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The Punisher: No Mercy


KnackChap

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In case you haven’t already figured it out, there is a new Punisher game coming! We here at Zen Studios are super excited to announce that we’re bringing Marvel’s storied franchise The Punisher to PLAYSTATION Network. Just a quick FYI – EVERYONE here at Zen Studios is a massive Marvel True Believer, so the entire team is on fire for this project.

 

We’re calling the game The Punisher: No Mercy because that’s exactly what it is – merciless. For the first time on consoles, you’ll see the Marvel Universe through a first-person perspective in some intense arena-based multiplayer action. Also, the game is being built from the ground up with some serious tech – yes, we are using the Unreal Engine 3 (the ultimate FPS engine) for this exclusive PSN release. Our main focus is to create an awesome online multiplayer experience with the style and grit from the Punisher’s world, complete with characters like Jigsaw, Bushwacker, Barracuda and even Silver Sable (been reading War Journal lately?…).

 

What does this mean for you gamers? You better get ready to kick some serious #$% with the first ever first-person shooter developed exclusively for PSN. Stay tuned for more details as they become available at www.punishernomercy.com. Because of the time difference here in Budapest, all of you who are craving more info can ask your questions in the comments area below, and I’ll have answers for you in another post soon.

 

Source- PS blog

http://blog.us.playstation.com/2008/09/23/...usively-to-psn/

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The Punisher: No Mercy – Your Questions Answered

 

Yesterday, Zsolt Kigyossy of Zen Studios introduced the upcoming PLAYSTATION Network exclusive The Punisher: No Mercy on the PlayStation.Blog. Knowing our readers, we expected that you might have a few questions for him about the game…

 

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Today, Zsolt sent us the answers to those questions from Hungary(!) I hope you find the answers you’re looking for below – I know his response on Trophies will please many of you…

 

Q: What kind of graphics can we expect from The Punisher: No Mercy?

 

A: With so many great looking First Person Shooter(FPS) and Third Person Shooter(TPS) games available, we simply can’t afford not to give gamers the same kind of high quality. We’ve licensed great technology and we’re pushing it to the limits.

With the overall feel of The Punisher: No Mercy, we’ve included dark, smoky / hazy levels with realistic characters and environments, but we’re still keeping several comic pages impressions that truly capture the essence of what fans have come to expect from the Punisher franchise.

 

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Q: Why is Zen Studios using the Unreal Engine to build The Punisher: No Mercy?

A: Unreal Engine is one of the best in the industry, perfect for a multiplayer heavy FPS / TPS game. It was exceptional at the time we licensed it, but over the last months the Epic engineers made drastic improvements for the PlayStation3 code with tons of new special technologies and features. We are working very hard to make sure you see some of these improvements firsthand in The Punisher: No Mercy.

 

Q: Is there going to be a trophy system?

A: Yes, the Trophy system is fully supported.

 

Q: When can we expect to see a trailer?

A: The first trailer will be available within the coming weeks.

 

Q: Is there a single player mode?

A: Yes, there is a single player story mode where players need to beat hordes of bad guys in different challenging game mode to unfold the original story and unlock all elements of the game.

 

Q: Is there going to be character customization?

A: Yes! Players can select special abilities before the battle that can give you tactical benefits on the field if you exploit them cleverly. We’ll have more details at a later time.

 

Q: How many different weapons will be in the game?

A: Creating an impressive arsenal in The Punisher: No Mercy has been one of our top priorities. We’ve included different categories of weapons that players can choose from (close quarters, long range, and special weapon). As players collect more and more frags or weapon power-ups, the arsenal becomes more and more lethal.

 

Q: When can we see the first screen shots?

A: The first screenshots are currently available on Gamespot, and many more will be available in the near future.

 

Q: Any idea of how big a download this will be?

A: Hopefully below 1gig, but it may be difficult as we want to include all the cool graphics and environment that we are currently working on.

 

Q: Will there be Hungarian subtitles? (from EmThor in Hungry!)

A: The game is localized to German, Italian, Spanish and French, but unfortunately not to Hungarian. However if you are around Budapest feel free to visit our studio, and we can provide some real time narration :naughty:)

 

Q: Will the game output at 30 or 60 FPS?

A: With this kind of huge GFX data only 30 FPS is realistic.

 

Q: How do you pronounce “Zsolt Kigyossy”?

A: “Zs” is one letter, same as in Zsa Zsa Gabor. Pronouncing anything in my language is simple: one just needs to try to pronounce each letters (like in German), and it is done :dance:) thank you for asking.

 

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Mods, as this game is confirmed, can we please move this thread to the PS3 Games section

 

Cheers

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Dude, don't compare everything to what Epic has done with their own engine. It is very well established fact that UE3 licensed products do not come off very well. On a general note, third party licensed UE3 offerings haven't been without problems. Heck, some developers have ditched the entire engine in favour of their own engine (example - Dark Sector, Too Human).

 

i r teh agrees with pipi.

btw, those screenies do sux,so it's not just me who thinks that those screenie sux as ping said :thumbsup:

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Dude, don't compare everything to what Epic has done with their own engine. It is very well established fact that UE3 licensed products do not come off very well. On a general note, third party licensed UE3 offerings haven't been without problems. Heck, some developers have ditched the entire engine in favour of their own engine (example - Dark Sector, Too Human).

but i feel lost odyssey looked fantastic and mass effect too also rainbow six vegas

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me too not so impressed with the screens...

to me, the Punisher in the older version looked more aggressive and more like a "Punisher"....

 

the older version was damn good on the PC...

it had really impressive ways 2 kill ppl... guess this ones better in that part.

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best looking game running on UE engine - 'Bioshock' !

edit: and soon to be released 'Mirror Edge' :angry:

 

best looking game running on the UE engine = gears of war

in the future = gears of war 2

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