LA Noire responsible for Agent being PS3 exclusive

icon_newsPut this one down as a rumour. A mysterious Twitter persona has spilled the beans on the internal goings-on at Australian studio Team Bondi, the developer behind the infinitely delayed LA Noire. If postings on Twitter account Veracious Shit are to be believed, LA Noire may well be responsible for Rockstar’s new IP – Agent, being exclusive to the PS3.

According to the source, Sony initially funded and was slated to publish the then untitled project by Team Bondi. The studio is headed by Brendan McNamara, the creative force behind PS2 runaway success The Getaway, and Sony wanted in on McNamara’s next project. But after having sunk $20 million and many years into the project with no substantial result, Sony decided to dump the property in 2005, even as Team Bondi started to see a mass exodus of employees, leaving the studio in disarray, the Twitter posts recount.

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McNamara, it was posted, often felt outdone by Rockstar, first with GTA3 when he was working on The Getaway, and later by GTA: San Andreas when he initially started work on LA Noire. Ironically, it was Rockstar who snapped up LA Noire after it was dumped by Sony. But Sony had lost $20 million on the project. Rockstar and Sony later reached an agreement that Sony would not pursue the costs it had incurred in exchange for making LA Noire exclusive to the PS3.

Fast-forward to 2009, and Take-Two in its financial reports announced that LA Noire would be a multi-platform release. That would leave Sony’s $20 million uncompensated; until E3 2009, that is. Rockstar’s decision to go exclusive on the PS3 with Agent, its major new IP, may have sounded like a baffling one, when they could easily sell more than twice the number by making it multi-platform. But the revelations made on this anonymous Twitter account do seem to put the pieces together.

However, all this comes from an unknown source, so take it with a pinch of salt. Make that two. But it certainly is food for thought, and sheds some light on a project that has for years together faded away from public memory. Incidentally, Rockstar recently announced on its official blog that LA Noire will see a “big reveal” via a cover story next month, calling the game “ground breaking and innovative, both in terms of the game’s design and the amazing new technology to support it”.

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7 Responses to “LA Noire responsible for Agent being PS3 exclusive”

  1. [...] IndianVideoGamer Rumour: LA Noire responsible for Agent being PS3 exclusive [...]

  2. [...] Agent: un inno al… … …lavoro degli avvocati. IndianVideoGamer Rumour: LA Noire responsible for Agent being PS3 exclusive In pratica stando a questo rumor sony avrebbe investito 20 milioni di dollari in L.A. Noire, poi [...]

  3. [...] Game Designs und der genutzten "unglaublichen" Technologie bieten. Links zum Artikel: Quelle http://www.consolewars.de/news/27930…exklusivitaet/ Mustervorlage um 98% der User Zeit zu [...]

  4. Peter Mitchell says:

    Sony shifty tactics, Agent will flop on PS3.

  5. name says:

    ahhhh but hes forgetting one thing.
    apparently for R* to be able to bring GTAIV over to the 360 they signed a deal with sony saying there going to release 2 new IPs exclusive to the ps3 in exchange for GTAIV going multi.
    than later on R* revealed this, than later on R* revealed that LA Noire was one of those IPs.
    so that kinda contradicts what hes saying.
    LA Noire is exclusive because sony lost 20 mill, but its exclusive so R* could bring GTA IV to the 360.
    i think i believe the first one only because we have some proof of that happening, the second we dont.

    IF it is true and thats a massive IF than this is exactly what i keep complaining about with sony.
    they dont give a royal rats a$$ about anyone unless your a first party dev.
    they have the attitude come sign all your deals with us, work under us or sod off!
    this brings me to believe thats why they have lost so many series once exclusive to their system.
    FF, MGS, DMC, RE, almost every sony exclusive series that was not first party is now militplatform.

    thats why i think M$ is getting quite a few third party exclusives like mass effect 2, or splinter cell conviction or alan wake or halo reach ect ect.
    they treat third party developers, no they treat every developer like family.
    i wish sony would follow suit and offer up some help and support and at least act like you care about 3rd party developers that way maybe the ps3 can stop getting the short end of the stick.

    i dont understand what sony is doing this generation, they gave the finger to free radical with HAZE, they said they were having trouble with the ps3, asked sony for help and they refused.
    50 bucks says thats why splinter cell conviction is now not coming to the ps3, because ubisoft is probably pissed with them.
    i get a real cold feeling from sony, they dont seem like the family company M$ is.
    M$ will pay you to make a game exclusive to them, sony you cant pay them to make a game exclusive to them let alone them pay you.

  6. PatBat says:

    @ peter mitchell You don’t know that for certain no real information has been discussed in the public; your statement was kinda dumb and premature.

  7. [...] Existe um forte rumor que informa que a Sony, após torrar mais de 20 milhões de dólares no projeto sem nenhum resultado substancial, resolveu dar por encerrado o assunto. Obviamente com o corte de recursos, a Team Bondi se viu em maus lençóis e as demissões em massa começaram. A Rockstar com seu olho clínico, viu futuro no projeto e informou a Sony que gostaria de assumir o status de publisher e acabaram entrarando em um acordo. Como a Sony já havia investido US$20 milhões no jogo, ela passou a autoridade para a Rockstar, mas com a condição que ele permanecesse como exclusivo do PS3. [...]

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