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JU-ON: The Grudge


MarketTantrik

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Interesting indeed. I remember this being posted in the News and Rumours section a few days ago. Isn't it based on the Ju-On (The Grudge) movies?

 

With this and Silent Hill: Shattered Memories... I'm VERY tempted to pick up a Wii.

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  • 3 weeks later...

Saw it on Kotaku a few days ago....looks awesome!!!

Light plays an important part in this game...ok..who owns a Wii in Mumbai??

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  • 4 weeks later...

IGN E3 2009: Impressions of JU-ON: The Grudge

 

http://wii.ign.com/articles/991/991408p1.html

 

It looks pretty good. I got a look at the game in action at XSEED's meeting room here on the show floor at this year's E3, and it certainly has the right look -- grungy, dark and dreary. Your character slowly explores shadowy, haunted environments as the Wii Remote functions as your flashlight. You can move along at as fast or as slow of a pace as you want -- but, if you dawdle in one place too long, the ghosts will come out to play.

 

Tables spontaneously shook, footprints appeared in the dust out of nowhere, and partially-visible specters took flight away from the heroine as I looked on, already glancing around the room myself for the nearest available exit. The heroine continued her exploration, cautiously, and encountered a demon-possessed child hiding behind a nearby door -- who then disappeared.

This game is &^%$'d up, no doubt about it. And it gets even worse, apparently, when a second player joins the fun -- JU-ON isn't cooperative, but a second human with a Wii Remote can trigger spectral events for Player 1, to try to freak them out even more. Sounds like a sick joke waiting to happen -- sneak into the room when your buddy thinks he's playing alone, slickly grab the second Wiimote, skulk away into the shadows and use it to summon all kinds of horrors to assault his poor character. That's twisted.

 

JU-ON's definitely a different kind of game, as it's not survival horror, and it's not action-oriented -- there's no combat, no running from hordes of zombies or anything like that. It really is, though, a haunted house simulator -- an interactive, slow-paced exploration of a psychologically straining set of environments that will, guaranteed, cause you to have nightmares for weeks. If that's your deal, keep an eye out for this one when it launches in time for Halloween, this October. But, as for me, I'll be out at Walmart buying myself a new Sesame Street nightlight.

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I dont like this game one bit...it scares me!!!

 

Ummm... that's the whole point of the game, isn't it?

 

BTW, from the description it sounds exactly like the kind of horror game I would want. Slow paced, no combat and built around exploration.

 

 

 

 

 

 

Damn... now I will have to buy a Wii.

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  • 1 month later...

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