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Kinect: The Official Thread


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lol... after seeing the videos, i just realized that we should forget about watching someone play the kinect games (especially if there're 2 ppl playing). They're gonna be standing dead in front of the TV jumping around with flailing arms and all :eyebrow:

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lol... after seeing the videos, i just realized that we should forget about watching someone play the kinect games (especially if there're 2 ppl playing). They're gonna be standing dead in front of the TV jumping around with flailing arms and all :eyebrow:

jus push them aside! :P

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^^ :giggle: and watch the mii's get pushed away too ? :P

 

edit:

 

The word Kinect is so similar to Kinetic. It's so hard not to read it as Kinetic in first glance. For example, even Kotaku got it wrong :P

 

Xbox Kinect Can Make You Dance Like This Man

Are you the editor-in-chief of a stupendous gaming blog? Do you have an iota of rhythm? If so, then Xbox Kinetic and the game Dance Central, from the makers of Rock Band, can do this for you. Watch.

:giggle:
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xbox360250gb_005_97657_640screen.jpg

 

Ajjao merey dust aur lint bhaiyo,yeh vent aapke liyeh hi bana hai,andar jakey nai xbox 360 ko RROD dilao. :rolleyes:

 

The new 360 doesnt come with the 3 year RROD warranty :)

 

 

Looks good though except glossyness is overdone-Highly

 

mera post from the other thread

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Kotaku: My Two Favorite Xbox Kinect Experiences So Far

 

500x_shapenumbers-w1000.jpg

 

1) The Angle Of My Arm: My favorite Kinect game of the handful I have tried is Ubisoft's workout program Your Shape: Fitness Evolved. It's not that I crave fitness programs, but that I was smitten byhow the Kinect, well, connected me to this game. Like other Kinect games and programs, it uses the new Xbox 360 sensor array to detect my presence in front of the TV and track movements of my body. Unlike many of them, it shows me a version of myself on my TV. During a demo of the game earlier this week, I appeared on a TV as an orange silhouette that was shaped, in real-time, to match the contours of my body and clothing.

 

Almost instantly, Your Shape started measuring me. It checked my height and displayed that number near my silhouette's head. I saw a number appear near my hand and realized it was showing me how many inches my hands was above the floor. I raised my hand and watched the number change. As I extended my arm out from my side I saw a new number that indicated the angle defined by my arm and body.

 

In my 33 years on this planet, I've been told by workout instructors and doctors and who knows who else to hold my arm out at a 90-degree angle or some other measurement. I've always just guessed, assuming we could be content with our inability to easily know if I had followed directions to the perfect degree. Ubisoft's fitness game, however, can reveal the numbers. It shows the math and displays some stats that have never appeared near my body but like age or weight are relevant to my physical form. I liked that a lot. It felt Star Trek. It's as if something that has always been quantifiable — some aspect determined by my body and the way I move — finally can be measured. And I can see it. That, thanks to Kinect, is a great effect.

 

2) Barge-In, Barge-Out Multiplayer: The people who make the Forza games for the Xbox 360 have been experimenting with Kinect. They want to release some sort of Kinect experiences/games/modes in the future. One of the things they showed here at E3 was a driving challenge that has one player at a time standing in front of their TV, arms held out, steering a car down a highway. Acceleration and braking are automatic. You just rock your hands to steer, as if you were holding a steering wheel. The goal in this challenge mode is to pass as many cars on the road as possible before a timer expires. Once you're out of time, you get a score and can start it again.

 

The nice things about the Forza passing demo are that it is simple, fun and, best of all, easy to jump in and out of in a party situation. Simulating that kind of gathering during a demo of the Forza Kinect experiences earlier this week, the developers were able to let me try the passing game, then step off and have someone else take their spin at it. Kinect recognizes new players in an eye-blink, without any noticeable pause to recalibrate. It finds the new player's hands and just works. These kinds of party-friendly pass around games often require a transfer of a controller. I pass you the Xbox 360 gamepad or you take off the Rock Band guitar and I strap it over my shoulder. This Forza passing demo showed how Kinect can beat that. We're talking about an experience that is as simple as me stepping away and you stepping in. That is how I'd like to play games at a party, the situation where I think I'd be most interested in "controller-free gaming."

 

____________________________________

 

Sweet 1st point!

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Awesome game that "your shape" is, if I can still call it a game. Looks like its time to replace those weight machines at railway stations with xbox 360.

 

Anyways, finally I found something atleast a bit innovative done by microsoft. And people preferred PS Move over this. Too many PS3 fans here. :)

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I do a facepalm everytime someone argues that Kinect is too expensive at 150$. A full MOVE set costs $100 for bundle + sidecontroller $30. That's excluding the additional $50 for the charging kit and the gun peripheral, were looked pointless and stupid.

So that's $130, for 1 player. Some games may even need TWO move controllers (the $50 ones), if that PR Kevin Butler pulling a bowstring ad is actually real at all.

 

Compare that to Kinect. $150, that's it. Boom. You're set. For the rest of its life. Support for upto 4 players. Capable of recording your OWN 3d video when 3d comes to xbox. That also means 3d video chat.

 

And Kinect makes you look silly?

Take this:

http://i50.tinypic.com/5obb7o.jpg

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