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Found 6 results

  1. Hi Guys, I am Pradeep Co-Founder @ Madras MindWorks, Just wanted to showcase our newly developed Virtual Reality Cricket Game, it will ready to be release next week on steam . Need your suggestions for Improvements. you can watch the teaser of our game
  2. Tech details OLED display – In exchange for the 5 inch LCD, the new Morpheus VR headset is equipped with a 5.7 inch 1920 X RGB X 1080 resolution OLED display. This new screen expands the field of view and enables low persistence, removing motion blur. 120hz refresh rate – The previous refresh rate spec has been doubled for this new prototype, which means games for Morpheus can be rendered at 120fps. When combined with the OLED display’s high refresh rate and the power of PS4, Morpheus is able to output amazingly smooth visuals. Super low latency – We know how critical low latency is to delivering a great VR experience, and we’ve reduced latency to less than 18ms, about half of what the first Morpheus prototype had. Low latency is critical to deliver a sense of presence, at the same time making the VR experience comfortable to players. More accurate tracking- To make positional tracking more precise, we’ve added three LEDs to the headset – one on the front and two on the side – for a total of nine LEDs to support robust 360 degree tracking. User-friendly design – We’ve made the Morpheus VR headset easier to put on and take off, with a single band design and quick release button. The headband supports the weight of the unit on the top of your head, so there is no pressure on your face. Other components have also been adjusted and configured to make the headset lighter, so that players do not find the headset cumbersome or uncomfortable to use. Slated for release Q1 2016. Price TBA. Titles/demos https://www.youtube.com/watch?v=FgAoyFPGhC0
  3. VelivolusDas

    The Mad Box

    A standalone game console from the developers of Project CARS, Slightly Mad Studios, is currently in the works. Here are Ian Bell's tweets, announcing that they are working on a new console: Variety got in touch with him and got further details: When reached for more details, Bell told Variety that the console will ship in “around three years time” and that “it will be a console as is the Xbox or Playstation.” “It will support most major VR headsets and those upcoming and the specs will be equivalent to a ‘very fast PC 2 years from now’,” Bell wrote in an email. “We’re in early talks with manufacturers of components so we can’t say much more right now other than we have the designs specced out in detail.” A Twitter user, @LogiForce, responded to this tweet questioning the 60 frames per second claim, asking if it should be 90FPS for VR, to which Bell replied that it’s 60FPS “per eye.” Variety reached out to Bell, who clarified via email that the Mad Box will be 120 FPS after the confusing “per eye” FPS claim. “We plan to allow games from all developers, old and new.” “The ’new’ possibly being many of those that benefit from our completely free development engine,” Bell said. “It will be a stand alone console.” “We think exclusives are ‘exclusionary’ but given that we’ll be shipping a cross platform engine to all developers it will be their choice,” Bell wrote. “As of now we have no plans to pay developers ‘incentives’ to exclude other hardware vendors.” “It will be a worldwide console,” Bell wrote. “And we’re already in early talks with areas that are, let’s say, not particularly open to other vendors at this moment.” “We have multiple investors already offering the required funding for us to see the product to completion, but it’s still early days and we’re looking at the best offers right now,” Bell explained. “All that we have approached are discussing standard partial ownership investment deals.” As for how much the new console will cost, Bell said it will be “competitive with upcoming console prices.” “Prices will drop with ship quantity but we’re not planning on taking as large a cut as other console owners to enable us to cut prices massively,” he stated. “We fully expect to be matching the best of the rest early in the lifecycle though.” Source: ---------- That came out of nowhere. 🤔🤔🤔
  4. alex2019

    Sniper Rust VR

    Hi, This is Vansh. I wanted to share the launch update of our game Sniper Rust VR. The full version update for Steam and Oculus will be launched on January 9, 2019, and the Vive version will be launched on January 9, 2019. There are free demos available as well for each Oculus, Steam and Vive. Sniper Rust VR is the first-of-its-kind, sharpshooting experience for Virtual Reality devices. It puts players directly behind the scope of a skilled marksman in this incredibly realistic, first-person sniping experience. Experience immersive VR gameplay featuring a variety of realistic weapons, and outfit yourself with the tools for the job to handle 18 adrenaline-pumping levels. Lock and load! The New update includes bonus level, new enemies, cover mechanism, gun recoil, improved graphics, achievements and much more. Please find more details below. Game Information: https://zatun.com/games/sniper-rust-vr/ Game Trailer: https://www.youtube.com/watch?v=aHQ2dFTs2SA Steam Demo : https://store.steampowered.com/app/710740/Sniper_Rust_VR/ Vive Demo: https://www.viveport.com/apps/d5742e3a-21e6-41f4-97d6-855ec18b6326/Sniper_Rust_VR_-_Trial_Version/ Oculus Rift Demo: https://www.oculus.com/experiences/rift/1786072758117223/ It would be great if you can go through the links and check the game out. I look forward to your feedback.
  5. As few of you know, I(rather my wife) bought a Oculus Rift Touch Bundle recently, thought I'll do a write up on my experience with the VR. Here's my blog post on it https://sathyasays.com/2017/11/05/a-brief-look-at-the-oculus-rift/
  6. A little late, but we’re finally here with our last podcast for 2015, and it’s a long one. As you’d expect from a year-ender, this one is primarily about everything that happened in gaming in 2015, as well as predictions on what’s in store in 2016. Here are some of the topics we’ve covered in episode 41: Kojima goes indie, partners with PlayStation Capcom has an Indian distributor Does it make sense to preorder collector’s editions in India Our top 5 games of the year The biggest disappointments of 2015 Industry trends of 2015 What we’re looking forward to in 2016 Virtual reality – will it deliver? As always, you can download or stream this week’s podcast here. If you have a different podcast app on your device, throw our feed in there. You can also check us out on iTunes, and if you like what we’re doing, please leave a rating and review on iTunes.