In the PlayStation 3’s 2.50 firmware update last year, Sony added the screenshot capture option, which would allow users to take direct feed screengrabs from their games. How many times have you wished that you could capture a priceless gaming moment on your console and share it with friends? Sony finally gave us hope that that would be possible with this feature last year, but nine months later, there isn’t a single game that supports it; not even a PSN title!
[singlepic id=1230 w=450 float=center]
What is it that keeps game developers from giving us this small joy? Is it too difficult to implement? I’m no expert on what goes on under the hood of the PS3 or, for that matter, the intricacies of how games are put together, but it seems to me like this is a feature that would be rather easy to implement, perhaps even after the game’s release via a patch.
Another thing that baffles me is why does this even have to be enabled in each individual game by the developer? Why can’t it simply be a feature that lets you take a screenshot regardless of which game you’re playing, or even while on the XMB or the PSN Store? You can take a PC screenshot in a game, while running an app, or simply on the desktop. Even the iPhone’s screenshot feature works the same way. So what’s stopping Sony from letting us do this regardless of which game we’re playing?
Or do Sony and game developers think that not enough people want this feature? If they do, they couldn’t be more wrong.