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Dragon Age: The Veilguard
Completed the game sometime back. Completed all companion quests and upgraded all of them to “heroes of veilguard”. I think I completed most side quests too, except those treasure hunts and stuff. Overall took me 58 hours. One thing I found most absurd is the hatred due to woke stuff. There’s hardly any woke stuff in the game, if any it’s just for some 5 mins in a companion side quest which is entirely optional. My gripe with the game is the inconsistent writing , lack of enemy variety and lacklustre gameplay. Like the final end quests are some of the best I’ve played but they lose their punch due to the pretty mediocre buildup. Gameplay wise, it’s just spamming buttons/choosing attacks back to back against enemies who feel like sponge. Lack of enemy variety is another issue. Due to this, most side quests feel like a chore. Like most side quests in Dock town results in a confrontation with venetori. Even as a rpg, the levelling system is bad. The side characters are immune to enemies and doesn’t make any sense to upgrade their armour and stuff. I had no issue with visuals though. It’s cartoony, but I got used to it after some time. Overall, I felt the writing + gameplay could’ve been much better developed as the setting had potential. Missed opportunity imo. Maybe I’ll play the prequel - da:inquisition as well someday just to compare! -
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309
Death Stranding 2: On The Beach
Road pavers are already at fixed locations. We need to submit metals, crystals and ceramics to each paver. Sometimes, other players contribute some materials. I keep all the metals and ceramics from each location in DMV’s private locker- 1
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