Todd Howard on Starfield

-Fully single player, no MP
-Procedural generation techniques (does not mean world is randomized)
-'Huge' overhaul to engine (animation, AI, etc)
-NPCs play big role, much more expansive cities
-4 to 5x as many devs as Fallout 4https://t.co/u1dE99XOUQ pic.twitter.com/f14aZc3yOQ

— Shinobi602 (@shinobi602) November 3, 2020