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The Last Guardian


KnackChap
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You might also start hearing about the game by another name: "Hito Kui no Oowashi Toriko." That's the official Japanese name, as listed in Famitsu. It literally translates to "The Giant Man-Eating Eagle Toriko." More on the word "Toriko" in just a bit.

 

The "Oowashi," or "Giant Eagle," part of the title is what the development team uses to refer to the bird-like giant, Ueda told the magazine. Since Sony's American offices haven't shared official terminology for the creature, and since referring to it as "creature" is not particularly ideal, we're going to call it "eagle" for the time being.

 

According to Ueda, having a giant living creature was the first idea to emerge when creating the game. Ueda hoped to make the relationship between the player and Agro, the horse from Shadow of the Colossus, a bit more central to the game design this time.

 

The eagle itself has been drawing quite a bit of attention for its unique design. As detailed by Ueda, the current design was arrived at by treading closely the line between things looking natural and things looking unnatural. A big issue is that when recreating elements of dogs and cats, for instance, the unnatural will easily stand out amongst those who actually care for dogs and cats as pets. In addition to this, the eagle's designers had to take into consideration areas relating to game design.

 

Did you think to yourself "wow, that looks odd" when looking at the eagle? You're not alone. Ueda himself admits that it looks odd to him. But that's the aim.

 

ou might have noticed how verbally quiet ICO and Shadow of the Colossus are. Ueda feels that this particular type of setting comes from the fact that animals don't speak.

 

While Ueda wouldn't reveal how the boy comes to meet the eagle, he was a bit (just a bit) more forthcoming with details on what you'll do in the game.

 

Interacting with the eagle appears to be one of the central aspects to the game. You're free to touch the eagle whenever you like. Its reactions will differ depending on where you touch it.

 

There's a care aspect for the eagle as well. You can feed the eagle and remove spears and arrows that have pierced it. Ueda feels that the development staff will have to take care to strike a balance and make sure the care aspects do not becoming a chore.

 

Growth and stage puzzles are major elements to the game. There are platforming aspects as well -- you can climb, grab things and crawl.

 

The flow of the game is a bit of a mystery right now. Asked if your movement through the stages will be seamless, Uedo said that it's seamless as far as there being no load times as you move about. However, there is an order to the locations that you visit.

 

Rather than simply saying you're giving orders to or working with the eagle, it's better to say that you're using the eagle's behavior as a living creature. The eagle may not simply follow your orders. But you can, perhaps, throw something that it likes in order to make it move.

 

Also something to keep in mind as you work through the levels is that eagle's level of intellect isn't all that high (this is what Uedo said -- don't send nasty e-mails to us). It may not move according to your expectations. As an example, you may be able to clear an area if the eagle would just sit still. However, the eagle ends up moving.

 

For this third project, Team ICO is making use of some advanced technology. Different from their past titles, they're using real physics. As an example of this, Ueda made note of a scene where the creature eats a barrel. This is not done with motion capture, but with actual physical calculations involving the barrel and the creature's mouth.

 

Uedo also noted the game's pairing of the AI of ICO and the collision schemes of Shadow of the Colossus. This older technology has all been redone at PS3 levels.

 

The staff is paying great attention to one particular environmental effect: wind. The wind determines how the eagle's feathers sway. Each feather is processed individually.

 

http://ps3.ign.com/articles/990/990431p1.html

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Nice find KC....is that an idication of ICO-HD or something

 

plus im not gonna call the creature Oowashi Toriko or anything like that...for me he's called Pinku!!! :D

first time i used this smilie on GI

 

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Its nice to speculate, I think the boy and gryphon will be an awesome team then the gryphon will get massacred and the boy will cry a lot and so will the player, the player will continue to cry for days and be depressed and from then on the game will live in heart forever as one of the greatest experiences of his life.

 

He will then beg for a fourth game for the next 10 years.

Edited by Karooo
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Its nice to speculate, I think the boy and gryphon will an awesome team then the gryphon will get massacred and the boy will cry a lot and so will the player, the player will continue to cry for days and be depressed and from then on the game will live in heart forever as one of the greatest experiences of his life.

 

He will then beg for a fourth game for the next 10 years.

 

 

boy dies

griffin becomes the first colossus from SOTC (dormin)

internet explodes

 

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