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Aliens: Colonial Marines

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210 replies to this topic

#1
Keyofx

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Aliens: Colonial Marines

Developer: Gearbox Software
Publisher: Sega
Engine: Unreal Engine 3
Platforms: PC, Xbox 360, PlayStation 3
Release date: 2009
Genre: Tactical shooter
Mode: Single-player, Multiplayer

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game over man, game over.

  • greetaZes likes this

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I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!


#2
AtheK

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Looks good :doh:

ChillaX


#3
ThePaink1ller

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The publisher is SEGA? WTF
What a long, strange trip it's been.

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#4
Aftrunner

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I thought this was canned.

You know nuked from the orbit. Cause it was the only way to be sure.

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.


#5
Keyofx

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You know nuked from the orbit. Cause it was the only way to be sure.

:doh:


Ripley: These people are here to protect you. They're soldiers.
Newt: It won't make any difference.


:O

Edited by keyofx, 30 November 2008 - 02:37 AM.

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I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!


#6
nash

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Yeah I hear rumors this was cancelled as well. I also heard Gearbox laid off some staff.

#7
Aftrunner

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"They are coming outta the walls."

I honestly thought it was cancelled. If the game is anything like AvP 1 and 2 (the marine bits anyway) it would be a hell of a good game. Interesting to see how they would maintain interest throughout the game. You can fight the aliens only so long without it starting to loose the tension.

Edited by Aftrunner, 30 November 2008 - 02:50 AM.

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.


#8
Keyofx

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Gearbox denies Aliens has been canned
24 November 2008

Gearbox Software has denied that Aliens: Colonial Marines has been cancelled following reports of trouble at the developer on Friday.

Shacknews and Kotaku, citing multiple sources, both originally reported that the SEGA-published shooter had been ditched late in development and that 15-26 employees had been let go.

However, Gearbox president Randy Pitchford said "Aliens isn't canned" in a comment post on Shacknews, and told both sites that he couldn't wait for "the right moment we can more fully unveil our efforts there".

Pitchford didn't address the issue of layoffs directly, but he acknowledged that the company had been "adjusting our internal strategy to move from being about Opportunity, Ambition and Growth to a strategy that is oriented towards Quality, Focus and Performance" in a statement.

He said there had been "a number of recent tactical decisions" that were "natural manoeuvring that all studios should only consider after they finish a big effort", and that "we are, in fact, currently hiring".

Gearbox recently shipped Brothers in Arms: Hell's Highway, which struggled to emulate the critical success of its predecessors Road to Hill 30 and Earned in Blood. The developer is also working on the promising openworld ARPG Borderlands for 2K and other unannounced projects.




Not bad for a human

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I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!


#9
slackerninja

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The publisher is SEGA? WTF

Old news is old. Welcome to August.
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hope, on 27 Mar 2014 - 10:56 PM, said:
What that hindalco Kojima did is not civil,ripping off money by the name "Its for the Fans" :furious: He and Kounami deserves it :furious:

#10
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Looking forward to this especially the split screen(one having the motion detector and the other guy watching your back).But more interested in the feature where they said that you would be able to weld doors shut.

#11
slackerninja

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Looking forward to co-op on this one. That is, if it ever is released.
Yes, IVG exists beyond this site. FB (IndianVideoGamer), Twitter (@IndianVG) and Twitch(IndianVideoGamer). Join us and bring your friends.


hope, on 27 Mar 2014 - 10:56 PM, said:
What that hindalco Kojima did is not civil,ripping off money by the name "Its for the Fans" :furious: He and Kounami deserves it :furious:

#12
Keyofx

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Looking forward to this especially the split screen(one having the motion detector and the other guy watching your back).But more interested in the feature where they said that you would be able to weld doors shut.

+1. and another +1.

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I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!


#13
The JACKAL

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i must say im somewhat dissapointed. I was hoping for a AVP3.

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#14
Keyofx

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This is close to AvP3 as you're going to get, unfortunately.

AvP2 was a beautiful game though, as Aftrunner already pointed out.

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I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!


#15
Tyler

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The best part of AVP2 was the Marine campaign, so yeah... this is as good as it gets.

#16
Snake

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Well, this quite a bump

New Screenies from PAX!!!

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YEAH!!!


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#17
Aftrunner

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Developer: Gearbox Software
Publisher: Sega
Engine: Unreal Engine 3
Platforms: PC, Xbox 360, PlayStation 3
Release date: 2009
Genre: Tactical shooter
Mode: Single-player, Multiplayer


How is that coming along then? :lol:

Screens look nice though. Very much like Aliens (the movie).

Edited by Aftrunner, 06 September 2010 - 01:55 PM.

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.


#18
MarketTantrik

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Is this still a separate game. I thought it morphed or merged into AvP.

#19
Aftrunner

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Gotta say one thing, Gearbox are moving up in the world.

Aliens, Borderlands 2 (its inevitable), Duke and 1 unknown game in development. Not a bad profile for a studio that started off by making Half life 1 spinoffs and a port of Halo 1.

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.


#20
tif

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Looking forward to this one. Enjoyed AvP aswell.

OMG there is something moving.....BEEP BEEP BEEP BEEP.. :bandit:

#21
Snake

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Looking forward to this one. Enjoyed AvP aswell.

OMG there is something moving.....BEEP BEEP BEEP BEEP.. :bandit:


not the right way to indicate aliens are attacking


Use the following quotes....

1.They're coming outta the walls. They're coming outta the goddamn walls.
2.We're all in strung out shape, but stay frosty, and alert. We can't afford to let one of those bastards in here.
3.What do you mean, "*They* cut the power"? How could they cut the power, man? They're animals!
4.You secure that sh*t, Hudson!
5.That's it man, game over man, game over!


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#22
tif

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Or this?

20.0m...14.2 m...10.6 m...5.3 m.....where are they? Ceiling :panic:



#23
Snake

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Remember...short controlled bursts....
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#24
tif

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and dont forget the deadly Acid!!! :samui:

#25
Keyofx

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Is this still a separate game. I thought it morphed or merged into AvP.

Separate game, and all the better for it.

We're on an express elevator to hell. Going down!

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I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!


#26
Snake

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Separate game, and all the better for it.

We're on an express elevator to hell. Going down!


You secure that sh*t, Keyo!
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#27
Tyler

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Hey Keyo, have you ever been mistaken for an Afty?

#28
Keyofx

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Not really. He's a much simpler man :lol:

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I'll show you that a superior mobile suit has its limits when it goes up against a superior pilot!


#29
pArth

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lol :lol:

And you are ? Complex?

0iKrfv2.png


#30
Aftrunner

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Mamma told me.... when I was youuuuuuuuuung.
Come sit beside me....my only sooooooooon.

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.





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