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so, it took them almost a decade to realize turn based combat is a boring genre will buy this one, my vary first FF game

FF hasn't been full turn based since FF3, your enemies will not wait patiently until you select your attacks/spells/potions, they will continue attacking every few seconds. And Versus was always poised to be action RPG like KH series or Crisis Core.

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Hajime Tabata, Final Fantasy's latest saviour

The man now in charge of Final Fantasy 15 on a more western, more casual RPG.

"Ever since I took a central position for the Xbox One and PS4 Final Fantasy 15, I would make the judgement call based on my personal taste, which did lean towards western games, and then tweak the visual aspects as well as the combat aspects," he says. "Rather than it being influenced by western games, it's more my personal taste. I like that style, and I wanted it incorporated in the game."

 

Tabata's also in pursuit of a Final Fantasy that's not as overwhelming as its predecessors, and one that can be enjoyed by a broader audience. "With Final Fantasy 15, I do want to make it more casual," he says. "Of course the depth of the game is going to be there, but I want to make it so players can easily experience the satisfaction of the depth of the game." There's an option to set that car to drive itself, allowing players to sit back and take in the sights - although there is also an option to drive it manually, should they want to engage more fully with the world.

 

"Another example is in the combat," explains Tabata. "With the hardware specifications of the newer consoles, it's possible to set it up so you have different enemies and different choices of attacks you can enter in, but I want to simplify that. It'll basically be a one-button action, and the AI intuitively outputs an action that kind of satisfies, gives you that instant gratification, and it connects with the simple touch of a button. I myself am not getting any younger. I don't want to be frantically pushing buttons. I also want to utilise the intelligence of the hardware spec, and not have to go through too much hassle or trouble in order to execute moves."

 

A more streamlined Final Fantasy might be anathema to some fans, but Tabata seems keen to push in some areas while trimming away others, restoring a sense of grand adventure to the series that's been absent for nearly an entire generation. More importantly for Square Enix, he has a proven ability to ship games, which, after what will likely be a decade when its launch finally comes, is what Final Fantasy 15 needs above all else. And, despite his relative lack of experience when it comes to mainline Final Fantasy games, Tabata's not short on ambition either.

 

"Personally, I'm working on 15 to make it the most emotional Final Fantasy title that I've worked on," he says as our hour comes to an end. "My goal is to have people play Final Fantasy 15, and for them to think this is the best Final Fantasy they've ever played."

Full Interview : Eurogamer

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Its not online its proper single player game.

 

Ff12 gameplay is awesome. World setting is one of the best and story is great. Why dont you like it?

 

They should make hd remaster for it on vita :fear:

The game story and all was good if not great but gameplay was too much change. All previous FF games were ek tum maro ...ek hum maro ...Ff12 was jaisa marna hai maro....like this

 

girl-fight-o.gif

Edited by playstation
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You don't like dragon age also? I prefer ff12 combat over traditional ATB, atb requires a lot of grinding because no matter how much strategy you use you still need powerful weapons to defeat enemies.

dragon age i loved the setting and all because it felt like lord of the rings story etc....gameplay not much.

 

I understand where you coming from ...some of my friends big time ff fan also loved ff12 but not all of them.

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Lol just opposite of me. I liked DA combat a lot but story and setting are pretty generic. Characters are awesome though.

 

I know lot of ppl prefer older turn after turn ATB battles. But its weird why they like it over combat like dragon age, clearly DA combat has more tactical depth. You can move around freely which adds a lot of depth, like positioning rouges on back of opponents to get more damage etc. In ATB you can't position your opponents that much.

 

And its Also seamless, you dont have to go into battle screen each time.

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  • 2 weeks later...

Lol well played SE , this is some funny stuff xD

 

 

The game company behind Final Fantasy just released hi-res assets so people can make their own silly FFXV Photoshops. Thanks, Square Enix!

 

 

 

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