Jump to content

Commandos: Origins


Black_Hawk
 Share

Recommended Posts

 

Released: April - 2025

Genre: Real-time Tactics (Isometric)

Developer: Claymore Game Studios

Publisher: Calypso Media

Platforms: PC, PS5, Xbox Series X/S

Modes: Single Player, MP (Haven't tried MP nor will).

Revival of the Commandos series!


Didn't find any thread here on this game so thought of posting one although I doubt a lot of folks here will play it but still. I played Commandos: BEL and Commandos 2: MoC back in the day when I was in school/ college (golden days!) and absolutely loved them, MoC was such a brilliantly made game, such great levels. Haven't played Commandos 3 though.


Have been playing the SP campaign of this latest offering in the series on PC for the last few days. Still in the early stages of the game (Mission 4). I have mixed initial thoughts so far:


- Game is like Commandos 2 but it's more linear.

- Missions are big and you have to take your time, focusing and planning are key before taking down enemies. Lots of trial and error but that's the fun of it!

- Background music during a mission is not great, should have much better. Doesn't give exciting vibes at all, not at all tension inducing. Nothing like Commandos 2 which is a shame.

- Gameplay is addictive but is hard and taking down every guard on the map can feel tedious after a while which is why I have been taking this slowly to avoid burn out.

- When you succeed in taking out enemies after careful and meticulous planning it's a rewarding feeling and that's the real motivation here for continuing to play.

- Graphics are decent but could have been better. When you zoom into the map models, buildings and other structures I feel it could have been rendered better but I've never been a huge hunter for graphical quality, for me it's the gameplay and that's where this game has not disappointed so far. Besides most of the time you will remain zoomed out of the map when playing so it's okay.

- I'm pretty sure as I progress deeper into the game the missions are going to get more complex and I'll have to handle more squad members together. So far have only tackled The Green Beret, The Sapper and The Sniper. The Beret is still a beast and the primary man for taking down most of the obstacles in your path to successfully completing a mission. Also, you can set up two squad members together to take down enemies simultaneously which is very handy for sticky situations and staying stealthy.

- From what I have read online is that console versions have bugs/ game progress hindering bugs as well. PC version is stable and so far has been bug-free for me. Controls work a lot smoother on PC...this game in all honesty I feel is tailored for a mouse and keyboard.


Will post more impressions as I progress further. If anyone else is playing this do post your thoughts on the game.


Cheers!

 

Edited by Black_Hawk
Link to comment
Share on other sites

21 hours ago, AnK said:

I remember playing this game back in late 90’s.

 

Those were the days….

 

Oh yeah man... those were the days! I played Commandos: BEL in 2000-01, back in high school. One of the most difficult and challenging games. I was absolutely new to the RTS genre and the game kicked my butt with it's stiff learning curve.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...