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roun90

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roun90 last won the day on July 29

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  1. Name: AI: The Somnium Files Release Date: September 17, 2019 Platforms: Playstation 4, Nintendo Switch, PC Steam Price: Playstation 4 Version: INR 3499 (PSN India); US$59.99 (PSN US) Nintendo Switch Version: US$59.99 (Nintendo EShop US) PC Steam Version: INR 1169 (Steam India) (Equal to US$16.49) Genre: Sci-Fi; Murder Mystery; Detective Brief Dexcription of the Game (Taken from PSN Store and Steam): One rainy night in November, a woman's body is found at an abandoned theme park, mounted on a merry-go-round horse. She had been stabbed repeatedly, and her left eye was gouged out. Kaname Date of the Metropolitan Police Department arrives on the scene. He recognizes the woman. Suddenly, he hears a noise from inside the merry-go-round. He breaks into the merry-go-round's central column to find a young girl. And in her hands, she grips a bloody ice pick... Hone your detective skills in this thrilling sci-fi murder mystery with 30+ hours of gameplay and multiple endings. Enter dreams to solve puzzles and learn clues. With multiple outcomes and a 6 minute time limit, every second counts. Discover the truth by interrogating suspects and using 3 special vision modes to investigate crime scenes. In a near-future Tokyo, detective Kaname Date is on the case of a mysterious serial killer. Date must investigate crime scenes as well as dreams on the hunt for clues. From the mind of Kotaro Uchikoshi (Zero Escape series director), with character design by the Yusuke Kozaki (NO MORE HEROES, Fire Emblem series), a thrilling neo-noir detective adventure is about to unfold. Trailers: Gameplay Trailer: Release Trailer: Boxart (PC Version Only Digital): Screenshots: Week One Offer (Steam Version Only AFAIK): Get the game on the first week (Between (9/17 - 9/24 @ 6:00PM PST) and get the Limited Edition Bundle, which includes the game and the ~REVERIES IN THE RaiN~ soundtrack. This is a 17 teack OST of the game which contains the following tracks - Complete Track Listing: 01. PSYNCIN' IN THE FOUNTaiN 02. SINKIN' IN THE BRaiN 03. PSYNCIN' IN THE PaiN 04. PSYNCIN' IN THE VaiN 1 05. PSYNCIN' IN THE VaiN 2 06. PSYNCIN' IN THE SWaiN 1 07. PSYNCIN' IN THE SWaiN 2 08. PSYNCIN' IN THE SUSTaiN 09. PSYNCIN' IN THE CAPTaiN 10. PSYNCIN' IN THE CURTaiN 11. PSYNCIN' IN THE VILLaiN 12. PSYNCIN' IN THE MaiN 1 13. PSYNCIN' IN THE MaiN 2 14. PSYNCIN' IN THE MOUNTaiN 15. Invincible Rainbow Arrow -Vocal Solo- (English) 16. Invincible Rainbow Arrow -Vocal Solo- (Japanese) 17. Invincible Rainbow Arrow -Instrumental- Both MP3 and FLAC Versions of the OST is given Anyone else excited for this game? It's from the creator of the Zero Escape series (999: 9 Hours, 9 Persons, 9 Doors; Virtue's Last Reward and Zero Time Dilemma), so the game is generally bound to be good. And the genre of sci fi detective murder mystery seems to be excellent as well (Pretty rare genre in video games). Anyone else hyped for this?
  2. Nintendo absolutely killing it. With this there are 3 games this year to get 85+ meta - 1) Fire Emblem Three Houses - 89 meta (July 26, 2019) 2) Astral Chain - 87 meta (August 30, 2019) 3) Legend of Zelda: Link's Awakening - 88 meta (Releasing Today; Sep 20, 2019)
  3. Just wait. PC version will support all 16:9 resolutions (720p, 1080p, 1440p, 4k and whatever else). It will also 99% also support 144hz/120 fps. It will be considered a bad port otherwise. The only question is whether it will support 21:9 ultrawide resolutions or not.
  4. @Joe Cool Thanks for posting man!! Helped refresh memories of time with the game! Also reminded me that there were additional stories within the Wizard's Companion and why I hated the over-world of NNK2. NNK1 over-world was truly beautiful.
  5. roun90

