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roun90

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roun90 last won the day on October 13 2019

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About roun90

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  1. One feeling I'm getting from all of this (Regarding SEGA's announcement) - I think we can safely discard SEGA's announcement having anything to do with Sony (and most probably MS as well). Or at least 90% sure it's not anything that will affect the Western Markets. It can still be something like MS Xbox Series X being sold under SEGA's brand in Japan (Which will only affect the Japanese - though it will still be fun seeing them trying to sell another console in their name and trying to explain why Yakuza/Persona is on PS5 as well.) But since the original source for the announcement seems to be a writer for Famitsu Magazine (A Japan exclusive Gaming Magazine), we can just speculate he was hyping his article up and it might not be that big of a deal after all. Especially not something that concerns the West. Otherwise that announcement would have been delayed too, and there is no news of that happening.
  2. That guy jumping, you would think the announcement was for a new Half Life, Final Fantasy or something. Instead he announced - Peggle 2. And that 2 FPS gameplay of Black Flag, watching the video, I initially thought my PC was lagging. "Dynamic Gameplay only possible on Battlefield" - Game doesn't launch at all. MS rep announcing Crimson Dragoon like he was waiting all his life for it - with no sound or music at all. I wonder, how did these conferences get approved in the first place. Did all the companies fire their marketing and QA Departments that year
  3. Speaking of old E3s, got this recommendation on my YT somehow. I personally didn't watch E3 2013, but looking at it - that was one of the best E3s ever. Not just MS setting itself on fire and Sony further kindling the flames, but even from 3rd party announcement perspective, man it was absolutely hilarious. Seems I missed out on the telecase of one of the best comedy gold E3s ever (I only read the news summary later down the line)
  4. 1) Get rid of Denuvo and other such junk 2) Bring back regional pricing for games 3) Bring down the prices for PC HW to acceptable levels. No, paying 35k - 40k just for an entry level GPU (Other parts extra) which can play games at similar settings to base PS4 and on a small 24" screen at 1080p and variable 30 fps or 60 fps (Ultra Low Settings) is not acceptable. 4) Get rid of these store exclusive crap After all of that, then we can talk about the So-Called "Return of the Glorious PC Master Race". Till then, these pseudo-PC consoles will still be reigning supreme.
  5. Do you realize how many stars had to align just right for X360 to give a proper competition? 1) Sony released PS3 1 year late 2) Sony were incredibly arrogant at PS3 launch, and also priced the PS3 $100 more (A big deal) 3) Sony put in the incredibly difficult to program for Cell Processor, which made developing games a pain for 3rd parties 4) Because of Sony's 1 year delay, Gears launched 1st on X360. MS saw the hype and positive reception it had and purchased the IP immediately. It was otherwise slated for a multi-platform release 5) MS Central Command gave the XBox division a blank cheque. They used that to purchase 3rd party timed and full exclusives left and right. Right from Japanese games to huge deals like GTA 4 DLCs And with all of that, they were only able to keep the lead for the first half of the console gen, and almost tied/just lost the X360 gen. Of course both the PS2 gen and the PS4 gen just curb-stomped them when Sony got it's act together.
  6. Both are also very old games. KH DDD released in 2012 and BBS is even older in 2010. FF Series still had some clout at that point and hopes for FF XIII were very high. Now though, I expect it to be only a Disney fest. Disney will still have the KH OG characters like Sora, Riku, Kairi etc. but they will be used to promote whatever Disney wants to promote next. We might see some FF characters cameo, if we are lucky. I think KH should also have introduced some FF worlds for brief adventures, not just stuck to Disney ones. Would have made for amazing interactions and would have been brief fun adventures.
  7. Soon enough you will not even need a decent PC. With XCloud/Azure, any old toaster laptop will be able to run Xbox games properly. That's what MS is aiming for anyway.
  8. They will pander to Disney, as much as Disney wants. KH is basically a Disney series at this point, and Disney is huge - far bigger than SE. Notice the trend of FF and Disney in KH Games? KH1 had a lot of FF characters. KH2 as well. But KH3 has basically 0 FF characters. This is kinda the power dynamics of FF. In PS2 era, FF was huge - coming off the gigantic PS1 games of FF 7, 8 and 9 and going into strong contenders of 10 and 12. In PS3 era, FF tanked hard. And this is reflected in KH as well. Don't think any of the recent KH games gave any prominence to FF at all. So it's basically Disney's anime/Video game series at this point and whatever they say - goes.
  9. There are extreme enthusiasts for everything. And that's all those type of games can cater to abroad. Not exactly a big market to justify you (MS) paying millions of dollars to acquire studios for. Also, if Atlus is actually banking on Persona (High chance, they have no other IPs on consoles as of now, with SMT in limbo), then it's not too late. Persona 3 released in NA on August 2007, Persona 3 FES (Extended Edition) on April 2008 and Persona 4 on December 2008 (All NA releases). It was only after that, that we got the giant gaps. With Persona 4 Golden releasing on 2011 and Persona 5 on 2016/17. Plus, it's better to put in a teaser now. I think Atlus teased Persona 5 on 2011 for PS3. And we only started getting concrete info on 2015, with release in 2016 (JP and 2017 (NA/EU). As far as Switch port is concerned, I have a theory that Atlus has a deal with both Nintendo and Sony. Nintendo will get all SMT exclusives and Sony will get mainline Persona as exclusives. Maybe, that's why Switch did not get any Persona 4 or 5 ports, although there are tons of fans over there (Same for Sony and SMT+Spin-offs)
  10. There are extreme enthusiasts for everything. And that's all those type of games can cater to abroad. Not exactly a big market to justify you (MS) paying millions of dollars to acquire studios for. Also, if Atlus is actually banking on Persona (High chance, they have no other IPs on consoles as of now, with SMT in limbo), then it's not too late. Persona 3 released in NA on August 2007, Persona 3 FES (Extended Edition) on April 2008 and Persona 4 on December 2008 (All NA releases). It was only after that, that we got the giant gaps. With Persona 4 Golden releasing on 2011 and Persona 5 on 2016/17. Plus, it's better to put in a teaser now. I think Atlus teased Persona 5 on 2011 for PS3. And we only started getting concrete info on 2015, with release in 2016 (JP and 2017 (NA/EU). As far as Switch port is concerned, I have a theory that Atlus has a deal with both Nintendo and Sony. Nintendo will get all SMT exclusives and Sony will get mainline Persona as exclusives. Maybe, that's why Switch did not get any Persona 4 or 5 ports, although there are tons of fans over there (Same for Sony and SMT+Spin-offs) @GeraltOfRivia Are you sure they can't announce quitting the industry? That would be a massive troll and great PR stunt for their new Pachinko venture you know. SEGA sub system does not make sense though. They have a very limited library, covering a very limited number of genres. They don't have something like FIFA which makes high, guaranteed MTX money - which justifies giving new games for cheap sub fees. Their library is also skewed to the JPN region (Very limited western games, that are not too popular) and their flagship Sonic franchise has been ruined with repeated poor quality games over the past decade. In fact, I think Sonic Movie is more successful than any of it's recent video games. And their competitor will be MS gamepass and EA Premier. Why would they even go down this route?
  11. Is this where the new Persona Announcement is coming from? They still have to show more of Shin Megami Tensei 5. Maybe a release date for that (And maybe even it's multi-plat announcement)? Hope it's not something related to Sonic.
  12. roun90

