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Grand Theft Auto IV


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Why hasnt M$ revealed details of the GTA IV DLC yet ?  

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THE MAKING OF GRAND THEFT AUTO IV

 

In the second part of Edge's GTA IV blow-out, Rockstar's Sam Houser talks about everything, from GTA IV's violence, humor, music, characters, and the "good nightmare" of following San Andreas.

 

In part one of this two-part feature, GTA: The Inside Story, Sam Houser details the history of one of gaming's biggest franchises, Grand Theft Auto, from 2D to part IV.

 

And so the biggest GTA project to date hoves into view. Not the biggest in geographical terms, but certainly in every other respect. Rockstar embarked on it with a mixture of trepidation, determination and, as was to be expected by now, the desire to shake things up a bit.

 

 

 

"When we set out for this game it was, again, ‘Oh my god, following up San Andreas is a nightmare’," explains Houser. "A good nightmare, but a nightmare. And then with the new hardware it set a new kind of expectation: people are really going to expect something bloody cool and very progressive and very evolved from anything that’s gone before in a big way. So we had a lot of discussions about where to set it, but a more realistic Liberty City very quickly became the favourite option. For a lot of reasons, it just works – it works physically and it also works in terms of vibe. There are a lot of different energies going on here in a small area so you can get away with it – it won’t be weird, or forced, or phoney.

 

 

 

“When we were looking at the lead character we felt that a lot of the Italian American and traditional east coast gangster themes had been a little bit played out – a little bit hammered, actually…"

 

 

 

Houser isn’t referencing any other game by name, but we’re assuming he must have had at least a session or two with Saints Row (probably the most cynically derivative game of modern times, it should be said) in the process of reaching these conclusions, which have resulted in a vibe for GTA IV that, at least from the outset, feels markedly different.

 

 

 

"Whether or not we have reset it correctly, I can’t tell you that. I can tell you how I feel about these eastern European guys now. I’m as enamored with them as I ever have been with any of our characters, so I’ve done the job for myself, and that’s a good start. The more we dug about and researched, the more fascinating the eastern European situation became. You’ve got people who came here 15 years ago who may have been involved in very intense, terrifying conflicts in eastern Europe, and they’ve experienced the sort of post-communism meltdown that’s taken place. Some of these people have been in wars, and they all split – everyone went everywhere. I think these people are simply fascinating."

 

We begin talking about the reception of GTA IV to date, and how it has already built a reputation for representing a shift in mood for the series. Where are we headed here? "The audience is getting a little older – the guys who were playing GTA III are now seven years older. People who were ten when GTA III originally came out can now legitimately play it in this country, and a lot has happened in those seven years.

 

 

 

“The game has to become more and more thematically sophisticated and mature without losing its GTA-ness, and its edginess, and its humor, and its self-deprecation – all those things. And that’s why when the first trailers for GTA IV came out, people were like, ‘Oh my god, they’ve gone so serious’. Well, no, we haven’t. Yes, there’s a seriousness to it, but it’s still GTA, and I think this is one of the things that is very special about this game, and this applies to all the disciplines involved: everything feels like it’s moved on or moved up while still being very much part of the GTA series. So it doesn’t turn anyone off that loved all the fun stuff from before – it’s all still there. And it’s crazier than ever, in a way – the humor is madder than ever. It’s more full-on than ever, definitely."

 

 

 

But, we propose, the first trailer, which by definition lays down an overarching tone for the production, painted a dark picture of both the lead character, with his voiceover talking of the grubby events of his past, and also the game as a whole.

 

 

 

"The trailer was heavy, yes. It was, and I would say the game as a whole definitely is darker, but that’s because the resolution of the experience is greater. So if you think about playing GTA III or San Andreas in this resolution, we’d have to harden and toughen up the tone because the characters would look that much more real and the place would look that much more real. Everything would have that much more weight to it. It was like a natural evolution."

 

Check the Link for the complete article.

Edited by Ψ BarnacleBrainBrant Ψ
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Rumor: GTA IV copy already leaked?

 

20080317224725_small.jpg

 

20080317224827_small.jpg

 

"According to a Dutch site, someone has already managed to get their hands on a copy of GTA IV. The only proof however is two dark photos (the logical thing to do would be to take a picture of inside the manual?). Also, haven't MS started replacing the "Xbox Live" logo with one that just says "Live"?"

 

http://www.maxconsole.net/?mode=news&newsid=26155

 

http://www.xgn.nl/ps3/nieuws/7967/eerste-g...aren-al-gelekt/

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:offtopic:

 

Tyler,

u dropped ur ps3 plans ?

 

I'm inches away from cancelling the x360 version and pre ordering the ps3 version....maybe that'll prompt me to actually buy a ps3 b4 the game releases !

Edited by ..Ne0..
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:offtopic:

 

Tyler,

u dropped ur ps3 plans ?

 

No, I'm definitely buying a PS3 sooner or later. As for GTA IV, the 360 version is still on pre-order...

but I might buy the PS3 version too.

 

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No, I'm definitely buying a PS3 sooner or later. As for GTA IV, the 360 version is still on pre-order...

but I might buy the PS3 version too.

 

getting the ps3 version first, then maybe the 360 version, if the dlc is worth it.

 

rich kids!!!! $$$$$$$$ :mad2:

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Rumor: GTA IV copy already leaked?

 

"According to a Dutch site, someone has already managed to get their hands on a copy of GTA IV. The only proof however is two dark photos (the logical thing to do would be to take a picture of inside the manual?). Also, haven't MS started replacing the "Xbox Live" logo with one that just says "Live"?"

 

http://www.maxconsole.net/?mode=news&newsid=26155

 

http://www.xgn.nl/ps3/nieuws/7967/eerste-g...aren-al-gelekt/

 

Here is another video...looks cool

 

http://youtube.com/watch?v=e1i_50gUyCY&feature=related

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