    Shenmue III

    I absolutely agree with you man!! Look at the love SEGA is showing to Yakuza. If SEGA had still been involved with Shenmue, we would probably be seeing the end of the Shenmue saga by now - as envisioned by Yu Suzuki (He had said that multiple games were required to end he story). Now it's confirmed that the 3rd game is definitely not ending the story. Wonder why SEGA lost interest in the series? That too to the point that they completely gave away the rights back to Yu Suzuki and his small indie company. Something no company generally does. They definitely had it in them to pull the series to success. Heck they even made Yakuza almost mainstream after Yakuza 0, something that we thought was not possible. If SEGA could make Yakuza a success, they definitely could have made Shenmue a success as well. Also I wonder how Yu Suzuki plans to finish Ryo's saga. It might have been better if he had finished the story off with the 3rd game, and started a new story if he wanted to develop more games. Hype was through the roof when Shenmue 3's kickstarter was announced. But now - with the multiple delays, some bad trailers (especially those where facial animations were not added) and the Deep Silver/Epic BS - hype seems to have fizzled out for most, and bad opinions for YS Net/Yu Suzuki have come from PC only gamers. I'll personally get the game on PS4, but I wonder whether the game will succeed and whether we will see the end. Or be stuck with another cliffhanger for potentially forever?
  6. roun90

    Shenmue III

    All that's fine. Hence why I said I'm not a fighting game player. Just love RPGs with good story - hence love Shenmue. Not a fan of the combat. Also this time, I at least hope that they use the analog stick in combat and allow better movement and camera control. I could also feel a bit of input lag between button presses and the actual action. All that should have been included in the remaster itself. At least hope they do add those improvements in the new one. Oh but at least take pity on the poor player. It's Ryo who learns the martial arts, but the player who has to take the pain of the stupid button inputs. Ryo is literally getting the moves for free. Next time please only challenge Ryo by a cutscene of the task instead of the poor controlling player in another world. But anyway, I still consider those mini-games, much like the forklift in the first one. It's not regular gameplay or combat. Just a mandatory pain we have to go through for a set duration. But seriously, I don't have much hope for this one. Having a pain in the a** mini-game required to progress seems to be a Shenmue trademark. And it seems to be forklifts again this time considering past images and trailers that were revealed.
  7. roun90

    Cyberpunk 2077

    GoG also offers some goodies over Steam. But do remember - with a GoG key, you might end up paying more for any DLCs. GoG might not offer any regional prices for Season Pass (They did not for Witcher 3 at least). But then again, they just might for this game (Some Indian fan pointed out price disparity between GoG and Steam in India and CDPR obliged by reducing their GoG Price to match Steam). And hey, if any dev deserves customer support - It's CDPR.
  8. roun90

    Shenmue III

    Speaking as one who is not much of a fighting game (Tekken/SF or whatever - especially the older ones) player and using only what I played of Shenmue 1 and 2 on Xbox One X as comparison - yes I absolutely 100% agree with you. Combat is a chore in the older games, and control just does not feel intuitive. Especially camera is bad and most of the times I just feel lucky if I get through the fights. Also really hope they improve the mandatory mini-games. If I have to once again take out book stacks from the library without tripping - Yu Suzuki might just hear about it.
  9. roun90

