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Playstation HOME


KnackChap

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HOME

 

Developer:Sony London

Publisher:Sony

Genre:online Community service

Players:online,64 per server.

Platform:PS3,can be accessed from your cell phone and psp

Release:OCt 07

 

Home Key Points:

• Its the first of it’s kind on a videogame console

• A unique blend of community, user-generated content, collaboration

and commerce that is the future of computer entertainment.

• Will broaden the online community market in the same way that the

PlayStation brand has broadened the video gaming market

• Will take the mystery and the geekiness out of online interaction, and

make it as easy as text messaging or picking up the phone

• Is inclusive and welcoming, not exclusive and daunting like current

offerings

• Is the gateway and start point for a huge range of future

PLAYSTATION®Network services

 

Q: How do you get to Home?

A: Home will be available as a free download from the PLAYSTATION

Store and will launch directly from the PS3 XMB™ (XrossMediaBar).

 

Q: Why is Sony Computer Entertainment creating this service?

A: The power of the PS3 and the PLAYSTATION Network afford us the

opportunity to create a unique user service that will define the future of

community on computer entertainment platforms. We feel it is

important to foster not only user-interaction, but increased, ongoing

contact between users, first and third party publishers and other

partners.

 

Q: Is there a cost or a subscription required to participate in Home?

A: Home is free to download and free to use. The user will be able to

purchase items from the PLAYSTATION Store (Home supports the

Sony Wallet) to further customise their Home Space, as well as make

purchases from other third party partners

 

Q: Is Home global?

A: Yes, when it launches Home will be a global network service.

 

Q: When is Home launching?

A: We will be executing a closed beta this spring. The official launch date

will be later this year.

 

Q: What is the ambition of Home?

A: Home Space

• Design and build your own apartment, house or even

neighbourhood.

• Purchase new landscapes, apartments and furniture

World

• Purchase new clothing sets, pets and accessories for your

character

• Purchase functional items to add value to your private Home

experience

• Leave your mark on the world with premium player-created content

tools.

Entertainment

• Share photos, movies and music from your PS3 HDD with friends in

your personal space.

Gaming

• Meeting game-specific lobbies to discuss games, get new content

or team up for online gameplay

Lobbies

• Individual lobbies created by first and third parties allow for

consumer interaction, commerce

 

Q: How is this different from other network communities?

A: Home is a much more rich, user friendly experience than other network

communities, allowing for ease of entry and use, as well as being fullyfunctional

with the technology and capabilities of PS3

 

Q: How will you make money from Home?

A: The business model for Home is based on a combination of

ecommerce and advertising revenue.

 

Q: How will third party partners be able to be involved in Home?

A: Third party partners will be able to build their own custom lobbies for

their products, where they can present information to users, provide

downloadable content and implement various ecommerce models.

Advertising options will also be made available through Home.

 

Q: How big is the Home download?

A: The Home download will be under 500MB.

 

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Home Tidbits

 

Several new interesting facts to report on Home, Sony’s upcoming free product for the PS3. None of this is especially earth shaking, but many of our readers would be nonetheless interested:

 

Currently, Home limits the number of users in a single room to 64. This seems to be a performance related issue as the frame rate dips significantly with 60+ players. This will surely be addressed before the product is released.

Based on some beta feedback, developers of Home have made travel between different zones in Home a lot more straightforward. The length of time it took to move from one place to the next became a major weakness in terms of usability. As a result, the different areas have been reduced in size, characters can now run as well as walk, and quick access to any area is available through the PSP interface.

There are people within both the developers of Home and the larger Sony organization who would very much like to see Home completely replace the XMB. They would like users to directly be put into Home when they boot up their console.

The version of Home to be released this fall won’t in any way resemble the final version of Home. Work on the primary features of Home is expected to continue for at least a year. Initial versions released to the public this fall will be quite incomplete.

This last point is both encouraging and disappointing. It is good to see that Sony will continue to improve the quality of their product (which they are distributing for free after all). While the XMB has substantially improved since its first release – and continues to do so –, we would expect that this launch does not suffer from too many missing or incomplete features just so the product can be pushed out the door before Christmas.

