CarbonCore Posted February 18, 2010 Report Share Posted February 18, 2010 Screens look fantastical, but after 3 years of screenshot debacles (latest from SE), its hard to trust them anymore Quote Link to comment Share on other sites More sharing options...
kittoo Posted February 18, 2010 Report Share Posted February 18, 2010 round 2 begins. Get him folks!! Get who? me? Naah I am in no mood of any argument. The game is looking fabulous, and I just wish it wasnt cancelled for PCs thats all. Quote Link to comment Share on other sites More sharing options...
tajal Posted February 18, 2010 Report Share Posted February 18, 2010 the gameplay looks awesome, the musical background should have been better, like UC2 Quote Link to comment Share on other sites More sharing options...
KnackChap Posted February 18, 2010 Report Share Posted February 18, 2010 time for another texture comparison sonic adventure released waaaay back in 1999 Eleven years later we have, Final fantasy 13 so as we can see, the ground (grass) textures are clearly much much better in Sonic adventure. therefore i hereby conclude that dreamcast was/is more powerful than the xbox 360. Quote Link to comment Share on other sites More sharing options...
Pushy Posted February 18, 2010 Report Share Posted February 18, 2010 lol...compare it to grass of AC2/PoP(08) Quote Link to comment Share on other sites More sharing options...
Bulovski Posted February 19, 2010 Report Share Posted February 19, 2010 time for another texture comparison sonic adventure released waaaay back in 1999 Eleven years later we have, Final fantasy 13 so as we can see, the ground (grass) textures are clearly much much better in Sonic adventure. therefore i hereby conclude that dreamcast was/is more powerful than the xbox 360. How can you even compare Sonic with other games? Quote Link to comment Share on other sites More sharing options...
devil_angel Posted February 19, 2010 Report Share Posted February 19, 2010 Jus for the info of IVG users, I didn't start any of this.....it wasn't me I tell ya! Quote Link to comment Share on other sites More sharing options...
AlanVivek Posted February 19, 2010 Report Share Posted February 19, 2010 (edited) Gamespot is all praise: Gamespot Hands-on So is IGN: IGN Video Preview 5 minute Gameplay video Note: Its the same as the clips above but there is some daylight footage of Alan on a boat which looks beautiful.. BTW the videos look great...those cries giving me creeps... Edited February 19, 2010 by AlanVivek Quote Link to comment Share on other sites More sharing options...
AlanVivek Posted February 19, 2010 Report Share Posted February 19, 2010 From the Hands-on: Something new: "....we discovered one of Alan Wake's more interesting facets. Ammo stashes are hidden around the various areas, placed there by an enigmatic helper who scrawls arrows and cryptic messages on the sides of buildings. You can see these hints only when you pass the beam of your flashlight over them, so you'll need to keep your eyes open if you want to have enough ammo and batteries to get by..." "...Your flashlight doesn't have unlimited energy, though. Each time you focus light on an enemy, you lose battery life, and you need to replenish flashlight batteries in the same way you replenish ammo. Tapping Y replaces your battery, while tapping X reloads your ammo..." Spoiler alert: "The demo began after Alan wakes from his stupor. As Alan, you see a gas station in the distance, across a deep ravine and the river that flows through it, and Alan surmises he'll probably find a telephone there, or someone who can help. We started off down the path and through the forest, but as you can imagine, this was not a stress-free trek. We glimpsed a shadowy figure on the path, who appeared and disappeared, spouting gibberish that didn't make a whole lot of sense. However, we did catch his name as he rambled: Carl Stuckey. As we mentioned in our prior preview, Carl is the man Alan was to meet in order to receive keys to a lakeside cabin. When he went to the diner to meet Carl, a mysterious figure emerged from the shadows and told Alan that Carl was indisposed. In this case, it seems "indisposed" is a major understatement. Eventually we saw lights ahead at a logging camp, where a cabin rested amid a maze of stacked logs. However, Carl continued to flit across our path, and it became quickly clear that we'd need to defend ourselves. Eventually we made our way to a shed and found a telephone inside. We tried to make a call out and reached the sheriff's office, only for the call to give way to some far more insidious cries and scowls. A phone was not the only device to be found in the small cabin, however, and we picked up a flashlight and a pistol, knowing they'd come in handy. As soon as we did, however, we met with the realization that something wasn't right. Indeed, Carl was trying to push the shed into the ravine with some industrial equipment. We jumped out just in the nick of time, and the makeshift cabin plummeted into the river." Quote Link to comment Share on other sites More sharing options...