    GreedFall

    Are you talking about Dragon's Dogma or Greedfall? Also, it would be better if you don't compare Greedfall to Dragon's Dogma. Rather, best to compare it to Dragon's Age Origins, Mass Effect 2 and other early Bioware Games or even Witcher 1. DD is a very combat focused game with tons of options for gameplay and completely open world but a poor questing system. That is not the case here. Here, the World is divided into "Hubs". Each hub represents a map with things you can do. For example, the very first place you are on is Serene, your hometown in the Old World. This town is the entire map. Here, you will have tons of side quests and story related quests (Both very good quality mind you, unlike the latest Bioware Games). You will finish your activities here and go on to the next place - where again you will have quests to do. Dialogue is good and story is intriguing. There are multiple ways to solve the quests, and many ways in which you can avoid combat altogether if you want. Only some quests require you to compulsarily fight. You can otherwise get through by negotiation, sneaking in to the required place, bribing someone or even disguising yourself as a part of the faction, depending on what the quest entails. The World is populated enough, but you will primarily be dealing with only the quest givers, wherever your quest takes you and/or merchants and blacksmiths. There is also a reputation system - both with the various factions (whom you can make friends or enemies of) and your party members (with whom you can actually talk, unlike DD, who will give you quests, you can form friendships with and/or romance or even disappoint them or make enemies of them - much like the Bioware games). Also unlike DD with it's pawns, here you cannot create or customize your companions, other than changing what they wear by giving them armor/equipment. You can create and customize your main character (appearance, gender, starting skills etc.) only once at the beginning of the game. You cannot change your main character's appearance after the initial customization other than changing clothes or armor what he/she has equipped. As far as combat is concerned - you can go either full melee, trap + firearm or magic builds or even create a hybrid builds. Equipping equipment also requires investing in certain stats which you only get a couple of levels. For example, equipping armors requires endurance, magic rings requires willpower etc. This is the attribute tree which is different from the tree where you get skills (such as increasing sword damage, getting new techniques etc. - for which you get points to invest on every level). You also have a separate 3rd tree where you can invest to get skills in crafting, lockpicking, charisma to influence dialogues etc. Also as I said previously, graphics in environments are good, but character models are bad and lip syncing in cut-scenes is bad. Another negative I'd like to add is that there are re-used assets (For example, the embassy of 2 different factions look absolutely identical, just with different NPCs and ambassadors inside), there are still some minor bugs (Like during one cutscene where the NPC I was talking to kept his eyes closed during the entire conversation for some reason - this only happened once for me) and there are spelling errors and typos in the subtitles during cutscenes. AFAIK there are no mini-games or side activities (Unlike Yakuza), and the main game only has main quests, side quests, random fights and an arena under the tavern. That's all the side activities I've encountered till now. Hope this helps
  10. Because they do not fit into the mould of AAA. They do not cost millions to make and have extra millions as marketing budget. You will not see their trailets in American cinemas or their posters in US/UK bus stops or even at conventions like E3. It also does not have cutting-edge mibd blowing graphics. These days AAA does not mean a quality game. It simply means an expensive game that will take sales in the millions to recoup costs. Graphics can also be included as a AAA metric as well.
  11. Japanese companies make the same games they used to make. It's just no longer under the standard definition of "AAA" with the ultra-huge budgets (And Thank God for that). Remember PS3 gen when every Japanese Dev out there tried to chase "The Western Dream". Yeah it was horrible. Will take Monster Hunter/Yakuza/Persona etc. any day of the week over more Assassin's Creed/Whatever EA puts out/Other "AAA" Games. Even Final Fantasy, with it's hugely inflated budgets have completely lost the charm that it once had. RE is the only game surviving on the huge budget list, and that too mainly because Capcom went back to their old-school RE formula rather than the style of RE5/6 (And with RE Engine being absolutely marvellous as compared to the old Phanta Rhei Engine) These days the goodwill of Japanese Devs rest with SEGA/Atlus/Capcom/Nintendo and SE's low budget teams for sticking to their traditional games
  12. roun90

    Persona 5

    @Joe Cool Thanks for posting!! Love the new opening! Didn't even know they were going to release the new opening today!
  13. roun90

    GreedFall

    So far from what I've played of the game.... I'm really liking it. There are multiple ways to complete quests and decisions to make as well. In fact, one of the first side quests I did, I had to make a decision that might have an impact later on. Though I'm only basing this off on the quest and don't know enough so I'm not sure yet. Environmentally, the graphics look good and music and voice work is amazing. Though there are some problems in that the character models are not great and there is no proper lip sync during cutscenes. But overall loving the game, story has a ton of potential so far as well. Game is able to run at 60 fps on 1440p with 1080 ti. Well worth the 1800 INR (Some US$ 25 appx.) I spent on Steam.
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