 

As for Home replacing the XMB: Aside from whether this would even be feasible, we can’t stress enough how bad of an idea it is. Home, as it stands, is an interesting experiment, but it will not appeal to all consumers. We believe that many consumers will grow tired of its novelty after a few uses at least in the short term. It is very possible that it will gather momentum as it matures, and more critical features are added. Sony, in its effort to address the feature gap between its XMB offering and Xbox Live is pitching Home as the next-gen interface for consumers. Unfortunately, most consumers only want a simple, easy to use and direct interface to play games, communicate with friends and be entertained. We are therefore skeptical about its potential as a replacement for a simple interface.

 

From what we’ve seen of Home, it is not there yet. They’ve taken steps to address some of the issues, but it is not ready to replace the XMB (as incomplete as it is). If anything, some of the new features shown in Home will hopefully be rolled into the XMB (like launching a network game with your friends from within the Home lobby). We don’t think Sony Japan will allow Home to replace the XMB, and, in this case, that reluctance will benefit consumers.

 

Having said all this, we sincerely hope to be proven wrong. The task that the developers of Home have chosen to tackle is huge both in terms of ambition and scope. If they actually pull off such an immersive experience that is both entertaining and easy to use, it could herald a completely new way for home console users to interact with each other. Despite our concerns, we look forward to the launch of Home, and hope it is successful.

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The banhammer is coming to Home! And this time, if you get banned, the only way you get back is to move and get a new PS3. Kinda like Xbox Live, but with a lot more aggressiveness and yay, it might actually work and keep the idiots out!

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good now only to get a much better connection...so that i can enjoy Home to its max and also get some chica's to visit my home...lolololol

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Is "Home" coming home on the next PS3 update?

 

A juicy rumor has just surfaced on the internet, (you know how much we like rumors around here) and says that the upcoming firmware update, v2.00 for the PS3, will include the "Home" virtual community software.

 

According to the article posted on nextgenboards.com, an insider source says that the update will include things such as:

 

New drivers for surfing the internet and browser improvements

Updated flash player

Two versions of v2.00 - one with Home and one without Home.

Moving icons for movies and games can still move while accessing other content.

The article did not state when firmware v2.00 will be released, but it sounds somewhat genuine since Sony has already set a launch date for Home sometime later this year.

 

With each update, the PS3 seems to get better and better. Maybe the 600 Simoleans most of us shelled out for the PlayStation 3 is finally paying off?

 

http://www.gamernode.com/News/3697-Is-Home...date/index.html

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  • 3 weeks later...

Home to open doors on 11th October, 2007

 

Finally, the release date for Home over the PSN has been revealed - it's provisionally set as the 11th of October, 2007. Other dates include Pixel Junk Racers (4th October) and Pain (13th of December). No date yet for Gran Turismo 5 Prologue, but it's promised to hit before December.

 

 

http://n4g.com/ps3/News-65834.aspx

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It seems the HOME beta has been updated and ready for download by current testers. With this update the HOME Square that was shown at E3 has finally been made available to testers. From what I understand many changes have been made to the HOME beta and they're very well received by beta participants. One of the changes I was informed of is that they've broken locations down to optional downloads. For example if you didn't desire to visit the theater you didn't have to download it. It make for a much smaller core download and allows users to define their own experiences. Anyhow less talk and more screenshots, enjoy!

http://www.console-exploits.com/forums/sho...ead.php?p=88660

 

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homeupdate_12.jpgZOMG! divx

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  • 2 months later...
  • 1 month later...

New changes to Home

 

Has there ever been a more anticipated downloadable content piece than Home? It seems as though everyone and their mother is waiting for Home to finally be released to the general public. At least the wait is appearing to be for good reasons as Home has undergone several changes since its first announcement. As the Beta users continue to find issues and room for improvement, their suggestions did not fall on deaf ears as Sony has made some clear enhancements and improvements to Home.

 

Entrance points to such areas as the Bowling Alley or Theatre have been completely revamped in order to make them more recognizable to users. The Theatre itself has also been dropped down to the ground level as Beta users complained that the 12 second walk felt to initially get to the Theatre was far too long.

 

There will also apparently be eight to nine different apartments available to you at launch however premium apartment pricing has yet to be released. You’ll also be able to bring your virtual self onto a balcony in order to enjoy the scenery outside of your bachelor pad.

 

One of the premium rooms that will be made available is the Norwegian Lodge. This is a large wooden cabin that is much bigger than your standard apartment. It was mentioned that all of the current apartments are based in a realistic geographical location, however, apartments such as in the clouds and the like are potentially a possibility depending on user demand.

 

There have been no signs of a delay for Home and it is still on track for its Spring 2008 release. So we only have a little bit more time to wait.

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