Hot-Drake-Pixel Posted January 26, 2008 Report Share Posted January 26, 2008 insomniac has also said that they haven't even started to fine tune the graphics, so come nov 08 the game is going to look much better than those screenshots Nov'08 or Resistance 2 out Sept. 3rd Link to comment Share on other sites More sharing options...
Snake Posted January 26, 2008 Report Share Posted January 26, 2008 The improvement is AAAAWWWWEEEEESSSOOOMMMEEEEE!!!!!!! Lets see other devs do this!! Link to comment Share on other sites More sharing options...
Hot-Drake-Pixel Posted January 27, 2008 Report Share Posted January 27, 2008 Evolution of Resistance Source Link to comment Share on other sites More sharing options...
MarketTantrik Posted January 27, 2008 Report Share Posted January 27, 2008 The improvement is AAAAWWWWEEEEESSSOOOMMMEEEEE!!!!!!! Lets see other devs do this!! Yeah right, like it has never happened before. Link to comment Share on other sites More sharing options...
Hot-Drake-Pixel Posted January 28, 2008 Report Share Posted January 28, 2008 Original Resistance used just 10% of PS3's power The potential of the PlayStation 3 continues to be huge, after it was revealed that launch title Resistance: Fall of Man used just 10% of the console's power. Touted for its incredible visuals, Resistance used only around 10% to 20% of the PS3's SPU. Details were revealed in official documents released by developer Insomniac Games detailing the development process behind Fall of Man. Unlike certain other companies, Insomniac regularly discuss SPU utilisation, and in the past they have revealed that the process will see major benefits for years to come. Insomniac's Chief Creative Officer Brian Hastings told Videogamer.com, "The tech and gameplay teams have moved tons of things over to the SPUs that used to run on the PPU. Collision and physics are entirely running on SPUs now, which allows us to put much more on the screen at once than we were able to with Resistance. Moving more and more code to the SPUs is an ongoing process and I think we'll continue to see major benefits from this for several more years." This news is sure to whet the appetite of gamers already relishing the game's sequel, Resistance 2, which is due to be released in September. It also bodes well for future games across the board, with many developers yet to tap in to the full power and resources offered by the powerful PS3. Link to comment Share on other sites More sharing options...
akS ! Posted January 28, 2008 Report Share Posted January 28, 2008 It's like Epic Games stated that they were using 30%-40% of the the Xbox 360's power. I don't give an ounce of feacus even it doesn't use a PS3, i just freaking need a good game to play akS ! Link to comment Share on other sites More sharing options...
nameless Posted January 29, 2008 Report Share Posted January 29, 2008 The improvement is AAAAWWWWEEEEESSSOOOMMMEEEEE!!!!!!! Lets see other devs do this!! Don't know about awesome. But after playing Uncharted most of the screenshots look okay (Better then Resistance 1 no doubt). Link to comment Share on other sites More sharing options...
KnackChap Posted February 9, 2008 Author Report Share Posted February 9, 2008 Insomniac Games Full Moon Show - Season 2, Episode 2 Length: 1:40 Starring Mystery Guest: Amy Hennig, Game Director for Uncharted and for I Want Your Job: Mark Cerny, Consultant for Cerny Games http://insomniacgames.com/podcast/podcast.php Link to comment Share on other sites More sharing options...
KnackChap Posted February 9, 2008 Author Report Share Posted February 9, 2008 some snippets from the podcast 60p online matches are already being played internally single player levels done motion capture used not only for cinematics(think killzone'a awesome death animations) have a great relationship with Guerilla games and have been sharing tech and assets with them are in the same position of development cycle) that they were just one month before the launch of resistance 1 Link to comment Share on other sites More sharing options...
KnackChap Posted February 9, 2008 Author Report Share Posted February 9, 2008 From what I hear - # 60 player MP maps # 8 player coop yes 60mp online 8p co-op that has its own story and is a completely different campaign whch is as long(if not longer) than the single player campaign, its also squad based and has randomized geometry on each playthrough Link to comment Share on other sites More sharing options...
jackhammer06 Posted February 12, 2008 Report Share Posted February 12, 2008 Resistance 2: D.I.C.E Ted Price Interview The President of Insomniac games spills all his secrets about Resistance 2. http://www.gametrailers.com/player/30493.html Link to comment Share on other sites More sharing options...
