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Apple games,"“iPod Touch/Iphone is better than DS"


Emo-Iwata

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Greg Joswiak, head of iPod and iPhone marketing told us: “It’s not just the screens that are superior to DS – it’s the graphics capability, the computing power and the App Store distribution model.

 

“I had an analyst tell me in September – and he was right – that the DS is the past of gaming devices, and iPod Touch is the future of gaming devices. It certainly has our competitors scrambling in what they’re going to do in reaction to this. This product is capable of so much more, and there’s a tremendous synergy we have with the iPod Touch and game developers.”

 

“iPod Touch represents a more future-looking view of gaming, so maybe it’s in a category of its own. There’s nothing else that does what it does. It’s a very interesting new entrant. I think maybe that’s a better question for [sony and Nintendo].”

 

http://www.mcvuk.com/news/32360/Apple-plots-games-invasion

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I would agree that the Ipod touch has more potential than the DS (I have owned bowth) as an entertainment source but the problem with touch as a gaming device is simple. No buttons. A touch interface is nice but it wont ever make up for buttons.

 

Still its a bit silly why more game companies arent making use of the ipod touch. It has anice big screen. Touch interface and pretty good computing power. So some games for it would be nice.

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I have gamed on both of these devices too as i owned them once. Iphone is nice and all but as Aftrunner pointed out, no buttons which is simply not acceptable. Some of the games are fun and all but i think i will stick with the DS on any day for gaming compared to iphone. Lets see how it goes

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Another argument is that most Japanese in-house developers are more than comfortable with just developing for the DS platform, thanks to the high-attachment rate and cost-effective development process involved. And it's these third-party companies which are continuously fueling the already overwhelming collection of games the handheld possesses, which also seems to cover every gaming niche you can think of.

 

It'll be interesting to see how the growth of homebrew games designed specifically for the iPhone/iPod goes.

(a PC conversion of a popular indie shoot em' up) looks relatively scrumptious.
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Thinking out of the box, the iphone/ipod touch is just crying out for customisable touch-screen buttons. Imagine making your own controls for whatever game you're playing and placing them where you want. Of course, a bigger screen would help and you'd need extra coding to get it to work.

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Thinking out of the box, the iphone/ipod touch is just crying out for customisable touch-screen buttons. Imagine making your own controls for whatever game you're playing and placing them where you want. Of course, a bigger screen would help and you'd need extra coding to get it to work.

 

Pretty sure thats how emulators work on the touch. Mine isnt jailbroken though so cant say for sure it works well.

 

nes_emulator_iphone.jpg

 

Looks pretty cool.

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The DS is a sweet system and I am sure there's more rabid fans of the DS out there in the wild, but...the DS is last generation. It still rules because it's got a brilliant line up of games, and it's definitely easier for these same developers to continue developing games for the DS. From a business standpoint also - a game sells for $30-$40, whereas an ipod game sells for significantly less.

But the ipod touch has a whole lot of promise - it's got a lot of processing power, a beautiful screen, and the multi-touch and accelerometer is awesome. Try out the game where you have to tilt the Touch to get a ball through a maze - that is as good as anything for the DS. It will take some time for developers to come to terms with the ipod touch as a new platform. And here's the biggest killer for ipod touch game developers - Apple is notorious for changing their hardware / OS every couple of years. A big producer can probably afford that kind of hit - but a small developer who wants to develop for the ipod and suddenly finds themselves out of a platform will close down. The reason the DS has succeeded is because the Gameboy platform hasn't changed for years now - the fundamental design remains the same - it's pretty much nifty add-ons.

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Pretty sure thats how emulators work on the touch. Mine isnt jailbroken though so cant say for sure it works well

Nice.

 

Aside: Its nice to see how the latest bit of kit is always turned inside out only to end up running Duck Hunt. Nintendo should be proud.

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From a business standpoint also - a game sells for $30-$40, whereas an ipod game sells for significantly less.

Quite true, it's basically normal retail versus digital distribution. The average Walmart/Target buyer is likely to dwarf those who purchase their games via download. While it's great to see Sony finally implementing a proper online store for the PSP, so far the response for it has been pretty tame. It's still very much "wait and see" at this point.

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Your average Walmart buyer who aren't too heavily into gaming or technology won't be able to make that distinction so quickly. If he/she sees a prepaid card and a boxed copy of My Spanish Coach for the DS, the latter is more likely to be purchased. If they can just pick up a game while they're already at the store, why even bother going through the process of redeeming points?

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Nintendo and Microsoft haven't had too many problems with prepaid cards. It isn't the best solution, but it is the only workable short term one until Apple decides its time for a external memory slot.

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