“It didn’t get exposed to us really until the game came out, cause even when we had play tests, we never saw feedback about the characters talking too much or hinting too quickly.” - God of War Ragnarok’s narrative director Matt Sophos | https://t.co/GNxlmFkM2X pic.twitter.com/7AYxA4KAes

— IGN (@IGN) February 15, 2023