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SRINI87

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At the start of the video, you can see some pretty big physics glitches when the car fails to make proper contact with the track and then just sorta snaps into position.

These micro-snaps continue to happen as the car starts moving until they finally switch to cockpit view.

 

iRacing has set the bar so so high, every sim developer on the planet is going to be playing catch up for the next decade :P.

Fantastic graphics though...

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At the start of the video, you can see some pretty big physics glitches when the car fails to make proper contact with the track and then just sorta snaps into position.

These micro-snaps continue to happen as the car starts moving until they finally switch to cockpit view.

 

iRacing has set the bar so so high, every sim developer on the planet is going to be playing catch up for the next decade :P.

Fantastic graphics though...

What're you playing these days dude?

I mean, racing titles?

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@ saumil

have you played Netkar pro?

people have been praising its physics

NKPro is probably the only other sim that can stand up to iRacing physics wise but it's very buggy and lacking any kind of polish whatsoever.

Now the average simracer has grown to ignore such things as there aren't many choices but NKPro fails to break that threshold as well.

 

But when it does work, it's brilliant.

It has some really nice things like track marble build-up, visible tyre wear (I know the Codemasters F1 titles have it, but NKPro had it 7 years ago :P) and the ability to sit inside the cockpit and flip every single button and it will act just like its real-life counterpart.

 

It's just sad that one has to jump through hoops just to get some basic functionality and stability out of it.

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Hell yeah!!

Slightly Mad Studios & Pagani Announce Partnership

 

Slightly Mad Studios and world-renowned sports car manufacturer Pagani Automobili S.p.A. are proud to announce a partnership which will see three of the manufacturer’s cars featuring in Project CARS.

 

The companies have pledged to work closely together to perfect the ultimate digital representation of the cars, breaking new boundaries in terms of visual representation, true to life handling and audio fidelity.

 

Players will be able to experience virtual versions of the Pagani Zonda R, the Zonda Cinque and the all-new Huayra, giving gamers access to both road-going hypercars and thoroughbred racing machinery. Passionate racers will love the Zonda R, the last and most extreme version of Pagani’s popular Zonda model.

 

paganizondar1080p071.jpg

 

paganizondar1080p05.jpg

 

src: WMdportal

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  • 3 weeks later...

Slightly Mad Studios Announce Ford Licensing Agreement !

Eleven different Fords to be available in Project CARS...

 

1966 Mustang 2+2 fastback (foundation trade dress for 1966 Shelby GT350), 1967 Ford MK IV, 1972 Escort RS1600, 1980 Capri (Group 5 – Team Zakspeed), 1988 Sierra RS500 Cosworth (Group A), 1997 Mustang Cobra (SCCA Trans-Am), 2012 Fusion NASCAR Stock Car, 2012 Focus ST, 2012 Focus ST (BTCC), 2013 Falcon FG (Australian V8 Supercar Car of the Future), 2013 Ford Shelby GT500.

 

src: Fbpage

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