Battleborn and Overwatch aren't quite like the other online shooters currently in the market, but they aren’t all that different either.
In the last episode of 2015: Kojima goes indie, Capcom finds a distributor, the VR debate, the best and worst of 2015, and a look ahead to 2016.
This week: PlayStation experience, Uncharted 4 beta impressions, Rise of the Tomb Raider sales, Amazon’s horrible customer support, a discussion on the good and bad of pre-release Betas, and more.
This week: Winners, drama and more at The Game Awards, Psychonauts 2, Far Cry Primal and Dark Souls 3 collector's editions, Rainbow Six Siege and Just Cause 3 impressions, and a PS4 game from an Indian dev.
On this week's podcast: what to expect at PlayStation Experience, a look back at IGX, thoughts on PS4 backwards compatibility, Steam's INR pricing, and more.
From cosplay to tournaments to hands-on with the latest games, here's what went down at inaugural edition of IGX, India's largest consumer games expo.
Where did Overwatch really come from?
With Sony's presence at Gamescom subdued, Microsoft had a chance to capitalise, but did it?
Bethesda’s press conference was a success largely because it had some great games to show, but also because it was an example of great time management.
The new Need for Speed game is neither going back to the series' roots, nor is it breaking new ground for the franchise, so how and why is it a reboot?
Reviews and early impressions of The Witcher 3 have all been based on the PS4 version, so we've put the PC version through its paces.
By having one of the two major PC graphics companies - AMD and Nvidia - sponsor the PC Gaming Show, the organisers have most certainly alienated the other, and this will hurt the event.
The Witcher 3, Project CARS, Wolfenstein: The Old Blood are the high-profile releases in what is otherwise another quiet month for game releases.
Net neutrality is vital for gaming to flourish in India, but telecom companies are trying really hard to break it. Here's why you should be concerned and what you can do to stop them.
Razer Chroma is a great idea, but it will really come into its own when game developers begin to adopt the SDK and use it in game to give gamers real-time visual feedback.
We tried out the latest version (DK2) of the Oculus Rift at a recent AMD event with demos of Crysis 3 and Alien: Isolation, and came away impressed with the VR tech.
Nvidia has had free reign over the consumer PC graphics market in India over the last few years, but now AMD is out to change that.
It simply boils down to what you want to play. If you’re looking for a (not so definitive) all-in-one solution to your media needs that happens to also have a solid roster of exclusive games, jump right in.
To have all Xbox products sold only through Amazon is incredibly bold of Microsoft, and it could make or break the Xbox brand in India. Here's why.
The Playstation Vita is in an awkward place right now. It’s the most powerful gaming handheld, but it’s struggling when you line it up against the Nintendo 3DS.
Unrest has a distinctly Indian setting, it takes place in a fictional city based on Jaipur, and it deals with complex socio-economic issues, many of which are still prevalent in modern-day India. This is not your average RPG. Unrest is heavily conversation-driven, with its 120,000-word script intertwining the lives of its five characters, who will deal with moral choices so decisive that they can even lead to their deaths. Developed by Arvind Raja Yadav’s Pyrodactyl Games, Unrest is heavily conversation-driven, with its 120,000-word script intertwining the lives of its five main characters, who will deal with moral choices so decisive that they can even lead to their deaths. Combat is almost absent, and that’s just another one of the many fresh ideas Unrest brings to the table. Unrest is out later this month on Steam, having made it through a fruitful Kickstarter campaign, but Yadav admits that he hadn’t expected the crowd-funding experiment to succeed. “When we launched the Kickstarter campaign, we were quite pessimistic about it,” Yadav says, “but then because of the support, we were able to scale up, and this was the best possible way to scale up because we had the capital to do it. That…
If the idea behind Guardians of the Skies was to purely get people interested in military air combat, it does a good enough job, but as a simulation and recruitment tool, it falls well short.
Socioball leverages social media in the most basic, and in many ways, the most effective way. We speak with creator Apoorva Joshi and Shailesh Prabhu, who are collaborating to bring the puzzle game to mobile devices.
The company that was in the news for owing its employees lakhs in unpaid salaries, appears to have vanished, only for its management to return under a new name.