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Helldivers 2


SRINI87
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1 hour ago, Purana Khiladi said:

Level 20. Will keep in mind the suggestion:good:


at lvl 20 , unlock the bubble shield asap. 
 

 

EAT has a super short cooldown so you can spam them and take down the drop ships which will massively help in reducing bot swarm

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# **🛠️ PATCH 01.000.200 ⚙️**
**🌎 Overview**
This update includes 
* Balance changes to missions, stratagems, weapons, enemies and Helldivers.
* General fixes and stability improvements.

**📍 Gameplay**
Planetary Hazard additions
* Blizzards
* Sandstorms
# * Maximum level cap raised to 150 <:diverSalute:1212879696530772048>  


**⚖️ Balancing**
**Missions**
* Retrieve Essential Personnel 
🔹 Moved the enemy spawn points further away from the objective to give players a fairer chance of defending the location.
🔹 There are fewer civilians required to complete the mission on higher difficulties.
* Destroy Command Bunkers
🔹 Now has more objective locations, the mission was too easy before compared to other missions. 
🔹 It can now appear in operations from difficulty 5.
* Halved the negative effect of operation modifiers that increase stratagem cooldowns or call in times.

**Primary, Secondary, & Support Weapons**
* Arc Thrower: fixed charging inconsistencies; it will now always take 1s to charge a shot.
* Arc Thrower: reduced distance from 50m to 35m.
* Arc Thrower: increased stagger force.
* Guard Dog: now restores full ammo from supply boxes.
* Anti-Materiel Rifle: damage increased by 30%.
* Breaker Incendiary: damage per bullet increased from 15 per bullet to 20 per bullet.
* Fire damage per tick increased by 50% (from all sources).
* Liberator Penetrator: now has a full auto mode.
* Dominator: increased damage from 200 to 300.
* Dominator: increased stagger.
* Diligence Counter Sniper: increased armor penetration from light to medium.
* Slugger: reduced stagger.
* Slugger: reduced damage from 280 to 250.
* Slugger: reduced demolition force.
* Slugger: fixed armor penetration tag in the menu.
* Slugger, Liberator Concussive, Senator: fixed incorrect armor penetration tags in the menu.
* Recoilless Rifle: increased the number of rockets you restore from supply boxes from 2 to 3.
* Spear: increased the number of missiles you restore from supply boxes from 1 to 2.
* Heavy Machine Gun: the highest fire rate mode reduced from 1200 rpm to a more moderate 950

**Stratagems**
* Patriot Exosuit: rockets will now penetrate armor only on direct hit.

**Enemies**
* Balancing adjustments have been made to 
🔹 Chargers normal melee attack now does less damage against Exosuits.
🔹 Bile Spewer and Nursing Spewer do less damage with their puke.
🔹 The Bile Titan can no longer be stunned.
🔹 Shriekers no longer create bug breaches.
🔹 Shriekers hitting you while they are dead now does significantly less damage.

**Helldiver**
* Balancing adjustments have been made to 
🔹 Heavy and medium armor protects better and you now take about 10% less damage than before while wearing heavy and about 5% less when wearing medium armor. Fortified commando and light armor is unchanged.

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13 minutes ago, rushab oswal said:

 

LETS GOOOOOOOOO. I can now die less lmao :roflroll:

 

join the bot war, its more fun

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22 minutes ago, Snake said:

Had some great matches with @gecko89. Bro was surgical with the autocannon

Also, died couple of times using it close range, keep forgetting it's explosive 🙈

 

Also, not sure you noticed but we got enemy gunship spawn yesterday.

 

Gunship was apparently new addition to enemy arsenal with recent patch, along with AT walker. Haven't come across a walker yet. 

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11 minutes ago, gecko89 said:

Also, died couple of times using it close range, keep forgetting it's explosive 🙈

 

Also, not sure you noticed but we got enemy gunship spawn yesterday.

 

Gunship was apparently new addition to enemy arsenal with recent patch, along with AT walker. Haven't come across a walker yet. 


yeah, I saw the gunship, it was right behind the gunship fabricator. Good thing it’s weak to auto cannon to the thrusters 

 

Need more folks to roll higher difficulty 

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3 hours ago, El Tigre Chino said:

The 500kg is pretty weak man. Rail canon strike is where it’s at.

 

wasnt my 500kg tho.none of us were prepared for it. i just use the 500KG on bug planets for fireworks. there are much better strategems for HVTs.

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