pbpoovannagamer Posted April 12, 2014 Report Share Posted April 12, 2014 A new short film teaser has taken digital character rendering to a new level, making real time motion capture a lot easier for animators. While working on "Construct" (see the stunning video after the break) filmmakers captured the movements of real actors in a studio, similar to how James Cameron did for Avatar. Instead of seeing the performer, however, the director saw a ray-traced version of the animated character on his screen. Though heavily pixelated, freezing the scene instantly gave animators a clear idea of the final result, something that can normally take hours in post-production. The system used custom software from ray-tracing outfit V-Ray powered by three top-of-the-line NVIDIA K6000 GPUs -- not exactly a home setup. Still, it's not hard to see how such tech could eventually power ultra-realistic gaming, though at $4,500 a pop or so for the graphics cards, we're not there yet. Source http://www.engadget.com/2014/04/11/construct-cg-rendering-nvidia/ Link to comment Share on other sites More sharing options...
varundbest Posted April 12, 2014 Report Share Posted April 12, 2014 Thanks for sharing Link to comment Share on other sites More sharing options...
KyoyaHibari Posted April 12, 2014 Report Share Posted April 12, 2014 very nice Link to comment Share on other sites More sharing options...
Razpor Posted April 12, 2014 Report Share Posted April 12, 2014 This is quite something,with this i can imagine location shoots becoming obsolete in years to come. Link to comment Share on other sites More sharing options...
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