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Heaven Angel

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Everything posted by Heaven Angel

  1. Yep, but that isn't enough is it, i mean get to more on right side of the map and the road rails and mines will ask for sh*t load of materials for an upgrade Plus where the hell i get more and more chiral crystals .. i think we need thousands and thousands of chiral crystals
  2. I'm half way in the game, it is getting interesting but connecting all the area needs a hell lotta work, it's far more than DS1
  3. Building bridges and stuffs, but I've started building roads eventually, the game kinda forces you too, i mean once you see how efficient delivering on road and rail is you'd want to make the best out of it. Using them good, but dayum, they take a hell lotta resources for upgrads. Where do you farm chiral crystals, i want a good spot for those who come after. Tu dhekhyo, pura Australia mere roads aur rail se hi chal rahe hoge, sala apun hij waha ka Ambani hai.
  4. WTF, I have no time to do all of that, I can barely build the roads and rails
  5. He'll be back, lol No, I've gone completely digital, I've not left even tho this forum is on barebones. I do want Indians have a bigger platforms and play SP games and not just circle around to PUBG, Fortnite and Valorant craps. Then I should've never joined Thanks reply diya pagal
  6. It is pretty much the same, digital world, works on likes, the more likes you get the more structure it'll appear and more people will join in your world. You get what you offer. You do deliveries and connect
  7. They're requests from other porters, help them by giving, weapons, tools and materials
  8. Those cute little additions are dangerous af, they scatter around and cover the entire area, you have to watch your each step, if one of them is hurt the whole army will run to eat you. If you have cargo with you and stepped on it, likely to get your cargo get screwed.
  9. The opening is more like 10 mins but the game actually starts after 10 hours in
  10. Really big imo. It's like a day and night difference.. back in that day I thought DS looked so good and now it feels like a PS3 game after looking at DS2. Everything they've done raised the bar, the massive scale, the physics, graphics, gameplay improvements, character models, music and much more..
  11. I'm on digital But the regular PS5 holds extremely well. I have no regrets not playing on pro or anything because this looks surreal.
  12. Death Stranding 2 review embargo is tomorrrow, June 23 at 5AM PT!
  13. I'd like to decide after getting more details.. also Vampires do their work on time based. Also migrate to another area after sometime. I'm glad it's just not another mindless fun, they can actually keep it interesting with new systems.
  14. Lots of positive previews.. the whole new world, dark story and new characters with more variety of weapons and vast world. Good improvement over the BL3
  15. Maybe because of lighting UE5 seems quite adaptable, UE5 gives lotta options to the devs. Guess they wanted the same effects like in W3 I read it's because of the Vampire thing. You have to complete a quest in that timeline. The main character also seems to be highly dependent on time.
  16. New details ▪️New action RPG, first chapter of a new saga from Rebel Wolves and Bandai Namco, coming to PS5, Xbox and PC in 2026 ▪️The game is currently in pre-beta stage of production ▪️Led by Konrad Tomaszkiewicz (game director on The Witcher 3)and Mateusz Tomaszkiewicz (quest director on The Witcher 3 and Cyberpunk) ▪️Goal of combat is make you feel like a real swordmaster who closely observes his enemies ▪️Choose one of four directions while attacking: up, down, left and right to hit opponents where they're unable to parry ▪️When defending, you must watch the direction of enemy attacks ▪️Activation Charges: Filled in with each successful attack, block or parry. You can then activate them to use an ability ▪️Choose to upgrade via 3 skill trees: Human, Vampire, Human/Vampire Shared ▪️Enemies and guards will become more suspicious and hostile the more damage you cause out in the world during the day, stealthing at night can help keep you undiscovered ▪️You can access areas at night as a vampire, run on rooftops, scale walls, ceilings, etc that you can't as a human during the day, changing how quests play out ▪️Time of day can change things like a powerful boss showing up in a quest for example ▪️Investigate your surroundings and gain clues during quests ▪️Replenish your health by drinking blood ▪️If you accidentally drink the blood and kill an important NPC in the game, it may lead to unexpected consequences during the story ▪️You can also drink blood from animals and other creatures if you don't want to harm innocent humans ▪️Blood Guards are powerful enemies specializing in taking on vampires, dual wield swords ▪️There are multiple romance options, affect Coen's personal story ▪️Quests that advance the day/night cycle will be marked so players know if time will move forward or not, exactly how much time will pass ▪️You can explore the open world freely and that doesn't move time forward, not a timer that hangs over your shoulder the whole time ▪️The whole world map is fully accessible to the player from the start of the game ▪️Magic in the game is dark, ritualistic and dangerous, not to be toyed with ▪️Coen has to carve runes into his own body to cast spells ▪️You can find forgotten spells out in the world to learn and grow stronger, every spell can be upgraded ▪️Burning Blood: Offensive spell you can cast where the blood of enemies boil from the inside ▪️Compel Soul: A spell that you can use on dead NPCs to temporarily bring them back to life, learn secrets or things that can completely change quest lines ▪️Not all spells are offensive, many revolve around support, buffs, debuffs
  17. Narrative-driven, linear action-adventure single-player game from NetEase / 24 Entertainment Lin’an Details ▪️Coming to PC and consoles ▪️NetEase's first AAA single player title, narrative-driven linear action adventure game by ThunderFire Entertainment ▪️Based around the historical event of "Dunhuang's Uprising" ▪️Set during the final years of the Tang Dynasty in the year 848, you play as a "nameless messenger who embarks on a perilous 1000 mile eastward journey to deliver a message that holds the fate of his homeland" ▪️Cross lethal landscapes including "desolate deserts, vast wilderness of the East and Central Asia, survive brutal sieges, unforgiving terrain and overwhelming odds" ▪️Setting provides a "cultural landmark of Chinese history that frames the story with customs, culture, and rich history of the era" ▪️Narrative-driven gameplay anchored in cinematic storytelling ▪️Visceral, realistic combat blending stealth and survival mechanics ▪️"Deeply emotional journey exploring themes of family, honor, sacrifice, and cultural identity"
  18. You taking that opinion into account No game is for everyone i guess
  19. The bigger AAA publishers don't wanna take risks while these small devs take a dive and struck a goldmine. 11bit studios has always given good games but with this one they've outdid themselves. I hope they get enough popularity, sales and money from Xbox for giving the game on gamepass which they can continue doing these kinds of projects. It's nothing like that game, if it looks a bit similar doesn't mean it's same. Look at the reviews man, non of them have mentioned what you've said or given a bad review like you did.
  20. It's not like strategy but quite focused on decision making, storytelling and base construction plus management of resources. Unique game like you've never experienced before. The game has nailed the decision making system, one small move make a huge impact on character. I wonder how many ending will be there. This small team has put Bioware to shame.
  21. Yea, this isn't a live service or MMO grindfest. You need to have proper management skills and even improve them in real life. This is for them. Such a well crafted game, it just glues you into it. I planned to play for 2 to 3 hours, ended up playing for 6 hours and still doesn't want to quit.
  22. It is, his sarcasms are all weird.
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