devil_angel Posted July 6, 2009 Report Share Posted July 6, 2009 @Afty: Well.. If any game deserved to be like GTA, it was Alan Wake. I don't think there has ever been an open-world survival-horror game. It would have been great driving around and talking to people during the day, and then have night kick in, with stores closing and people getting off the streets. Sigh.. ya scary to think of the situation.....I so wish this game is gonna be an epic for all the time in the world it's taken..... Quote Link to comment Share on other sites More sharing options...
Ne0 Posted July 6, 2009 Report Share Posted July 6, 2009 You are a wuss, graud bastarad. And why havent you managed to get us a GI scoop on the game from Remedy's HQ? I'm back in India now Quote Link to comment Share on other sites More sharing options...
Ne0 Posted July 6, 2009 Report Share Posted July 6, 2009 @Afty: Well.. If any game deserved to be like GTA, it was Alan Wake. I don't think there has ever been an open-world survival-horror game. It would have been great driving around and talking to people during the day, taking someone to a disco, then have a hot coffee .... Quote Link to comment Share on other sites More sharing options...
shockwave Posted July 6, 2009 Report Share Posted July 6, 2009 @Afty: Well.. If any game deserved to be like GTA, it was Alan Wake. I don't think there has ever been an open-world survival-horror game. It would have been great driving around and talking to people during the day, and then have night kick in, with stores closing and people getting off the streets. Sigh.. So damn right man. That would've been awesome and creepy at the same time. Quote Link to comment Share on other sites More sharing options...
L33TWiZaRd Posted July 6, 2009 Report Share Posted July 6, 2009 I don't mind linear progression frankly speaking. Hope the story is badass. P.S: Alan looks em0 : and i luv it. Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted July 7, 2009 Report Share Posted July 7, 2009 @Afty: Well.. If any game deserved to be like GTA, it was Alan Wake. I don't think there has ever been an open-world survival-horror game. It would have been great driving around and talking to people during the day, and then have night kick in, with stores closing and people getting off the streets. Sigh.. If it works properly then sure by all means put it in. But if the developers can see that linearity would make a better experience then I am thankful they have enough guts to scrap the open world idea and start over (even if it means long delays) instead of handing us a game where you are walking back and forth 40% of the time (like PoP, FC2 etc) in a dead, boring landscape. Shoving an open world just for the sake of a bullet point only leads to game lengthening backtracking. I would rather they cut the fat out and just leave us the fun parts. Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted July 7, 2009 Report Share Posted July 7, 2009 If it works properly then sure by all means put it in. But if the developers can see that linearity would make a better experience then I am thankful they have enough guts to scrap the open world idea and start over (even if it means long delays) instead of handing us a game where you are walking back and forth 40% of the time (like PoP, FC2 etc) in a dead, boring landscape. Shoving an open world just for the sake of a bullet point only leads to game lengthening backtracking. I would rather they cut the fat out and just leave us the fun parts. +1. For a game that messes with your mind, a tight narrative is far more important. As our experience with open world gaming has shown, its not conducive to keeping you absorbed in the story. Infamous did a pretty good job, but only because the story was pure fluff to begin with. Quote Link to comment Share on other sites More sharing options...
imalreadyfor Posted July 7, 2009 Report Share Posted July 7, 2009 Wake up, wake up! Hi, I'm Alan Wake and I love my Mommy! Believe the explicit! Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted July 7, 2009 Report Share Posted July 7, 2009 Wake up, wake up!Hi, I'm Alan Wake and I love my Mommy! Believe the explicit! WTF? Quote Link to comment Share on other sites More sharing options...
The JACKAL Posted July 7, 2009 Report Share Posted July 7, 2009 Wake up, wake up!Hi, I'm Alan Wake and I love my Mommy! Believe the explicit! Quote Link to comment Share on other sites More sharing options...
Karooo Posted July 7, 2009 Report Share Posted July 7, 2009 epic..^^ btw alan wake reminds me of alone in the dark kinda... same flashlight and scary events.. lets see! Quote Link to comment Share on other sites More sharing options...
imalreadyfor Posted July 8, 2009 Report Share Posted July 8, 2009 Ban me, why? Bah! little chick-let Anywho, the game seems interesting, apart from the EPIC years in development and the improved rendering with every trailer. Remedy now! Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted July 9, 2009 Report Share Posted July 9, 2009 Remedy defends Alan Wake changes “It's always tough to change big things in a game,” he wrote. “Max Payne was originally to have a multiplayer, but we dropped it. It certainly made some people sad, but the game was better because of the hard decision.” “It's natural that new game IPs evolve over time. To avoid any kind of design communication changes, we would need to start talking about them only 6-12 months before release,” he added. “This increases the publisher side risk tremendously and raising any awareness for a new brand in a short time is difficult. We could perhaps start talking about the game late if we were an internal team for a big publisher, but the rules are a bit different for independent developers....” Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted July 9, 2009 Report Share Posted July 9, 2009 Ban me, why?Bah! little chick-let Anywho, the game seems interesting, apart from the EPIC years in development and the improved rendering with every trailer. Remedy now! Are you...... communicating in haikus? Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted July 9, 2009 Report Share Posted July 9, 2009 PC version to be delayed? "Unfortunately all I can say at this point is that we're focusing all our efforts on the 360 version and will be making comments in regards to the PC at a later time," writes MarkusRMD - presumably Markus Maki, head of development - on the Alan Wake forum. So what will it be? Crappy port or delayed version. Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted July 9, 2009 Report Share Posted July 9, 2009 PC version to be delayed? So what will it be? Crappy port or delayed version. I expected this. M$ is definitely gonna push the Xbox360 version first to maximize profits and cut down on piracy losses. Quote Link to comment Share on other sites More sharing options...
AlanVivek Posted July 9, 2009 Report Share Posted July 9, 2009 PC version to be delayed? So what will it be? Crappy port or delayed version. It wont be a crappy port for sure...Alan wake was actually a Intel Tech demo Remedy doesnt even want to talk abt the PC version Quote Link to comment Share on other sites More sharing options...
Aftrunner Posted July 9, 2009 Report Share Posted July 9, 2009 Might just be MS having them downplay the PC version and talk up the 360 one. Quote Link to comment Share on other sites More sharing options...
devil_angel Posted July 9, 2009 Report Share Posted July 9, 2009 Might just be MS having them downplay the PC version and talk up the 360 one. Thats likely .....an outside chance for it being timed exclusive too..... Quote Link to comment Share on other sites More sharing options...
Bulovski Posted July 9, 2009 Report Share Posted July 9, 2009 Means they are not going to spend time mapping a new control scheme and going to go with one size texture for the 360 version Quote Link to comment Share on other sites More sharing options...
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