KnackChap Posted February 12, 2008 Author Report Share Posted February 12, 2008 Resistance 2 - Attack on the USA - Exclusive new details no its not the official subtitle "Resistance 2 will feature the Chimera in a major onslaught at the San Francisco Bridge and other American landmarks. Insomniac games have finally started talking facts. In a major feature of the Official PlayStation Magazine UK they have revealed a number of exciting new details. Resistance 2 continues where the first game finished, with Nathan travelling to Iceland, the base of SRPA (Special Projects Research Administration.) When he gets there he discovers that there are others humans who have been infected by mutant DNA who also have mutant healing and telepathic abilities. They have been bought together as a task force known as the Sentinels, each with their own abilities and weapons. The Multi-player modes are not tacked-on cameos to the single player game, they are fully fledged co-stars! A lot of work has been put into the co-op. Lead Designer Colin Munson says "Eight players is that sweet team size. It's enough so that you pretty much know the people on your team but it's big enough to let new players in." The co-op campaign will focus on teamwork, with the game testing players ability to work together. "The initial bridge attack forces players to deal with danger from multiple angles. The Titans meanswhile require the squad to divide and conquer, as these behomoths can easily take out an entire squad with one hit from a rocket cannon." The 60 person multiplayer game will be divided into 2 teams of 30. Each team will be divided into smaller squads with their own objectives. Insomniac will make it easy and fun to get online" * There are 3 co-op character classes. Soldier, medic, and special-ops trooper. Each can collect XP points to improve their skills * The Splitter is a new weapon, a mini-gun that can spray a barrage of rounds * Special abilities can be 'charged up' by killing aliens. If your shields are down, kill more aliens to recharge. * The medic will shoot a special gun on the injured * The new stalker has been significantly upgraded in detail level and functionality. It now features a big red eye at the front. * New super-bosses. Giant size. That arent taken down the same way as other enemies are taken down. They have full AI, and dynamic animation. Link to comment Share on other sites More sharing options...
MarketTantrik Posted February 12, 2008 Report Share Posted February 12, 2008 WoW!! there are some awesome MP ideas in there Link to comment Share on other sites More sharing options...
kalel333 Posted February 17, 2008 Report Share Posted February 17, 2008 I agree with you on this one with resistance sam , I thought the game was really really really abusing the colour grey ! . But Resistance 2 seems ALOT more colourful and it looks like it should be an amazing experience . I hope other devs start putting more effort into maiking ps3 games look amazing and start using more of the ps3's power. I'm tired of getting xbox 360 ports and get the same graphics because the xbox 360 isn't as powerfu as the ps3... I had an xbox 360 and sold it . It was fun but I don't think it's "next gen" . Link to comment Share on other sites More sharing options...
Hot-Drake-Pixel Posted February 21, 2008 Report Share Posted February 21, 2008 Work at Insomniac, play life-sized chess Resistance 2 date revealed? The Game Developers Conference isn’t just about showing off new games (really, that’s a rather small part of the conference). It’s a place where aspiring game developers can land themselves the job of a lifetime. Like working for Insomniac Games. As if getting to work on the Ratchet and Resistance series wasn’t incentive enough, the Insomniacs are attempting to lure in new candidates via song at their booth. Take a look: ----------------------------- not the right thread but, it kinda reveals resistance 2 date. Link to comment Share on other sites More sharing options...
KnackChap Posted February 21, 2008 Author Report Share Posted February 21, 2008 hehe crazy mofos....gotta love insomniac...that is one hell of a recruitment video hmm resistence 2 in july, huh?....im lokking forward to it just so i can play 8-man co-op and rely on other people to get me through the game 12 new Chimeran Enemies?? peace July date is fake,its coming this november. Sam if there is one game that can get you into online multiplayer its this, acc to ted price the 8p coop mode is designed in such a way that once you play and complete it, you will be ready for the multiplayer(sort of like a big online multiplayer training mode).also ngai croal who recently played the game was saying at 1up podacst that he saw things there and if they even come anywhere near pulling it off the game is going to be special. Link to comment Share on other sites More sharing options...
KnackChap Posted February 21, 2008 Author Report Share Posted February 21, 2008 ya but before that i need to play resistence peace Sold my copy else would have sent it. Btw its coming in the greatest hits lineup and im buying it again Link to comment Share on other sites More sharing options...
jackhammer06 Posted February 22, 2008 Report Share Posted February 22, 2008 ^I'm getting it as well.I am with you on this Sam.Haven't played Resistance yet.PA states it is releasing Mid March in Japan(The greatest hits collection)....... Link to comment Share on other sites More sharing options...
MarketTantrik Posted February 22, 2008 Report Share Posted February 22, 2008 ^^ I agree with that point. I play Crysis MP occasionally and the 32 player deathmatches are simply ridiculous. Average life span per cycle is barely 6-8 seconds (and I tend to rank in the top 5-8 in every match). You simply cannot execute any strategy or bother with picking up weapons. Just run around firing or using the suit's super strength to punch others to death. Only the assault mode is worth playing because its objective based and has humongous maps. I hope Resistance 2 focuses on objective based game modes for the 60 player matches and restricts deathmatches to a maximum of 16-24 players. Link to comment Share on other sites More sharing options...
KnackChap Posted February 22, 2008 Author Report Share Posted February 22, 2008 ^^ I agree with that point. I play Crysis MP occasionally and the 32 player deathmatches are simply ridiculous. Average life span per cycle is barely 6-8 seconds (and I tend to rank in the top 5-8 in every match). You simply cannot execute any strategy or bother with picking up weapons. Just run around firing or using the suit's super strength to punch others to death. Only the assault mode is worth playing because its objective based and has humongous maps. I hope Resistance 2 focuses on objective based game modes for the 60 player matches and restricts deathmatches to a maximum of 16-24 players. warhawk even at 32 players is superb esp when the whole map is opened up, but even then it feels a bit sparse sometimes, i hope they increase the limit in that game. also resistance did 40p online at launch and is still one of the top played games on PSN, the 40p servers are always full Link to comment Share on other sites More sharing options...
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