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Grand Theft Auto IV


KnackChap
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Why hasnt M$ revealed details of the GTA IV DLC yet ?  

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I don't know about that.. If a game as short as The Maw can command a price of 800 MSP, then a 1600 MSP (1000 INR) price for Lost and Damned is surely value for money right? I realise that you're essentially playing the same game as GTA4, but I'm only considering how long it will last you.

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Maw is a brand new IP, here I am getting an add-on. Price of ME DLC was fair at 400 points.

the ME DLC was an hour odd and hardly made any significant difference to the story( other than introducing a new race).

here they are talking about an actually story running parallel to Niko Bellic's( ok maybe not parallel but you get my point).

i'm not sure if this will be worth it( doesnt make a particular difference to me since im not connect to Xbl).

Edited by Daedalus
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^^ Exactly what I was trying to say. I was taking just how the content would last you into consideration.

 

@bulovski: I think the Maw is three times the length of the ME DLC. At least.

Edited by keyofx
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Well a DLC is add best an add-on, and this is not exactly Shivering Isles we are talking about which was a complete expansion pack. 1600 points is more than the price of the retail PC version. They are using the same engine, setting only a new script is added. 1200 points would've been more like it. On the other hand this is R* who give out good quality.

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Well a DLC is add best an add-on, and this is not exactly Shivering Isles we are talking about which was a complete expansion pack. 1600 points is more than the price of the retail PC version. They are using the same engine, setting only a new script is added. 1200 points would've been more like it. On the other hand this is R* who give out good quality.

well shivering isles was 3200 points.

1600 seems like a decentish deal IMO, not that i'm buying it mind you.

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Good point about it being more than the price of the PC version. The problem with going down that path of comparison though, is that almost everything is cheaper on the PC :\

Edited by keyofx
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"Lost & Damned" Hands-on

 

Source: http://gamesblog.ugo.com/index.php/gamesbl...nds_on_preview/

 

The concept of DLC is not a new one, but since it really came into the forefront with the whole horse-armor debacle, things have definitely progressed. Sure there’s still school girl skirts on sale for five bucks, or a magic spatula for 300 MS points, but there are also much larger, more impressive DLC projects in the works. Based on what we’ve seen, GTA 4‘s first downloadable episode, The Lost and the Damned, is the most epic DLC yet.

 

For 20 bucks, you’re getting a brand new story to play through in the world of Liberty City. Instead of being eastern European badass Niko Bellic, The Lost and the Damned stars Johnny “The Jew” Klebitz (yes, he’s actually in The Tribe), the vice president of one of Liberty City’s motorcycle clubs, The Lost. Johnny has been in charge of the club while his brother, the club’s president, Billy, has been in rehab, and he’s done quite a good job. Forming truces with nearby bike gangs and moving away from the drug trade, he’s managed to make his gang a safe and profitable establishment. Unfortunately, when Billy comes out of rehab things go a bit south. Hot-tempered and selfish, Billy quickly ruins the truce by blowing away a member from another gang, and from there it’s all-out biker gang war. New high-quality cut-scenes and voice acting match the professional level we’ve come to expect from GTA, and they are spread generously throughout the DLC, making the experience feel on par to Niko’s journey.

 

Unlike practically every GTA protagonist that came before him, Johnny is not new to the city, not trying to make a name for himself. He’s got friends, he’s got a hideout and he’s well respected. Therefore you won’t need to ingratiate yourself to other gang members with mandatory bowling or darts sessions. All of that is still in there from GTA 4, but it’s entirely optional. You still have a cell phone, though, and you’ll be calling in back-up, gun deliveries and replacement bikes when the need arises, but mostly you’re going to be focusing on conquering the 10 to 15 hour long story.

 

The story is the most compelling bit of The Lost and the Damned. It takes place alongside GTA 4‘s plot line, so you’ll see a lot of crossover, with familiar faces like Ray, Elizabeta and Playboy X. Hell, even Niko is a big part of the game, and you’ll play at least one mission with him. If you recall, Johnny was actually a bit part in GTA 4, in the mission where a drug deal turns bad and Playboy and Niko are forced to escape the cops via a series of rooftops. Johnny was at the deal too, and while Niko and Playboy bolt upstairs, you’ll head down, playing out the scene in a completely different way.

 

The developers at Rockstar North really tried to advance the idea of this different perspective, even changing up the overall look of the game. When you load up The Lost and the Damned (selectable from GTA 4‘s pause menu), you’ll notice a few major differences. The HUD and the menu screen have a distressed, almost rusty look. It’s subtle, but you’ll likely notice it straight away. The screen’s also speckled with a film grain filter similar to Mass Effect or Rockstar’s own Manhunt. Lastly the developers are tweaking some of the in-game lighting to give the city a slightly different visual vibe from GTA 4. Again it’s nothing major, just enough to make you feel like you’re seeing everything through new eyes.

 

Other additions include a handful of new weapons (an auto pistol, an auto shotgun, a grenade launcher, pipe bombs and a sawed-off shotgun) and a ton of new motorcycles. Motorcycles have also been tweaked so that they’re much easier to ride and harder to fall off of, which is a welcome improvement that will hopefully make the transition over to the original GTA 4. Unfortunately the new weapons and vehicles won’t be making the trip, at least not currently.

 

The highlight of our hands-on demo was in a mission called “Shifting Weight.” After a drug deal goes wrong (yes, it’s pretty common in GTA), Johnny is forced to ride bitch on a gang-member’s motorcycle as the cops chase you through the streets. You’ve got no control over the bike, but you can aim and fire your auto shotgun which, conveniently, has unlimited ammo for this mission. The cops throw everything they have at you and you’re forced to blast cop cars, SWAT trucks and even choppers

 

There’s a lot more left to be revealed about The Lost and the Damned, ranging from new multiplayer modes to gang member advancement, but we’ll definitely be getting another look at the game before it drops in mid February, so stay tuned.

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Maw is a brand new IP, here I am getting an add-on. Price of ME DLC was fair at 400 points.

True.Bring Down the Sky Pack offered good gameplay value of 3-3.5 hours for the 400 MS.......Not doubting the fact that R* can offer the SAME or even BETTER quality,but Pricing is really a bit on the higher side IMO for GTA4 DLC....

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True.Bring Down the Sky Pack offered good gameplay value of 3-3.5 hours for the 400 MS.......Not doubting the fact that R* can offer the SAME or even BETTER quality,but Pricing is really a bit on the higher side IMO for GTA4 DLC....

dude it was 1.5 hours not 3.5 hours.

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