Yes. That's the word I was looking for in my last post. Punchy. Combat is great, so why not make it feel great and back it up with great sound effects.
Okay, the combat is the main focus of this game, everything else can be ignored. The combat is actually too good to carry this whole game.
Played for almost 5 hours and I say if the game had more time and higher budget it could've been even better. The platforming sections are basic and certainly feels useless at times.
I don't why devs thought to dail down the puchy feel in combat, it would've been far better experience.