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dylanjosh
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Palworld and it's dev ight be in trouble with Nintendo. Most likely due to having models oo close to Pokemon I guess. A statement issued by Nintendo -

 

We have received many inquiries regarding another company’s game released in January 2024. We have not granted any permission for the use of Pokémon intellectual property or assets in that game. We intend to investigate and take appropriate measures to address any acts that infringe on intellectual property rights related to the Pokémon. We will continue to cherish and nurture each and every Pokémon and its world, and work to bring the world together through Pokémon in the future.

 

Sourcehttps://www.nintendolife.com/news/2024/01/the-pokemon-company-releases-official-statement-about-palworld

 

Nintendo has already gone after the modders who replaced the Palword Pals for exact replica Pokemon models and now even Nexus Mods will not list such mods for fear of getting in trouble with Nintendo

 

 

https://www.theverge.com/2024/1/23/24047854/nintendo-palworld-pokemon-mod-youtube-dmca

 

https://www.pcgamer.com/worlds-biggest-mod-site-says-no-to-pokemon-palworld-mods-after-taking-one-look-at-nintendos-record-of-mercilessly-submitting-legal-challenges/

 

Pocketpair CEO has made a statement in response to this rip-off claim in an interview stating:

 

"We make our games very seriously, and we have absolutely no intention of infringing upon the intellectual property of other companies," Mizobe said.

 

https://www.ign.com/articles/the-pokemon-company-makes-an-official-statement-on-palworld-we-intend-to-investigate

 

https://automaton-media.com/en/news/20240122-25873/

 

In addition to this, due to some over-zealous "fans" the Palworld devs have also been receiving death threats too!

 

“Currently, we are receiving slanderous comments against our artists, and we are seeing tweets that appear to be death threats,” Mizobe said.

 

https://www.ign.com/articles/palworld-devs-says-they-have-received-death-threats-amid-pokmon-rip-off-claims

 

So yeah - a lot of drama going on with this game! Wonder what will happen in the future!

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Played some Palworld on the weekend. PC GamePass version. 

 

It's alright, imo. It's a definitely a better, more solid game than what I thought it was going to be when they first showed it. I thought it would be some vaporware nonsense. 

 

But there are also some very boring parts, especially exploring. Collecting Pals is fun but i wish there was more to see and do while out and about.

 

The combat also feels very average once the novelty of using your pal as a flamethrower wears off. 

 

Don't think I'll continue with it as i got bored. Hope it improves in the future

 

I should add that the actual Pals interaction is really fun and the part i enjoyed the most. Collecting them, fighting them, putting them to work  etc

 

 

 

 

 

Edited by dylanjosh
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1. Most games have repetitive gameplay, and its the story which keeps you entertained. In this game, there is no story but-
2. The pals differ and get better as you progress through the game. As you find new pals at increasing levels, they get better work stats, different attack skills, etc.

3. Exploring is the core part of a monster catch/hunter game. Its at its vanilla stages, maybe with time, exploration will involve random world events or stuff. Even now, world is filled with stuff; repetitive yes but you find new pals.

4. Still hvnt unlocked flamethrower, useful, but you arnt gonna use the same pal for the rest of the game. I think every pal has a different partner ability.

5. There is nothing more to do apart from collecting pals and defending the base. As you level up?, the level of invaders keeps increasing which forces you to increase the level of your pals at the base. This implementation is raw, needs qol update.

6. On top of that, its survival implementation is better than Ark. To build base, you have yourself + 20 pals + your pal. If you transtion to multiplayer, you get a meager PC + their pal. So, its survival is very much SinglePlayer oriented. Multiplayer is just a bonus. This mechanic has a massive demand, a game for SP players who cudnt play an MP survival type game like Ark
7. Its exactly an open world monster catch-em game.

It needs a lot of qol updates but still, for an EA game during a time when BG3 set very high standards for how a game should launch, Palworld has done exceptionally well. Hats-off to Pocketpair.

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