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Everything posted by Snake
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yeah, I saw the gunship, it was right behind the gunship fabricator. Good thing itโs weak to auto cannon to the thrusters Need more folks to roll higher difficulty
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Had some great matches with @gecko89. Bro was surgical with the autocannon
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join the bot war, its more fun
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# **๐ ๏ธ PATCH 01.000.200 โ๏ธ** **๐ Overview** This update includes * Balance changes to missions, stratagems, weapons, enemies and Helldivers. * General fixes and stability improvements. **๐ Gameplay** Planetary Hazard additions * Blizzards * Sandstorms # * Maximum level cap raised to 150 <:diverSalute:1212879696530772048> **โ๏ธ Balancing** **Missions** * Retrieve Essential Personnel ๐น Moved the enemy spawn points further away from the objective to give players a fairer chance of defending the location. ๐น There are fewer civilians required to complete the mission on higher difficulties. * Destroy Command Bunkers ๐น Now has more objective locations, the mission was too easy before compared to other missions. ๐น It can now appear in operations from difficulty 5. * Halved the negative effect of operation modifiers that increase stratagem cooldowns or call in times. **Primary, Secondary, & Support Weapons** * Arc Thrower: fixed charging inconsistencies; it will now always take 1s to charge a shot. * Arc Thrower: reduced distance from 50m to 35m. * Arc Thrower: increased stagger force. * Guard Dog: now restores full ammo from supply boxes. * Anti-Materiel Rifle: damage increased by 30%. * Breaker Incendiary: damage per bullet increased from 15 per bullet to 20 per bullet. * Fire damage per tick increased by 50% (from all sources). * Liberator Penetrator: now has a full auto mode. * Dominator: increased damage from 200 to 300. * Dominator: increased stagger. * Diligence Counter Sniper: increased armor penetration from light to medium. * Slugger: reduced stagger. * Slugger: reduced damage from 280 to 250. * Slugger: reduced demolition force. * Slugger: fixed armor penetration tag in the menu. * Slugger, Liberator Concussive, Senator: fixed incorrect armor penetration tags in the menu. * Recoilless Rifle: increased the number of rockets you restore from supply boxes from 2 to 3. * Spear: increased the number of missiles you restore from supply boxes from 1 to 2. * Heavy Machine Gun: the highest fire rate mode reduced from 1200 rpm to a more moderate 950 **Stratagems** * Patriot Exosuit: rockets will now penetrate armor only on direct hit. **Enemies** * Balancing adjustments have been made to ๐น Chargers normal melee attack now does less damage against Exosuits. ๐น Bile Spewer and Nursing Spewer do less damage with their puke. ๐น The Bile Titan can no longer be stunned. ๐น Shriekers no longer create bug breaches. ๐น Shriekers hitting you while they are dead now does significantly less damage. **Helldiver** * Balancing adjustments have been made to ๐น Heavy and medium armor protects better and you now take about 10% less damage than before while wearing heavy and about 5% less when wearing medium armor. Fortified commando and light armor is unchanged.
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We have liberated Malevelon creek and I was there
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yup totally worth it imo
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episode 5
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its a slow burn, hard scifi, yopu'll need to invest, but its worth it
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at lvl 20 , unlock the bubble shield asap. EAT has a super short cooldown so you can spam them and take down the drop ships which will massively help in reducing bot swarm
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A EAT , turrets and autocannon loadouts would have helped a lot. What level are you guys??
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I was able to run both this and the hard difficulty in one swoop. Had a good luck with the bot fab locations and using the stealth gear helped a lot Also for those running bot planets, please pppllleeeaasse drop with the new cannon, need at least 2 folks to drop the ships like flies, plus you can take out cannons, objectives, fabs etc . Itโs a great addition
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PlayStation vs Xbox vs Nintendo thread
Snake replied to kmkaks's topic in News, Rumours and Discussions
Did you read Ryan Mcafferys latest article?? -
The new cannon is so good, seems really OP against bot drop ships, wonder if its preparing for new bot types
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Iโll be in tonight, need to kill some clankers
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vandalon VI needs to be liberated then its troost
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we are well on track to liberate troost
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you need direct hit with it, best is rail cannon
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Itโs ok, itโll suck on hot planets
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what if I tell you that you absolutely do not need anything from the new warbonds to be a good helldiver and what you should focus on is strategems , ship modules and tactics