I used to think that maybe, just maybe Kojima is a lil overrated. Never again, only he can turn a cargo delivery simulator into a fully fledged game with a unique world, a weird but interesting story, and make simply walking around so much fun.
The network features are incredible, just logging in everyday and knowing my structures have helped thousands of porters traverse the landscape, or knowing structure I half built was completed by some strangers, and best of all the choice selection of tracks that play every now and then as you traverse and soak in the environment.
Just reached the farm, concentrating on standard orders and taking the campaign slow. After the first 2 hours, game just got better and better, lots of mechanics to understand. And so many small details, be it Sam's interaction with BB and other NPC's or just the harsh environment and his present physical/mental state, it feels natural, plus the animations are smooth and seamless too. They've really polished this game to almost perfection.
I see why the initial reviews were a bit polarized, wonder if the reviewers played the game as it was supposed to, or just finished the main story to give an opinion asap. Coz it feels like you're supposed to take your time to breathe it all in.
Definitely gonna plat this, I bet even the expected grind for some trophies would be fun.