other sites More sharing options...
Somebody Posted November 7, 2008 Report Share Posted November 7, 2008 i think i'll end up end up playing only games and living off my dad's money all my money if i do what u said hp Link to comment Share on other sites More sharing options...
Somebody Posted November 7, 2008 Report Share Posted November 7, 2008 LittleBigPlanet Review -by Jeff Gerstmann Sifting through user-created LittleBigPlanet levels and seeing the wonderful and weird things that people are making is a great way to spend an afternoon, a week, a month... LittleBigPlanet is one part floaty platformer, two parts charm, and several thousand parts game-and-level creation tool. By allowing users to create and share the levels they've built, and by providing an intuitive front-end that allows players to quickly find the coolest levels, LittleBigPlanet excels whether you fancy yourself a bedroom game designer or if you just want to play the coolest things that others have built. So it almost goes without saying that you'll only get the most out of this game if your PlayStation 3 is online. That's not to say that the single-player components are terrible, but they're really just designed to get you thinking about the sorts of levels that you might like to make. You'll also unlock tons of parts and materials for building said levels as you burn through the game's official levels. When Giant Skateboards Attack! The actual gameplay in LittleBigPlanet is, for the most part, basic platforming. But the game turns the concept inside-out, and the core mechanics of the gameplay aren't as important as you might expect. The new core of the experience becomes digging around and finding the levels that people have been creating, or working together with a friend to build your own level. It's the shared experiences that come from LittleBigPlanet that make it so special. And these things can be so incredible that any issues with the way Sackboy jumps become mostly irrelevant. But to discuss what, exactly, happens in LBP, yes, you can run and you can jump. You can also grab onto things, which is used most often for dragging things around the level or grabbing onto hanging sponges and using them to swing across fiery pits. The movement, especially in the air, is really floaty. You don't have a lot of air control and the game never feels very precise. You won't mistake Sackboy's movements for an old Super Mario game, for example. This sort of imprecision is fine once you get used to it, but it also places a bit of limit on the level design aspect of the game. Expecting precise jumps out of players seems to always result in heartbreak, sadness, and burned-up Sackboys. You can play with up to four players in a level at once. My experiences with the multiplayer were mostly negative, with a lot of slowdown and lag as the network tried to keep up with the players' movements. In a game with an already tenuous grasp on timing and precision, throwing in a bunch of random network congestion quickly makes the game unplayable. OK, so the gameplay and control is a little weird for my tastes, and the levels that ship with the game aren't all that fun. Why, exactly, do I care so much about LittleBigPlanet? It's all in the level editor. Or, more specifically, what people are doing with that level editor. There's a wide variety of wild levels and concepts coming from players all around the world. There's a real Wild West feel to the created levels right now, and I'm not talking about cowboys. It feels like a frontier--like people are just going out and creating anything they can. Large numbers of levels are based on other properties, resulting in neat levels based on upcoming games like Mirror's Edge, or other favorites like Metal Gear Solid. Seeing other game worlds interpreted through the tools of LittleBigPlanet is pretty awesome, and usually pretty cute, too. If you'd like, you could even create your own "death garden." Of course, it's not all about boosting inspiration from some other property, and it seems like Sony or Media Molecule have started to crack down on some of the more egregious examples, like levels that re-create levels from Super Mario Bros. or a "PS3 vs. 360" level that was filled with big Xbox 360s. It's sort of a shame that the content has to be filtered at all, but I guess I understand why some of that stuff has to come down. The level editor has already proven to be way more versatile than it initially seems. Players are creating the standard sort of obstacle courses that you'd expect, but they're also creating elaborate contraptions, like a working Pez dispenser or a functional calculator. Others are creating music levels that play crummy-but-endearing MIDI versions of songs while you stand on a button that drives a vehicle past all the notes. And a LittleBigGenius in Japan has managed to manipulate the levels in such a way as to create a horizontal-scrolling shooter--specifically, it's the first level of Gradius. Obviously, the control isn't as tight and fun as the original Gradius, but each one of these levels feel totally amazing, and searching through other users' levels becomes a wondrous act of discovery... though you'll certainly find