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Silent Hill 2


VelivolusDas
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8 minutes ago, Heaven Angel said:

I'm sceptical to play this at night and I only get time at night :sadbye:


I still remember when I was walking you through PT in party chat!! :rofl: 

 

The most pussy a*s gamer I have ever come across!! :rofl: 

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31 minutes ago, AnK said:


I still remember when I was walking you through PT in party chat!! :rofl: 

 

The most pussy a*s gamer I have ever come across!! :rofl: 

 

f*** you :lol:

You always joined for the lulz, and your laugh made it even more scarier. 

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On 10/25/2024 at 5:15 AM, Black_Hawk said:

Anyone else getting micro-stuttering at times in this game on PC? The stuttering only last a couple of seconds but happening from time to time.

Yeah man. Built a new powerful PC. This is the first game I am playing and I get these microstutters. Turned off RT and tried reducing resolution to 1440p but they still exist. I was a bit scared about my build and then realized it's the game that is poorly optimized. Hope they will fix this!

 

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Man oh man... the Hospital level has been INTENSE so far! The nurses and the scary noises... but I absolutely detest those pesky Mannequins!

 

SILENT-HILL-2-2024-10-27-21-43-1.png

 

And this almost triggered my fear of exposed Pipes (aka "Submechanophobia")...

SILENT-HILL-2-2024-10-27-20-38-1.png

 

 

What makes this game so grippy is the fantastic in-game audio and dark, shadowy environments... it just elevates the experience many levels higher. It keeps you in the web of fear because you almost expect danger to be lurking in every dark, creepy corner! It keeps you in check and makes you super jumpy!

 

And yes I'm playing this at night, alone in my mancave :censored:

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Prison done, that was a sigh of relief. Holy sh*t it felt like coming out of mouth of madness, my a*s was on fire for the whole time. Fantastic job done on the survival horror element.

The final puzzle, the incredible sound design, pitch dark atmosphere, low bullet tense combat. Goddamn bloober, this is what gaming is:majesty:

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I just started this and holy sh*t, I've never seen so much fog in my life let alone in a video game. 

Atmosphere kills it, Audio is just crazy good its crispiness is outstanding. It’s really high quality stuff. Even the music arrangements that I was sceptical about add texture to these unbelievable well realised environments. I remember when the game was announced my only hope was so that combat isn’t absolutely terrible and here we are, melee feels fantastic.

 

This game proves that the old school survival horror design is superior. So damn good.

Bloober team has redeemed themselves by heights. I'm convinced that their next game is going to be even better. 

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