    The Ascent

    Hopefully, they are working on "Something". It's hard to trust MS's "Working On" after seeing what happened to Scalebound, Crackdown and Fable (There was supposed to be a Fable game this gen). Obsidian is the only one that seems competent in the lot. But we need concrete trailers and proper gameplay. Games like the one MS/Obsidian showed (Inspired by Honey I Shrunk the Kids) will not do.
  13. Sorry, that was a hyperbole. I didn't literally mean you shouldn't speak about Persona. Anyway, Infinity Slash seems like a spin-off. It's not a mainline numbered DQ Title. So don't get why some people are having problems with it's gameplay.
  14. You should not speak of Persona. They try out every type of gameplay, not just Action. And if you include the non-Persona titles - you literally have almost all types of gameplay. You have mainline Persona Games (JRPG), Persona Scramble (Musou/Dynasty Warriors), Persona Arena (Fighting game like SoulCalibur/Tekken), Persona Dancing (Dancing/Rythm Game), Persona Q (Dungeon Crawler), Persona 4 The Card Battle (Mobile Card Game). I think the only spin-offs left are Racing Games, MMO, Cooking Game, Farming Sim, FPS and TPS. And that might be coming soon enough as well. They also have Persona manga, anime, music concerts (Including cosplay concerts) and live action shows. If there is one thing Atlus does - it's milk Persona a lot. As far as Dragon Quest is concerned, this is not the first time the series has gone out of Turn Based JRPG. You have Dragon Quest Heroes (Musou/ Dynasty Warriors Type Game) and Dragon Quest Builders ( Construction Game). So long as these games are spin-offs it's absolutely fine. these are just quick cash-grabs (Including Infinity Slash), nothing more. And most of the time, these are all given to 3rd party devs to develop. The main dev team does not work on these (For both Persona and DQ). So for all you guys - no need to get worked up.
  15. roun90

    Persona 5

    Are you on "Normal" Difficulty? If so, you might not be that challenged. This game offers something for everyone, and for a challenge, you are supposed to play at higher difficulties. Difficulty descriptions are accurate - Easy - Story mode and nothing else Normal - A tiny bit of challenge, but if you know what you're doing, quite easy Hard - A challenge Merciless - Extreme Challenge Also, you will find later on SP Adhesive 3 by itself is not enough. When you come to longer palaces (Palace 5 onwards) and some challenging bosses, you will be using abilities that cost 22-40 SP per cast (high tier spells, heals, buffs, unique persona abilities etc.). SP Adhesive 3 restores only 7 SP/Turn. That's not quite enough, and you will have to work around that. Aldo, tge "Confuse" trick you did is an exploit in base Persona 5 (Patched in Royal). But even with that, on Normal, game is quite easy, so long as you know what you're doing. It will never feel that "Hard". But then, there are some bosses (Reaper and some NG+ ones), that will give you an excellent challenge on "Normal"
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