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Halo: Reach


kitson007

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Was checking out the IGN Preview. If you throw two plasma grenades, one instantly after the other, the 2nd grenade gets a boost (when the 1st explodes) and flies away a la Halo 2. Whereas in Halo 3 the 2nd grenade explodes.

 

 

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Used to be the same way in Halo 1 as well. If you tossed two plasmas at the same spot the second one would be launched high into the air.

 

Also would like to see the chain reaction return. You know how if there were inactive grenades on the floor in the blast radius of an active grenade that was going off they would also be lit up. Might f**k up the MP where there are small rooms but it was soo much fun.

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^^ That's called clawing the controller. Even I play claw. It's really tough though. I still mess up sometimes. :/

 

wtf ? i've been clawing the controller without knowing it ? D=

 

@Kitson. i use my middle fingers for the triggers. the index for everything else except joysticks.

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Bungie Beta Guide.

 

Gametypes -

 

Grab Bag [4v4 Players]:

1 Flag CTF

Round Time Limit: 3 minutes

Maps: Powerhouse, Sword Base

Number of Rounds: 4

Loadout Palette: Objective

 

Stockpile

Round Time Limit: 12 Minutes

Maps: Powerhouse, Sword Base

Score to Win: 10

Loadout Palette: Objective

 

Oddball

Round Time Limit: 12 Minutes

Powerhouse

Score to Win: 150

Vehicles On Map: Light Ground

Loadout Palette: Objective

 

Team Crazy King

Round Time Limit: 12 Minutes

Powerhouse

Score to Win: 150 Sword Base

Vehicles On Map: Light Ground

Loadout Palette: Objective

 

3 Plots

Round Time Limit: 12 Minutes

Maps: Powerhouse, Sword Base

Score to Win: 300

Loadout Palette: Objective

 

Team Slayer

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 50

Loadout Palette: Slayer

 

Team SWAT

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 50 Sword Base

Loadout Palette: SWAT

 

Covy Team Slayer

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 50

Loadout Palette: Covy Slayer

 

 

FFA (Free-for-All) [8 players]:

 

Slayer

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 25

Loadout Palette: Slayer

 

Slayer Pro Round

Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 25

Loadout Palette: Slayer Pro

Motion Tracker: Disabled

 

Classic Slayer

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 25

Loadout Palette: Disabled

Primary Weapon: Assault Rifle

Secondary Weapon: Magnum

Base Grenades: 2x Frags

Base Initial Equipment: Base (Sprint)

 

Oddball

Round Time Limit: 12 Minutes

Maps: Powerhouse, Sword Base

Score to Win: 150

Loadout Palette: Objective

 

Crazy King

Round Time Limit: 12 Minutes

Maps: Powerhouse, Sword Base

Score to Win: 150

Loadout Palette: Objective

 

Juggernaut

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 150

Loadout Palette: Objective

Juggernaut Primary Weapon: Gravity Hammer

Juggernaut Weapon Pickup: Disabled

Juggernaut Movement Speed: 1.5

 

Headhunter

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 10

Loadout Palette: Objective

 

 

The Arena [4v4 Players]:

Team Slayer

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 50

Loadout Palette: Slayer

 

Team Slayer Pro

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 50

Loadout Palette: Slayer Pro

 

Classic Slayer

Round Time Limit: 12 minutes

Maps: Powerhouse, Sword Base

Score to Win: 50

Loadout Palette: Disabled

Primary Weapon: Assault Rifle

Secondary Weapon: Magnum

Base Grenades: 2x Frags

Base Equipment: Sprint/Evade

 

 

Invasion [6v6 Players, Spartans v Elites]:

 

Invasion

Phase Time Limit: 3 minutes

Map: Boneyard

Number of Phases: 3

Loadout Palette: Invasion

 

Invasion Slayer

Round Time Limit: 15 minutes

Map: Boneyard

Score to Win: 75

Suicide Points: -1

Betrayal Points: -1

Vehicles On Map: Map Default

Loadout Palette: Invasion

 

 

Network Test 1/"Generator Defence" [3v3, Spartans v Elites]:

 

Round Time Limit: 5 Minutes

Map: Overlook

Game Mode: Generator Defense

 

Playlist available on May 14th. This is a test of the Halo: Reach multiplayer netcode under stressed conditions. Expect a few hiccups (and sweet, Spartan on Elite action).

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So wait... they made a movie to promote a beta?

 

Surely the Halo series is not that big a deal...

Halo is big, very very big. It's got a very large online population, Halo 3 still sees more online players everyday than other franchises. Every time a hyped online shooter comes it's touted to be a Halo-killer.

 

It's supposed to be the biggest selling game of 2010, although GT5 might edge it out.

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Umm yes it is. MS wouldn't even have a share in the console space if it weren't for Halo: Combat Evolved back in the day. Besides Halo 3 still is the most played game on XBL since release.
Halo was proof that shooters could work on consoles (ok, I hear Goldeneye was good too). But... the kind of marketing support the Beta is getting looks like more than what most final game releases get!
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Thing is, its not just marketing for the Reach Beta. It also markets ODST. So it works in a double sort of way. Halo Reach without MC will be a tough sell, at least to get the kind of numbers Halo 3 hit. Its like trying to make a Tomb Raider game without Lara Croft. So they have to get the name out there as soon as possible and keep plugging at it so that people become aware of what it is. And to get into the Beta they have to buy ODST. Wouldnt be surprised if the sales of ODST alone pay for the marketing.

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The Banshee has received the most drastic change, at least in terms of usability. Instead of being able to use the Plasma Cannons and the Fuel Rod Cannon whenever you want, you now have to switch between the two using the Y button.
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Say what you want about Halo (And I will, HAH), the ads MS makes are the best in the business.

 

First time I watched ODST live action trailer, I got goosebumps.

 

Is it just me or the kid in Reach trailer looks too malnourished to be a spartan.

Hence the augmented body suit. The future is equal opportunity :wallbash:

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