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Dragon Age: Origins


Aftrunner

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For those who have no idea what it its, its the "spiritual successor" to Baldurs gate 2 which was THE greatest RPG ever made. I wouldnt have normally created this thread seeing as how this probably wont see the light of the day till about Q3 2009 at the earliest. But then this happened -

 

http://dragonage.bioware.com/

 

There hasnt been a lot (read any) information out on it. Even the screenshots that you find are ages old and probably from an ancient build. But something more is coming July 9. A release date? Gameplay? More screens? Probably the last two. But mostly its good to see its still alive. I think I'll reinstall BG2 just to give it a spin around.

 

Go for the eyes Boo, GO FOR THE EYES!! :)

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  • 2 weeks later...
  • 6 months later...

/Casts spell of resurrection on thread.

 

EG preview is up. Looking good.

 

Preview

 

I am still not happy that this is multiplatform. I am hoping that since its been in development for PC for a lot longer than the consoles it would be difficult to dumb it down to accomodate the console troglodytes. Plus the preview makes all the right noises. Pausable real time combat, isometric viewpoint, party system etc and Bioware have yet to let me down.

 

So I am cautiously optimistic.

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BioWare Tackles Elf Racism In Dragon Age: Origins

 

You can't have an ginormous fantasy epic without at least three different races — elf, human, dwarf, etc. — and you can't have elves and dwarfs without racism according to fantasy standard-setter J.R.R. Tolkien.

 

In typical BioWare fashion of reinventing the plot wheel, Dragon Age: Origins aims to redefine the fantasy genre; and it'll start by rearranging the racial tension between your standard fantasy stock types. Normally, say BioWare headmen Ray Muzyka and Greg Zeschuk, high fantasy like Tolkien's dictates that elves are creatures that "sashay through the countryside" – they're very pretty, very aloof and very, very elitist.

 

"So," said Muzyka, "here's an example of elves being different in Dragon Age: Elves were enslaved by the humans at one point in Dragon Age, so they hate humans, they despise them. Humans in turn have a lot of disrespect towards elves. [...] That's something that hasn't really been done before is introducing a lot of racial tension and back story and intrigue behind the scenes that's sort of totally optional, but it makes the world feel that much richer and real."

 

Certainly, BioWare is no stranger to racial tension — you couldn't expect the sheer number of alien species in Mass Effect's galaxy to all get along with each other, right? But this is the first I've heard where you get to make a conscious choice to be the oppressor — or even the oppressed.

 

"Your experience... is going to be very different depending if you choose to play an elf origin story or a human," said Muzyka.

 

In a way, it doesn't sound different than making the choice to have Shepard be a man or a woman. But there's a subtle difference to Dragon Age that you don't see in Mass Effect or even in close fantasy cousin The Witcher: Shepard was Shepard; Geralt was Geralt — the main character was somebody else. If BioWare has their way in Dragon Age, there won't be that layer of separation between player and character. You'll be the racist; you'll be the persecuted — depending on which race you play.

 

"We're defining a new type of fantasy genre," Muzyka explained. "That's one of our goals is to make this a landmark event in fantasy, defining something that hasn't been done before quite the way we're doing it — dark heroic fantasy."

 

------------

 

Now this is a good direction in environment setup. Looks like someone read Neil Gaiman and Terry Pratchett (where Elves are not the kindly beings).

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