After disappointing PC gamers for years and ignoring scores of fervent online petitions, EA Sports will finally release a FIFA game on PC that will use the same engine as its PlayStation 3 and Xbox 360 counterparts. The engine has been optimised to bring “next generation console-quality gameplay, game modes and visuals” to FIFA 11 on the PC, which is scheduled for release in India on October 1.
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A screenshot from the PC version of FIFA 11
An excerpt from the press release: “The physics-based, data-driven technology behind the EA SPORTS football engine has been optimised for PC to deliver true freedom on the pitch with individuality of player control and movement, sophisticated ball touches, and physical interaction between players. FIFA 11 PC will feature the market-leading true 360° dribbling system that gives players precise control of the ball and next generation animation technology that delivers Skilled Dribbling, enabling skilled dribblers to face defenders and use highly responsive lateral dribbling to skip past them. Plus, Physical Play has been improved using collision sharing, creating a varied, less predictable, and extended fight for possession between players.”
Yesterday, EA announced the inclusion of an edit mode for FIFA 11 as well as the ability to use custom soundtracks and import chants and other audio files into the game. However, the press release for these features only mentioned the console versions, and not the PC. Considering the potential for mods on the PC, lets hope the feature makes it to the PC version as well.