some real stinkers in the mix, as well. Of course, you can also create your own levels. The game is smart in that it forces a ton of tutorials on you before you are set loose into the editor for yourself. Building a basic running-and-jumping level is quite easy, and using things like motor bolts and the like to creating spinning objects or functional tires isn't much tougher. Even hooking up contraptions and devices to various switches so that you can control them is a lot easier than it initially sounds. The catch is that getting things just right will take a lot of time. I think most people will be able to pick up the basics very quickly, but it's going to take mountains of patience to create the masterpiece that's bouncing around in your head. That's probably why it's so cool that you can easily seek out the game's best levels. There's a robust user-rating system in place, and a "cool levels" section seems to be pretty good about highlighting the best stuff. You can also add any level or person to your "hearted" list to easily find them in the future. Once you get to any single person's section, you can see the levels and people that they've hearted. So you could easily spend hours just digging deeper and deeper, bouncing from person to person, playing the levels they've created or liked. It gives the game a social networking feel. And that's the "thing" about LittleBigPlanet. When you break it down to its component parts, there are a lot of little bits and pieces that aren't as cool as they probably could have been. I wish the platforming bits were tighter. I wish the servers weren't effectively broken for the first week or so of the game's release. I wish the online worked better. But when I'm just sort of digging around, uncovering the things that people have created and shared, all of that stuff becomes very easy to forget. When it's at its best, LittleBigPlanet offers excitement and the thrill of discovery in ways that no other console game ever has. Link to comment Share on other sites More sharing options...
RenegadeRocks Posted November 7, 2008 Report Share Posted November 7, 2008 I played the game today (offline, as the update was really slow and I couldn't wait ) Its brilliant !!! I was smiling all the way thru and what an opeining sequence ! But one surprise: The game is tough! I mean I can't keep pressing jump while laughing at my sackboy ! I have to really work for it ! Its awesome, the graphics, the mood, the music ! Also, the Scrrenshot feature and nthe option to start putting in stuff in any level ! I started putting lot of objects in the meerkat level and made a nice area within it ! Is there any way to get those screenshots out of the game? I am loving it ! Link to comment Share on other sites More sharing options...
Hot-Drake-Pixel Posted November 7, 2008 Report Share Posted November 7, 2008 What about the integration with YouTube? Is it there in the game? Link to comment Share on other sites More sharing options...
playstation Posted November 8, 2008 Report Share Posted November 8, 2008 I downloaded the space suit costume from us psn and installed it ,how do i put on that costume?..i tried random costume option but that costume would not show. btw the jump button functioning needs to be fixed through a patch something has to be done . Link to comment Share on other sites More sharing options...
TheDribbler Posted November 8, 2008 Report Share Posted November 8, 2008 I downloaded the space suit costume from us psn and installed it ,how do i put on that costume?..i tried random costume option but that costume would not show. Brotha..u need to select sepearetly via the POPIT..the head gear is separate and the space suit is separate...select both..and then voila..u have your space suit sackboy !!!! Awww..the refelection in the space suit headgear is frikkin good..these small lil things..do add up to the spice !!! Link to comment Share on other sites More sharing options...
playstation Posted November 8, 2008 Report Share Posted November 8, 2008 Brotha..u need to select sepearetly via the POPIT..the head gear is separate and the space suit is separate...select both..and then voila..u have your space suit sackboy !!!! Awww..the refelection in the space suit headgear is frikkin good..these small lil things..do add up to the spice !!! Thank you. Link to comment Share on other sites More sharing options...
TheDribbler Posted November 8, 2008 Report Share Posted November 8, 2008 Brotha... Last nite played with Wile multiplayer..it was frikkin fun...and then we had some other users also join us in a level... lol I love the "Slapping" ...The pod is a freakin good place to hang out...and decorating it is more fun Link to comment Share on other sites More sharing options...
supersim Posted November 8, 2008 Report Share Posted November 8, 2008 i am getting this game as soon as my exams end! Link to comment Share on other sites More sharing options...
rad2689 Posted November 8, 2008 Report Share Posted November 8, 2008 hey Dan, do i have to complete a certain no. of levels to play online coz i can't right now. Link to comment Share on other sites More sharing options...
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