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Can't make out the IQ due to the poor quality video but yes if the combat system is a more refined version of KH I (not KH II, since it was dumbed down) I will be happy :D

 

Combat in the final game may not have anything to do with whats shown now. Nomura is basically just showing us this is real. :D

 

I did not notice health bars or anything, so I doubt if that was real time combat

 

There was no HUD at all, and there would have one even if it was turn based. So it was probably removed on purpose as it should be under work, and is no indication of whether its a real time combat or not.

Edited by Noctis
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KH1 had a kickass battle system.Kh2 also had a great battle system with a difference that it made fights a lot easier.Hell i remember the last fight where literally millions of bolts come from all directions are fired upon Sora and Riku.EPIC! :majesty: There you had to repeatedly press dodge them by pressing the team move button.In KH1 there was no team attacks except for some trinity moves and that too only at some special points.

All in all if you are looking for a challenging battle system then KH1 is the correct choice but then no special moves= :(

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Well, the ATB was never really supposed to be real time.

 

And I think FFXIII had a rather good battle system, problem was the level design and game structure.

"Rather good" doesnt cut it for me in a FF game. I absolutely loved the FF X system. It was brilliant in the way you could mix up your party and come up with different strategies for defeating enemies. I prefer FF X's system to that of Lost Odyssey, which I consider the best TB of this gen. FF XIII was like a slap to my face and hence I was hoping that FF vs XIII would redeem the franchise in most respects including the battle system.

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FFX was amazing, Rikku and her combinations omg. The battle system and sphere grid system was fantastic.The game had everything thb.

 

I don't care if they experiment with the battle system, all i want is a great story. In FFXII and FFXIII it was non existent.

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