AlanVivek Posted February 19, 2010 Report Share Posted February 19, 2010 (edited) Real life image of the dam in Alan Wake 10 Alan Wake Achievements revealed Edited February 19, 2010 by AlanVivek Quote Link to comment Share on other sites More sharing options...
shockwave Posted February 19, 2010 Report Share Posted February 19, 2010 5 minute Gameplay video The visuals. Insane amount of detailing. And yes, it creeped me out too. I won't be seeing any more gameplay vids though, don't wanna come across any minor spoilers. But Max Payne 2 looked so much better than this. Quote Link to comment Share on other sites More sharing options...
Karooo Posted February 19, 2010 Report Share Posted February 19, 2010 But Max Payne 2 looked so much better than this. Max Payne 2 lol what? Alan Wake has insane graphics. Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted February 19, 2010 Report Share Posted February 19, 2010 ^^ Thats some healthy sarcasm there. Quote Link to comment Share on other sites More sharing options...
shockwave Posted February 19, 2010 Report Share Posted February 19, 2010 Quote Link to comment Share on other sites More sharing options...
WhiteWolf Posted February 19, 2010 Report Share Posted February 19, 2010 http://n4g.com/xbox360/News-478235.aspx 5min footage... Game has 4xAA and FR locked @ 30 and Alan's character model is made up of 10-20k triangles http://forum.alanwake.com/showpost.php? ... stcount=16 From the top of my head I'll just say about 10k-20k triangles. There's several versions of the character (hmm, did I just spoil something?) and with various item attachments so it's not that exact. http://forum.alanwake.com/showpost.p...2&postcount=18 We hate dithering and aliasing just as much as you I think. Hardware 4xAA on the Xbox360 is nice for a lot of things - it did take us a while to get the most out of it (E.g, refactoring the renderer quite a few times). Shadow aliasing doesn't really have anything to do with the generic framebuffer resolution or aliasing quality, but having the game run with 4xAA in the framebuffer is kind of rubbing in any other visual quality problems there might be. We don't like ugly things, so we fix them before shipping. http://forum.alanwake.com/showpost.p...2&postcount=23 We like 4xAA. Due to the alpha-to-coverage feature on the Xbox 360 GPU, it's one of the key reasons we can render a lot of "alpha test" foliage like trees and bushes without them starting to shimmer or dither (as alpha-to-coverage with 4xAA effectively gives us 5 samples of alpha "blend" without actually using alpha blend). Of course that leads into a lot of interesting ways how to get the the other "standard" z-buffer based rendering schemes to not alias, but let's not get into that discussion right now. http://forum.alanwake.com/showpost.p...7&postcount=26 The game is locked to 30 FPS (well, except menus, manuscript pages, etc which run at 60 FPS). All cinematics are guaranteed to run 30 FPS (as we actually background load the next location, in case there's a location change). If you saw video tearing in the published press material, it's 99% due to video sync issues (E.g, PAL video cams or 59.97 Hz vs. 60.00 Hz screen update). While playing Alan Wake on a Xbox 360, if the game framerate drops below 30 FPS we resort to screen tearing (same idea as Gears of War uses). We're right now just fixing bugs and making sure nowhere in the game would the framerate never dip below 30 FPS. I know there's still a few heavy locations in the game where we resort to dipping below 30 FPS, but we're working very very hard to get all those solved. Remedy "Betting the Farm" on Alan Wake Alan Wake developer Remedy has revealed the success of the game is crucial to the survival of the company. In an interview with IncGamers during a studio tour in Finland, Remedy's Matias Myllyrinne stressed just how important the upcoming psychological thriller is to the developer's future. http://n4g.com/xbox360/News-478357.aspx BUT IT FOR REMEDY GUYS ...I will get L.E....IVG Contact MS and tell them...We want L.E in India :x . Quote Link to comment Share on other sites More sharing options...
SchizoidFreud Posted February 19, 2010 Author Report Share Posted February 19, 2010 I really hope it does well commercially. Most of the 360 exclusives do. Quote Link to comment Share on other sites More sharing options...
WhiteWolf Posted February 19, 2010 Report Share Posted February 19, 2010 I will buy it no matter what happens.....i have utmost respect for few developers and Remedy is one of them.... Quote Link to comment Share on other sites More sharing options...
nash Posted February 19, 2010 Report Share Posted February 19, 2010 I hope the game has better achievements than the ones listed in that article. Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted February 19, 2010 Report Share Posted February 19, 2010 Real life image of the dam in Alan Wake The texture quality!! The TEXTURE QUALITY CONFIRMED: Real life is more powerful than the Xbox 360. Quote Link to comment Share on other sites More sharing options...
Bulovski Posted February 19, 2010 Report Share Posted February 19, 2010 Max Payne 2 > Real Life Quote Link to comment Share on other sites More sharing options...
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